Player Matchup

Atlas
Atlas
GRUMPYHAX
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
526W - 569L
1,383 Elo+
Party 1
Cupid
Cupid
RealityHAX
Cupid
Level 109
God Stats
8W - 15L
1,397 SR
Queue Stats
214W - 248L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
SillyCalf223905
Sun Wukong
Level 78
God Stats
0W - 2L
1,405 SR
Queue Stats
43W - 48L
1,482 Elo+
Solo
Sol
Sol
bigmac9mm
Sol
Level 57
God Stats
68W - 61L
1,516 SR
Queue Stats
392W - 425L
1,483 Elo+
Solo
Nemesis
Nemesis
overt1m3
Nemesis
Level 101
God Stats
1W - 3L
1,393 SR
Queue Stats
121W - 125L
1,424 Elo+
Solo
Team Averages
Level 94
1,442 SR
1,427 Elo+

VS

Team Averages
Level 98
1,478 SR
1,410 Elo+
Danzaburou
Danzaburou
A-New-Nightmare
Danzaburou
Level 69
God Stats
64W - 55L
1,457 SR
Queue Stats
313W - 338L
1,397 Elo+
Solo
Ganesha
Ganesha
ANGERFLAME
Ganesha
Level 129
God Stats
23W - 25L
1,474 SR
Queue Stats
461W - 480L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Covmex
Ah Puch
Level 84
God Stats
13W - 14L
1,473 SR
Queue Stats
798W - 880L
1,387 Elo+
Solo
Charybdis
Charybdis
DarkOrrin
Charybdis
Level 141
God Stats
46W - 36L
1,564 SR
Queue Stats
873W - 900L
1,439 Elo+
Solo
Chaac
Chaac
El Sopas69
Chaac
Level 68
God Stats
3W - 4L
1,419 SR
Queue Stats
24W - 38L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GRUMPYHAX
Atlas
20
3 / 12 / 6
14,523
968
18,278
38,640
60,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
19
1 / 12 / 6
12,610
841
19,639
29,821
13,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SillyCalf223905
Sun Wukong
20
0 / 2 / 10
12,619
841
14,192
24,071
25,297
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 6 / 9
13,531
902
24,332
19,817
6,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
overt1m3
Nemesis
20
7 / 2 / 2
14,832
989
11,272
10,285
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-New-Nightmare
Danzaburou
20
3 / 3 / 23
14,654
977
24,571
16,825
7,404
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
ANGERFLAME
Ganesha
20
0 / 3 / 24
13,246
883
8,341
25,246
43,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Covmex
Ah Puch
20
8 / 2 / 21
14,605
974
25,632
15,087
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
DarkOrrin
Charybdis
20
7 / 2 / 15
13,912
927
22,768
12,210
8,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
20
16 / 3 / 13
16,982
1,132
35,964
26,360
33,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
13
Kills
34
34
Deaths
13
33
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A-New-Nightmare
Danzaburou
3
3
23
4.83
W
Ganesha
ANGERFLAME
Ganesha
0
3
24
4
W
Ah Puch
Covmex
Ah Puch
8
2
21
9.25
W
Charybdis
DarkOrrin
Charybdis
7
2
15
7.25
W
Chaac
16
3
13
7.5
L
Atlas
GRUMPYHAX
Atlas
3
12
6
0.5
L
Cupid
1
12
6
0.33
L
Sun Wukong
SillyCalf223905
Sun Wukong
0
2
10
2.5
L
2
6
9
1.08
L
Nemesis
overt1m3
Nemesis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,713
Damage
117,276
122,634
Taken
95,728
112,498
Mitigated
99,809
13,775
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A-New-Nightmare
Danzaburou
24,571
15,090
0
3,410
16,825
7,404
0
7,336
9,489
0
48,921
W
Ganesha
ANGERFLAME
Ganesha
8,341
637
314
938
25,246
43,239
0
9,229
16,017
27,338
0
W
Ah Puch
Covmex
Ah Puch
25,632
2,060
0
3,887
15,087
7,029
0
9,941
5,146
52,982
0
W
Charybdis
DarkOrrin
Charybdis
22,768
12,566
0
0
12,210
8,385
0
5,785
6,425
0
34,940
W
Chaac
35,964
7,631
478
12,441
26,360
33,752
0
12,323
14,037
2,915
62,650
L
Atlas
GRUMPYHAX
Atlas
18,278
4,159
3,064
4,478
38,640
60,847
0
11,762
26,878
32,643
0
L
Cupid
19,639
16,453
20
1,804
29,821
13,885
0
6,170
23,651
0
39,335
L
Sun Wukong
SillyCalf223905
Sun Wukong
14,192
2,888
0
1,063
24,071
25,297
0
7,077
16,994
5,263
26,974
L
24,332
7,662
0
1,616
19,817
6,983
0
7,840
11,977
53,993
0
L
Nemesis
overt1m3
Nemesis
11,272
4,065
0
1,730
10,285
5,486
0
2,294
7,991
0
43,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,115
Gold Earned
73,399
316
Minions Killed
252
10
Camps Cleared
7
1,336,211
Distance Traveled
1,406,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,654
977
77
5
7
278,465
1
W
Ganesha
13,246
883
3
0
0
274,613
0
W
Ah Puch
14,605
974
61
4
0
290,992
0
W
Charybdis
13,912
927
42
3
0
245,901
0
W
Chaac
16,982
1,132
69
5
0
316,683
0
L
Atlas
14,523
968
35
2
0
271,350
0
L
Cupid
12,610
841
74
5
0
228,509
0
L
Sun Wukong
12,619
841
39
3
0
289,611
0
L
Sol
13,531
902
98
7
1
257,176
0
L
Nemesis
14,832
989
70
5
9
289,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role