Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
FELLA_Pappy
Chaac
Level 129
God Stats
3W - 0L
1,746 SR
Queue Stats
14W - 10L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
Joojisan
Baron Samedi
Level 148
God Stats
2W - 1L
1,901 SR
Queue Stats
233W - 171L
1,543 Elo+
Party 3
Ymir
Ymir
Remundi
Ymir
Level 29
God Stats
1W - 0L
1,494 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Wanyerdog
Merlin
Level 65
God Stats
8W - 3L
1,563 SR
Queue Stats
84W - 53L
1,565 Elo+
Party 3
Team Averages
Level 100
1,641 SR
1,548 Elo+

VS

Team Averages
Level 75
1,536 SR
1,535 Elo+
Zeus
Zeus
Comrade Vin
Zeus
Level 63
God Stats
0W - 1L
1,607 SR
Queue Stats
26W - 27L
1,584 Elo+
Party 2
Loki
Loki
HomeyD91
Loki
Level 160
God Stats
11W - 14L
1,525 SR
Queue Stats
179W - 208L
1,462 Elo+
Solo
Atlas
Atlas
Russiana
Atlas
Level 47
God Stats
7W - 10L
1,463 SR
Queue Stats
141W - 180L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
SadElla
Amaterasu
Level 89
God Stats
9W - 5L
1,610 SR
Queue Stats
246W - 279L
1,516 Elo+
Party 1
Neith
Neith
Stepfather Vega
Neith
Level 18
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 6L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
8 / 0 / 9
10,259
933
12,982
7,153
2,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 8
9,401
855
6,826
9,146
5,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Joojisan
Baron Samedi
16
4 / 1 / 11
9,424
857
12,033
10,462
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Remundi
Ymir
13
2 / 1 / 9
8,040
731
4,426
10,294
7,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Wanyerdog
Merlin
15
2 / 0 / 6
8,602
782
7,156
5,180
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
6,857
623
7,635
8,021
2,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 7 / 1
7,675
698
4,850
10,206
5,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Russiana
Atlas
13
0 / 2 / 2
7,196
654
8,663
11,292
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SadElla
Amaterasu
12
1 / 3 / 1
6,808
619
5,116
12,524
7,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 0
6,564
597
3,170
9,423
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
20
Kills
2
2
Deaths
21
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
9
12.5
L
0
5
0
0
W
4
0
8
8
L
Loki
1
7
1
0.21
W
Baron Samedi
Joojisan
Baron Samedi
4
1
11
9.5
W
Ymir
Remundi
Ymir
2
1
9
6.5
L
Atlas
Russiana
Atlas
0
2
2
0.5
L
Amaterasu
SadElla
Amaterasu
1
3
1
0.5
L
0
4
0
0
W
Merlin
Wanyerdog
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
29,434
42,235
Taken
51,466
23,657
Mitigated
26,837
13,913
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,982
6,250
1,139
1,810
7,153
2,968
1,963
3,888
3,182
0
40,046
L
7,635
280
251
637
8,021
2,454
0
4,013
4,008
29,649
0
W
6,826
1,540
0
3,994
9,146
5,840
1,324
2,362
6,704
0
34,911
L
Loki
4,850
920
0
1,347
10,206
5,137
0
4,090
6,116
0
26,557
W
Baron Samedi
Joojisan
Baron Samedi
12,033
819
2,329
4,185
10,462
5,043
991
3,140
7,167
32,881
0
W
Ymir
Remundi
Ymir
4,426
272
0
0
10,294
7,787
2
4,753
5,466
11,434
0
L
Atlas
Russiana
Atlas
8,663
3,117
1,621
2,085
11,292
8,357
0
6,185
5,107
20,712
0
L
Amaterasu
SadElla
Amaterasu
5,116
2,440
0
2,808
12,524
7,547
0
5,594
6,930
0
12,711
L
3,170
1,079
0
1,139
9,423
3,342
468
4,283
5,140
0
19,195
W
Merlin
Wanyerdog
Merlin
7,156
869
0
456
5,180
2,019
798
2,328
2,852
26,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
35,100
280
Minions Killed
198
9
Camps Cleared
7
1,112,477
Distance Traveled
962,264
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,259
933
79
7
3
212,096
2
L
Zeus
6,857
623
67
6
3
175,515
0
W
Chaac
9,401
855
70
6
4
222,704
0
L
Loki
7,675
698
54
5
3
179,767
1
W
Baron Samedi
9,424
857
58
5
2
219,240
6
W
Ymir
8,040
731
15
1
0
230,885
1
L
Atlas
7,196
654
25
2
0
206,184
3
L
Amaterasu
6,808
619
15
1
0
211,339
0
L
Neith
6,564
597
37
3
1
189,459
0
W
Merlin
8,602
782
58
5
0
227,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role