Player Matchup

Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AUS JEFE
Arachne
Level 84
God Stats
46W - 33L
1,576 SR
Queue Stats
457W - 461L
1,489 Elo+
Solo
Mulan
Mulan
All022ah23
Mulan
Level 114
God Stats
23W - 11L
1,564 SR
Queue Stats
383W - 401L
1,418 Elo+
Party 1
Sol
Sol
BROadwayBRODWN
Sol
Level 109
God Stats
49W - 34L
1,548 SR
Queue Stats
298W - 326L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
Mdawg226
Sun Wukong
Level 84
God Stats
67W - 64L
1,518 SR
Queue Stats
289W - 311L
1,399 Elo+
Party 1
Team Averages
Level 107
1,541 SR
1,442 Elo+

VS

Team Averages
Level 90
1,546 SR
1,412 Elo+
Sol
Sol
ClearMold99635
Sol
Level 82
God Stats
34W - 34L
1,482 SR
Queue Stats
122W - 121L
1,422 Elo+
Solo
Artio
Artio
Eris Noct
Artio
Level 67
God Stats
8W - 6L
1,487 SR
Queue Stats
234W - 239L
1,445 Elo+
Solo
Atlas
Atlas
GodlyAlmight
Atlas
Level 93
God Stats
2W - 1L
1,599 SR
Queue Stats
83W - 108L
1,413 Elo+
Party 2
Hun Batz
Hun Batz
Hawkgmrzz2
Hun Batz
Level 63
God Stats
1W - 2L
1,610 SR
Queue Stats
39W - 55L
1,387 Elo+
Party 2
Izanami
Izanami
The Wood Inc
Izanami
Level 144
God Stats
6W - 5L
1,552 SR
Queue Stats
402W - 490L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 2 / 5
9,621
535
10,858
7,341
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AUS JEFE
Arachne
16
5 / 4 / 7
9,622
535
7,170
16,286
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
18
6 / 1 / 2
10,408
578
14,579
14,705
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 4
10,070
559
13,612
10,474
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Mdawg226
Sun Wukong
15
2 / 1 / 12
9,582
532
7,856
16,287
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,007
445
6,981
9,122
2,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Eris Noct
Artio
14
2 / 5 / 4
8,940
497
14,594
20,693
21,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 2
7,098
394
4,775
16,007
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Hawkgmrzz2
Hun Batz
13
4 / 7 / 2
8,577
477
6,870
13,913
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
The Wood Inc
Izanami
13
1 / 2 / 3
8,141
452
8,321
11,891
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
23
Kills
10
10
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
5
3.75
W
Arachne
AUS JEFE
Arachne
5
4
7
2.13
W
Mulan
6
1
2
7
W
5
2
4
3.5
L
3
3
1
1.17
L
Artio
Eris Noct
Artio
2
5
4
0.8
L
0
6
2
0.17
L
Hun Batz
Hawkgmrzz2
Hun Batz
4
7
2
0.71
W
Sun Wukong
Mdawg226
Sun Wukong
2
1
12
8
L
Izanami
The Wood Inc
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
41,541
65,093
Taken
71,626
39,269
Mitigated
46,252
29,566
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,858
2,673
0
844
7,341
2,842
589
3,683
3,613
54,490
0
W
Arachne
AUS JEFE
Arachne
7,170
4,400
0
8,354
16,286
6,387
0
5,462
10,552
0
53,691
W
Mulan
14,579
1,805
0
8,756
14,705
13,300
0
7,244
6,549
814
64,125
W
13,612
6,476
907
4,186
10,474
3,388
5,650
3,186
7,288
79,055
0
L
6,981
1,344
0
3,625
9,122
2,526
963
4,325
4,635
51,078
0
L
Artio
Eris Noct
Artio
14,594
917
1,202
9,134
20,693
21,724
14
4,247
15,520
51,936
0
L
4,775
1,932
386
1,463
16,007
13,798
0
7,713
8,095
23,129
0
L
Hun Batz
Hawkgmrzz2
Hun Batz
6,870
1,544
0
517
13,913
4,633
92
4,097
9,671
0
43,444
W
Sun Wukong
Mdawg226
Sun Wukong
7,856
1,827
368
6,151
16,287
13,352
792
5,381
10,646
0
33,847
L
Izanami
The Wood Inc
Izanami
8,321
5,414
0
3,697
11,891
3,571
217
4,474
7,360
0
59,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
40,763
517
Minions Killed
391
0
Camps Cleared
0
1,650,689
Distance Traveled
1,568,606
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,621
535
90
5
0
334,291
4
W
Arachne
9,622
535
98
5
0
364,145
3
W
Mulan
10,408
578
140
8
0
333,953
10
W
Sol
10,070
559
145
8
0
312,264
2
L
Sol
8,007
445
102
6
0
269,317
4
L
Artio
8,940
497
83
5
0
331,080
1
L
Atlas
7,098
394
24
1
0
336,397
4
L
Hun Batz
8,577
477
74
4
0
330,396
3
W
Sun Wukong
9,582
532
44
2
0
306,036
6
L
Izanami
8,141
452
108
6
0
301,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role