Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CyborgJo
Amaterasu
Level 105
God Stats
4W - 1L
1,717 SR
Queue Stats
194W - 192L
1,417 Elo+
Party 1
Ganesha
Ganesha
LennyLegend800
Ganesha
Level 87
God Stats
1W - 3L
1,606 SR
Queue Stats
44W - 41L
1,535 Elo+
Party 1
Chronos
Chronos
MrDrSmite
Chronos
Level 141
God Stats
1W - 1L
1,330 SR
Queue Stats
158W - 164L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
XxTh3-_-MeN4c3xX
Zhong Kui
Level 137
God Stats
12W - 5L
1,696 SR
Queue Stats
476W - 470L
1,470 Elo+
Party 2
Team Averages
Level 114
1,570 SR
1,475 Elo+

VS

Team Averages
Level 122
1,562 SR
1,535 Elo+
Eset
Eset
HutchTheHeinous
Eset
Level 55
God Stats
0W - 1L
1,641 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
Mandy198
Zhong Kui
Level 146
God Stats
0W - 1L
1,481 SR
Queue Stats
58W - 32L
1,645 Elo+
Party 3
Xbalanque
Xbalanque
QuickerSilver
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 3
Bacchus
Bacchus
XxXPickles77XxX
Bacchus
Level 149
God Stats
8W - 5L
1,613 SR
Queue Stats
207W - 201L
1,517 Elo+
Solo
Hachiman
Hachiman
makaithegemini
Hachiman
Level 160
God Stats
1W - 2L
1,573 SR
Queue Stats
72W - 63L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 2 / 15
12,676
746
17,094
13,041
21,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
CyborgJo
Amaterasu
17
3 / 7 / 16
12,100
712
10,355
25,139
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
0 / 4 / 23
12,433
731
11,924
24,434
33,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
MrDrSmite
Chronos
20
7 / 4 / 13
12,865
757
16,448
16,876
8,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
20
7 / 4 / 11
12,846
756
14,232
14,764
11,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
11,374
669
6,984
10,969
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Mandy198
Zhong Kui
18
2 / 5 / 13
11,328
666
18,002
20,590
15,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
QuickerSilver
Xbalanque
19
4 / 4 / 9
11,730
690
15,190
12,834
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 11
10,615
624
7,945
16,688
31,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
19
10 / 4 / 7
12,385
729
22,958
16,285
7,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
24
Kills
20
21
Deaths
24
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
15
7.25
W
Amaterasu
CyborgJo
Amaterasu
3
7
16
1.57
L
3
6
6
1
W
0
4
23
2.88
L
Zhong Kui
Mandy198
Zhong Kui
2
5
13
1.7
W
Chronos
MrDrSmite
Chronos
7
4
13
3.38
L
Xbalanque
QuickerSilver
Xbalanque
4
4
9
2.13
W
Zhong Kui
7
4
11
3.13
L
1
5
11
1.3
L
Hachiman
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,053
Damage
71,079
94,254
Taken
77,366
96,132
Mitigated
65,073
43,327
Healing
30,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,094
1,453
1,744
5,601
13,041
21,050
355
4,666
8,375
35,712
0
W
Amaterasu
CyborgJo
Amaterasu
10,355
3,584
959
6,659
25,139
21,757
920
8,068
17,071
994
18,129
L
6,984
1,023
436
1,059
10,969
4,902
188
9,257
1,712
23,214
0
W
11,924
621
5,153
5,945
24,434
33,339
112
8,256
16,178
33,702
0
L
Zhong Kui
Mandy198
Zhong Kui
18,002
604
3,248
8,987
20,590
15,740
170
14,804
5,786
34,064
0
W
Chronos
MrDrSmite
Chronos
16,448
5,537
3,469
6,188
16,876
8,606
2,301
8,027
8,849
33,410
0
L
Xbalanque
QuickerSilver
Xbalanque
15,190
6,711
1,299
3,431
12,834
5,650
1,226
10,723
2,111
0
34,620
W
Zhong Kui
14,232
1,209
1,266
6,343
14,764
11,380
782
3,914
10,850
41,092
0
L
7,945
350
2,043
1,924
16,688
31,393
123
12,202
4,486
13,427
0
L
Hachiman
22,958
16,028
2,467
5,888
16,285
7,388
2,214
13,652
2,633
0
39,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,920
Gold Earned
57,432
174
Minions Killed
169
0
Camps Cleared
0
1,597,241
Distance Traveled
1,556,833
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,676
746
45
3
0
306,665
1
W
Amaterasu
12,100
712
16
1
0
309,824
5
L
Eset
11,374
669
25
1
0
303,171
0
W
Ganesha
12,433
731
0
0
0
347,267
0
L
Zhong Kui
11,328
666
56
3
0
320,380
2
W
Chronos
12,865
757
37
2
0
336,384
0
L
Xbalanque
11,730
690
51
3
0
289,495
0
W
Zhong Kui
12,846
756
76
4
0
297,101
0
L
Bacchus
10,615
624
6
0
0
336,120
1
L
Hachiman
12,385
729
31
2
0
307,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role