Player Matchup

King Arthur
King Arthur
PuN4Xx
King Arthur
Level 15
God Stats
1W - 3L
1,244 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 1
Loki
Loki
Slavic9116
Loki
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,008 Elo+
Party 1
Merlin
Merlin
Thicc Boi2294
Merlin
Level 43
God Stats
1W - 5L
1,255 SR
Queue Stats
1W - 18L
946 Elo+
Party 1
Team Averages
Level 23
1,333 SR
1,013 Elo+

VS

Team Averages
Level 61
1,658 SR
1,364 Elo+
Ymir
Ymir
GOD_PHOENIX_24
Ymir
Level 5
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
PhantomSwishers_
Izanami
Level 88
God Stats
28W - 34L
1,443 SR
Queue Stats
125W - 179L
1,209 Elo+
Party 2
Hera
Hera
wedothatoutside
Hera
Level 91
God Stats
2W - 3L
1,823 SR
Queue Stats
82W - 125L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PuN4Xx
King Arthur
12
7 / 2 / 13
8,324
832
7,676
10,455
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 2 / 11
8,578
858
6,304
7,024
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
10 / 1 / 13
9,173
917
12,434
7,499
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,961
596
3,875
11,843
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 8 / 2
7,133
713
4,762
11,084
2,861
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 8 / 0
7,983
798
8,430
7,478
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
23
Kills
5
5
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
8
2
0.25
W
King Arthur
PuN4Xx
King Arthur
7
2
13
6.75
W
6
2
11
5.75
W
10
1
13
16.5
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
17,067
24,978
Taken
30,405
10,830
Mitigated
11,603
4,148
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
1,002
0
368
11,843
7,035
0
3,924
7,246
10,621
0
L
4,762
3,460
0
1,346
11,084
2,861
0
4,731
5,818
0
13,952
W
King Arthur
PuN4Xx
King Arthur
7,676
1,299
0
2,360
10,455
5,241
21
5,767
4,688
0
14,556
W
6,304
1,901
0
840
7,024
2,985
559
3,484
3,540
0
10,409
W
12,434
899
0
948
7,499
2,604
44
3,131
4,368
31,266
0
L
8,430
2,446
0
380
7,478
1,707
0
3,124
3,712
19,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
21,077
74
Minions Killed
76
1
Camps Cleared
5
542,643
Distance Traveled
416,820
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,961
596
15
2
3
129,841
1
L
Izanami
7,133
713
28
3
2
143,116
0
W
King Arthur
8,324
832
15
2
0
193,623
0
W
Loki
8,578
858
13
1
0
172,772
4
W
Merlin
9,173
917
46
5
1
176,248
3
L
Hera
7,983
798
33
3
0
143,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role