Player Matchup

Cthulhu
Cthulhu
ParkMinus
Cthulhu
Level 16
God Stats
4W - 2L
1,326 SR
Queue Stats
5W - 7L
1,286 Elo+
Party 1
Achilles
Achilles
fireballzz28
Achilles
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,315 Elo+
Party 1
Poseidon
Poseidon
geraldboyd434
Poseidon
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,312 Elo+
Party 1
Team Averages
Level 70
1,442 SR
1,304 Elo+

VS

Team Averages
Level 63
1,474 SR
1,361 Elo+
Horus
Horus
DNV703
Horus
Level 49
God Stats
2W - 4L
1,490 SR
Queue Stats
88W - 105L
1,322 Elo+
Party 2
Scylla
Scylla
TentacleOvrlord
Scylla
Level 22
God Stats
1W - 2L
1,431 SR
Queue Stats
16W - 32L
1,230 Elo+
Party 2
Awilix
Awilix
iToxicxSync
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ParkMinus
Cthulhu
12
0 / 0 / 9
8,286
637
5,651
10,107
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
fireballzz28
Achilles
13
6 / 0 / 4
9,470
728
8,815
8,030
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
geraldboyd434
Poseidon
13
5 / 1 / 5
9,197
707
13,924
5,485
2,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DNV703
Horus
11
1 / 4 / 0
7,888
607
3,671
16,224
13,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 4 / 1
7,401
569
8,124
8,494
2,496
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
12
0 / 3 / 1
7,268
559
4,634
12,077
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
DNV703
Horus
1
4
0
0.25
W
Cthulhu
ParkMinus
Cthulhu
0
0
9
4.5
L
0
4
1
0.13
W
Achilles
fireballzz28
Achilles
6
0
4
8
W
Poseidon
geraldboyd434
Poseidon
5
1
5
7.5
L
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
16,429
23,622
Taken
36,795
16,344
Mitigated
20,131
3,112
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DNV703
Horus
3,671
1,977
915
1,958
16,224
13,657
0
9,109
6,402
0
12,759
W
Cthulhu
ParkMinus
Cthulhu
5,651
870
354
2,012
10,107
7,772
639
6,112
3,995
21,289
0
L
8,124
1,527
0
616
8,494
2,496
0
4,420
3,796
29,263
0
W
Achilles
fireballzz28
Achilles
8,815
2,180
0
746
8,030
6,291
746
1,986
6,044
0
16,085
W
Poseidon
geraldboyd434
Poseidon
13,924
1,802
0
0
5,485
2,281
1,155
592
4,893
37,916
0
L
Awilix
4,634
1,596
0
1,667
12,077
3,978
0
5,890
5,679
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
22,557
111
Minions Killed
85
2
Camps Cleared
6
724,677
Distance Traveled
695,104
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,888
607
14
1
0
233,325
2
W
Cthulhu
8,286
637
38
3
2
241,628
0
L
Scylla
7,401
569
39
3
2
203,009
2
W
Achilles
9,470
728
19
1
0
233,249
0
W
Poseidon
9,197
707
54
4
0
249,800
0
L
Awilix
7,268
559
32
2
4
258,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role