Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Heshai
Ah Muzen Cab
Silver I
Level 81
God Stats
0W - 1L
1,762 SR
Queue Stats
17W - 16L
1,583 MMR
Party 1
Sobek
Sobek
Silver I
Trickstini
Sobek
Silver I
Level 66
God Stats
0W - 1L
1,335 SR
Queue Stats
19W - 15L
1,581 MMR
Party 1
Tiamat
Tiamat
Silver I
ViperVenom
Tiamat
Silver I
Level 63
God Stats
0W - 1L
1,772 SR
Queue Stats
19W - 15L
1,559 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 70
1,623 SR
1,574 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,596 SR
1,534 MMR
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Platinum II
Mashago
Zeus
Platinum II
Level 126
God Stats
25W - 14L
1,655 SR
Queue Stats
203W - 208L
1,792 MMR
Party 2
Horus
Horus
Gold III
chris0121
Horus
Gold III
Level 157
God Stats
47W - 40L
1,633 SR
Queue Stats
406W - 383L
1,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heshai
Ah Muzen Cab
14
6 / 4 / 2
10,101
722
14,606
11,826
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
12
1 / 7 / 5
9,528
681
5,330
22,653
24,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ViperVenom
Tiamat
12
1 / 6 / 5
8,703
622
9,701
13,806
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GaneshaAchillesGebGilgameshHe Bo

VS

Bans
SolKuzenboChronosKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 3 / 10
10,834
774
15,584
12,100
4,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Mashago
Zeus
16
7 / 1 / 8
11,002
786
20,944
8,458
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
chris0121
Horus
14
4 / 4 / 11
9,854
704
8,503
18,273
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
3
10
3.67
L
Ah Muzen Cab
Heshai
Ah Muzen Cab
6
4
2
1.75
W
Zeus
Mashago
Zeus
7
1
8
11
L
Sobek
1
7
5
0.5
L
Tiamat
ViperVenom
Tiamat
1
6
5
0.58
W
Horus
chris0121
Horus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
45,031
48,285
Taken
38,831
35,383
Mitigated
20,987
8,581
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,584
8,795
570
3,374
12,100
4,116
2,099
3,266
8,654
0
42,800
L
Ah Muzen Cab
Heshai
Ah Muzen Cab
14,606
4,835
0
1,315
11,826
4,391
700
4,913
6,743
0
51,425
W
Zeus
Mashago
Zeus
20,944
1,068
0
3,352
8,458
3,047
159
4,250
4,058
66,533
0
L
Sobek
5,330
392
333
5,520
22,653
24,753
275
9,966
12,269
11,029
0
L
Tiamat
ViperVenom
Tiamat
9,701
637
81
1,332
13,806
6,239
331
6,224
7,392
17,467
0
W
Horus
chris0121
Horus
8,503
3,598
1,004
5,630
18,273
13,824
769
6,899
10,828
0
16,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
31,690
132
Minions Killed
221
3
Camps Cleared
9
734,791
Distance Traveled
800,726
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,834
774
72
5
3
274,403
3
L
Ah Muzen Cab
10,101
722
91
7
1
253,830
2
W
Zeus
11,002
786
125
9
6
271,993
6
L
Sobek
9,528
681
4
0
0
232,063
6
L
Tiamat
8,703
622
37
3
2
248,898
1
W
Horus
9,854
704
24
2
0
254,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role