Player Matchup

The Morrigan
The Morrigan
ColtAna
The Morrigan
Level 123
God Stats
1W - 3L
1,408 SR
Queue Stats
283W - 238L
1,509 Elo+
Party 3
Sobek
Sobek
Invader Kush
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,469 Elo+
Party 3
Poseidon
Poseidon
KINGCOLTfour5
Poseidon
Level 128
God Stats
6W - 5L
1,550 SR
Queue Stats
607W - 511L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
LordThiccms
Cthulhu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 84L
1,442 Elo+
Party 1
Cerberus
Cerberus
c0nstipati0n
Cerberus
Level 99
God Stats
0W - 2L
1,214 SR
Queue Stats
59W - 66L
1,420 Elo+
Party 1
Team Averages
Level 101
1,434 SR
1,464 Elo+

VS

Team Averages
Level 85
1,541 SR
1,523 Elo+
Janus
Janus
DxFish
Janus
Level 17
God Stats
1W - 0L
1,750 SR
Queue Stats
21W - 13L
1,469 Elo+
Party 2
Geb
Geb
JohnGrundleton
Geb
Level 125
God Stats
6W - 4L
1,466 SR
Queue Stats
170W - 155L
1,502 Elo+
Party 2
Ares
Ares
SILENT GAYMAN
Ares
Level 93
God Stats
1W - 0L
1,256 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 4
Bastet
Bastet
haxerpaylay
Bastet
Level 156
God Stats
5W - 0L
1,732 SR
Queue Stats
274W - 223L
1,516 Elo+
Party 2
Chaac
Chaac
sven136
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ColtAna
The Morrigan
17
4 / 11 / 11
10,580
661
10,395
16,799
5,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 8 / 9
9,329
583
2,952
18,375
20,878
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
KINGCOLTfour5
Poseidon
20
8 / 7 / 8
12,738
796
21,722
13,247
6,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LordThiccms
Cthulhu
20
4 / 6 / 13
11,851
741
18,620
33,921
26,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
c0nstipati0n
Cerberus
18
4 / 9 / 11
11,897
744
6,107
27,252
36,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DxFish
Janus
20
5 / 3 / 21
12,733
796
20,730
12,581
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 4 / 20
11,907
744
12,856
17,094
26,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 25
12,175
761
10,959
19,061
25,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
20
25 / 7 / 10
15,381
961
40,300
22,419
10,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
sven136
Chaac
17
1 / 5 / 18
10,956
685
7,785
17,417
14,429
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
20
Kills
41
41
Deaths
22
52
Assists
94
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ColtAna
The Morrigan
4
11
11
0.86
W
Janus
DxFish
Janus
5
3
21
5.17
L
0
8
9
0.56
W
5
4
20
3.75
L
Poseidon
KINGCOLTfour5
Poseidon
8
7
8
1.71
L
Cthulhu
LordThiccms
Cthulhu
4
6
13
1.75
W
5
3
25
5.83
L
Cerberus
c0nstipati0n
Cerberus
4
9
11
1.06
W
Bastet
25
7
10
4.29
W
Chaac
sven136
Chaac
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,796
Damage
92,630
109,594
Taken
88,572
95,289
Mitigated
81,691
27,542
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ColtAna
The Morrigan
10,395
2,782
1,007
518
16,799
5,780
889
6,182
10,611
13,386
1,006
W
Janus
DxFish
Janus
20,730
704
2,629
4,697
12,581
5,358
677
10,927
1,524
70,133
0
L
2,952
413
0
1,094
18,375
20,878
195
7,911
10,464
7,366
0
W
12,856
746
0
2,601
17,094
26,350
509
10,714
5,600
18,703
0
L
Poseidon
KINGCOLTfour5
Poseidon
21,722
3,134
1,888
2,083
13,247
6,472
934
4,260
8,987
47,493
0
L
Cthulhu
LordThiccms
Cthulhu
18,620
939
3,182
13,685
33,921
26,009
426
13,005
20,916
42,776
0
W
10,959
1,123
430
2,379
19,061
25,050
1,393
11,203
7,390
19,101
0
L
Cerberus
c0nstipati0n
Cerberus
6,107
622
249
3,836
27,252
36,150
124
13,181
14,071
16,920
0
W
Bastet
40,300
9,641
409
7,067
22,419
10,504
1,982
14,345
6,244
0
61,645
W
Chaac
sven136
Chaac
7,785
427
786
3,237
17,417
14,429
254
9,468
7,411
0
16,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
63,152
155
Minions Killed
179
0
Camps Cleared
0
1,241,769
Distance Traveled
1,604,626
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,580
661
7
0
0
208,722
0
W
Janus
12,733
796
110
7
0
362,728
4
L
Sobek
9,329
583
10
1
0
215,410
1
W
Geb
11,907
744
9
1
0
323,001
0
L
Poseidon
12,738
796
78
5
0
252,959
3
L
Cthulhu
11,851
741
36
2
0
302,121
0
W
Ares
12,175
761
13
1
0
288,910
3
L
Cerberus
11,897
744
24
2
0
262,557
0
W
Bastet
15,381
961
35
2
0
338,641
2
W
Chaac
10,956
685
12
1
0
291,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role