Player Matchup

Poseidon
Poseidon
TheCorruptedOnes
Poseidon
Level 88
God Stats
0W - 2L
1,393 SR
Queue Stats
63W - 83L
1,382 Elo+
Party 1
Ares
Ares
TheInfectedOnes
Ares
Level 17
God Stats
2W - 2L
1,562 SR
Queue Stats
24W - 37L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
TheLiftedOnes
Cthulhu
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
25W - 42L
1,369 Elo+
Party 1
Team Averages
Level 44
1,420 SR
1,379 Elo+

VS

Team Averages
Level 69
1,589 SR
1,601 Elo+
Hera
Hera
KingOfGamez100
Hera
Level 100
God Stats
20W - 30L
1,382 SR
Queue Stats
102W - 160L
1,269 Elo+
Solo
Fenrir
Fenrir
simpleBash
Fenrir
Level 77
God Stats
1W - 0L
1,551 SR
Queue Stats
225W - 159L
1,592 Elo+
Party 2
Bellona
Bellona
xXbutt_juice420
Bellona
Level 29
God Stats
5W - 1L
1,833 SR
Queue Stats
71W - 18L
1,942 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
6,978
698
6,048
11,288
4,369
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 3
6,525
653
2,308
10,077
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
10
0 / 2 / 3
6,206
621
7,743
8,549
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,206
721
6,809
4,932
1,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
simpleBash
Fenrir
12
6 / 1 / 3
7,765
777
8,622
11,313
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 8
8,338
834
10,829
11,736
12,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
4
5
0
0.8
L
0
4
3
0.38
L
Cthulhu
0
2
3
0.75
W
Fenrir
simpleBash
Fenrir
6
1
3
7.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
26,260
29,914
Taken
27,981
21,099
Mitigated
23,254
2,738
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,809
1,820
0
125
4,932
1,663
546
2,972
1,825
29,843
0
L
6,048
963
0
785
11,288
4,369
0
2,851
8,170
23,817
0
L
2,308
528
0
338
10,077
9,665
0
2,334
7,487
6,422
0
L
Cthulhu
7,743
725
356
1,259
8,549
7,065
0
1,969
6,440
16,089
0
W
Fenrir
simpleBash
Fenrir
8,622
2,153
555
3,073
11,313
9,463
0
6,456
4,533
0
18,081
W
10,829
5,798
1,047
3,072
11,736
12,128
0
6,737
4,610
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,709
Gold Earned
23,309
87
Minions Killed
94
3
Camps Cleared
6
512,694
Distance Traveled
599,448
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,206
721
50
5
3
182,197
4
L
Poseidon
6,978
698
50
5
0
161,558
1
L
Ares
6,525
653
9
1
3
163,682
0
L
Cthulhu
6,206
621
28
3
0
187,454
3
W
Fenrir
7,765
777
17
2
1
212,519
4
W
Bellona
8,338
834
27
3
2
204,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role