Player Matchup

Izanami
Izanami
Danielb4
Izanami
Level 117
God Stats
7W - 6L
1,486 SR
Queue Stats
84W - 80L
1,556 Elo+
Party 3
Yemoja
Yemoja
LLECHEFLAN
Yemoja
Level 106
God Stats
2W - 1L
1,662 SR
Queue Stats
36W - 39L
1,495 Elo+
Party 3
Tyr
Tyr
Nobeloo
Tyr
Level 124
God Stats
1W - 0L
1,467 SR
Queue Stats
56W - 67L
1,496 Elo+
Party 3
Ymir
Ymir
WallyWoo85
Ymir
Level 18
God Stats
20W - 10L
1,545 SR
Queue Stats
33W - 23L
1,506 Elo+
Party 3
Medusa
Medusa
Welney
Medusa
Level 84
God Stats
81W - 69L
1,513 SR
Queue Stats
132W - 126L
1,459 Elo+
Party 3
Team Averages
Level 90
1,535 SR
1,502 Elo+

VS

Team Averages
Level 73
1,584 SR
1,485 Elo+
Nemesis
Nemesis
Bunnysoulz
Nemesis
Level 27
God Stats
25W - 33L
1,571 SR
Queue Stats
112W - 127L
1,448 Elo+
Party 1
Artio
Artio
ImprudentPlum36
Artio
Level 123
God Stats
1W - 2L
1,525 SR
Queue Stats
15W - 19L
1,515 Elo+
Party 2
Artemis
Artemis
Papikosako
Artemis
Level 6
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SNXCKDXDDY
Sun Wukong
Level 104
God Stats
36W - 31L
1,577 SR
Queue Stats
165W - 176L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirGeoEsq
Morgan Le Fay
Level 103
God Stats
19W - 23L
1,518 SR
Queue Stats
132W - 133L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danielb4
Izanami
20
9 / 5 / 9
13,796
627
25,121
18,873
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
LLECHEFLAN
Yemoja
18
2 / 1 / 13
12,120
551
8,273
14,341
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
18
4 / 4 / 5
12,372
562
12,399
16,040
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 5 / 10
12,657
575
10,330
27,003
38,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Welney
Medusa
17
6 / 1 / 8
11,788
536
12,955
18,920
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bunnysoulz
Nemesis
17
2 / 3 / 4
10,557
480
9,134
19,067
8,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 9 / 6
9,589
436
7,780
26,999
28,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Papikosako
Artemis
14
1 / 7 / 1
8,680
395
5,209
10,952
4,276
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SNXCKDXDDY
Sun Wukong
18
4 / 3 / 3
11,218
510
16,799
16,989
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SirGeoEsq
Morgan Le Fay
19
7 / 7 / 5
12,104
550
17,941
20,457
9,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
29
Kills
16
16
Deaths
29
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bunnysoulz
Nemesis
2
3
4
1.33
W
Izanami
Danielb4
Izanami
9
5
9
2.7
L
2
9
6
0.56
W
Yemoja
LLECHEFLAN
Yemoja
2
1
13
8.5
W
Tyr
4
4
5
1.63
L
Artemis
Papikosako
Artemis
1
7
1
0.21
L
Sun Wukong
SNXCKDXDDY
Sun Wukong
4
3
3
1.83
L
Morgan Le Fay
SirGeoEsq
Morgan Le Fay
7
7
5
1.36
W
8
5
10
2.6
W
Medusa
Welney
Medusa
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
56,863
95,177
Taken
94,464
76,615
Mitigated
63,903
42,686
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bunnysoulz
Nemesis
9,134
3,286
0
6,649
19,067
8,422
0
3,566
15,178
0
76,968
W
Izanami
Danielb4
Izanami
25,121
17,978
0
6,212
18,873
7,650
3,793
7,558
10,868
0
138,446
L
7,780
808
1,659
4,813
26,999
28,173
13
6,443
20,465
26,542
0
W
Yemoja
LLECHEFLAN
Yemoja
8,273
1,430
8,470
8,080
14,341
6,676
1,300
3,989
10,222
60,231
0
W
Tyr
12,399
933
0
4,332
16,040
15,874
0
2,884
12,073
9,176
59,934
L
Artemis
Papikosako
Artemis
5,209
4,239
0
0
10,952
4,276
0
2,253
8,699
0
26,131
L
Sun Wukong
SNXCKDXDDY
Sun Wukong
16,799
3,149
320
6,917
16,989
13,629
734
4,041
12,311
717
79,566
L
Morgan Le Fay
SirGeoEsq
Morgan Le Fay
17,941
1,032
318
5,432
20,457
9,403
932
4,740
15,621
82,438
0
W
10,330
2,025
1,242
5,945
27,003
38,655
650
7,770
18,836
48,733
0
W
Medusa
Welney
Medusa
12,955
6,617
0
8,405
18,920
7,760
5,046
6,631
12,067
0
86,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,733
Gold Earned
52,148
573
Minions Killed
502
0
Camps Cleared
0
1,965,104
Distance Traveled
2,081,279
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,557
480
122
6
0
489,859
0
W
Izanami
13,796
627
149
7
0
359,829
9
L
Artio
9,589
436
35
2
0
396,369
2
W
Yemoja
12,120
551
124
6
0
420,753
4
W
Tyr
12,372
562
117
5
0
417,768
7
L
Artemis
8,680
395
71
3
0
360,696
0
L
Sun Wukong
11,218
510
146
7
0
438,937
6
L
Morgan Le Fay
12,104
550
128
6
0
395,418
2
W
Ymir
12,657
575
53
2
0
393,844
9
W
Medusa
11,788
536
130
6
0
372,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role