Player Matchup

Sol
Sol
Fryguy2003
Sol
Level 119
God Stats
1W - 2L
1,386 SR
Queue Stats
279W - 251L
1,516 Elo+
Party 3
Thanatos
Thanatos
KiiboUwU
Thanatos
Level 118
God Stats
7W - 9L
1,402 SR
Queue Stats
214W - 193L
1,543 Elo+
Party 1
Atlas
Atlas
ProjectDeathlok
Atlas
Level 45
God Stats
29W - 19L
1,638 SR
Queue Stats
133W - 142L
1,482 Elo+
Party 3
Cernunnos
Cernunnos
Springgamer89
Cernunnos
Level 74
God Stats
16W - 5L
1,810 SR
Queue Stats
276W - 283L
1,527 Elo+
Party 1
Set
Set
Thanatoast34
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,493 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,512 Elo+

VS

Team Averages
Level 46
1,657 SR
1,557 Elo+
Zhong Kui
Zhong Kui
ChumbaWumba345
Zhong Kui
Level 27
God Stats
1W - 1L
1,339 SR
Queue Stats
17W - 10L
1,643 Elo+
Party 2
Nemesis
Nemesis
GodsRagingWeenie
Nemesis
Level 50
God Stats
1W - 0L
1,803 SR
Queue Stats
22W - 15L
1,602 Elo+
Party 2
Scylla
Scylla
Peanut1Gaming1
Scylla
Level 31
God Stats
1W - 2L
1,540 SR
Queue Stats
79W - 82L
1,392 Elo+
Solo
Neith
Neith
SAIKISANNN
Neith
Level 43
God Stats
11W - 8L
1,703 SR
Queue Stats
60W - 45L
1,524 Elo+
Party 2
Hachiman
Hachiman
hammertime71
Hachiman
Level 81
God Stats
2W - 0L
1,900 SR
Queue Stats
99W - 75L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,845
531
2,613
4,386
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
KiiboUwU
Thanatos
11
5 / 3 / 0
6,618
602
6,040
9,629
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 1
5,446
495
2,134
6,567
2,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Springgamer89
Cernunnos
10
0 / 1 / 1
5,876
534
2,167
6,180
1,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
5,820
529
3,393
9,171
4,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChumbaWumba345
Zhong Kui
9
1 / 0 / 5
5,582
507
7,872
7,197
4,440
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
9 / 1 / 0
8,004
728
6,067
4,740
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 2
5,676
516
2,202
5,847
1,594
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 0 / 0
6,268
570
3,389
3,774
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
hammertime71
Hachiman
10
1 / 2 / 4
5,946
541
6,024
5,631
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
12
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChumbaWumba345
Zhong Kui
1
0
5
3.5
L
1
0
2
2
W
9
1
0
9
L
Thanatos
KiiboUwU
Thanatos
5
3
0
1.67
W
0
3
2
0.33
L
0
1
1
0.5
W
Neith
1
0
0
1
L
Cernunnos
Springgamer89
Cernunnos
0
1
1
0.5
L
0
7
2
0.14
W
Hachiman
hammertime71
Hachiman
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
25,554
35,933
Taken
27,189
14,051
Mitigated
12,081
14,737
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChumbaWumba345
Zhong Kui
7,872
1,316
285
4,415
7,197
4,440
0
1,020
6,177
26,401
0
L
2,613
1,220
0
1,453
4,386
1,485
882
2,054
2,332
27,576
3,119
W
6,067
2,871
0
1,952
4,740
2,876
0
167
4,573
0
40,151
L
Thanatos
KiiboUwU
Thanatos
6,040
2,032
0
7,806
9,629
3,566
0
2,668
6,961
0
40,329
W
2,202
452
0
1,250
5,847
1,594
0
1,843
4,004
28,585
0
L
2,134
708
1,437
1,338
6,567
2,635
0
2,379
4,188
10,335
0
W
Neith
3,389
899
0
1,808
3,774
1,408
0
566
3,208
0
40,163
L
Cernunnos
Springgamer89
Cernunnos
2,167
854
0
1,308
6,180
1,716
0
960
5,220
0
37,029
L
3,393
1,277
0
1,395
9,171
4,649
0
2,013
7,158
0
26,787
W
Hachiman
hammertime71
Hachiman
6,024
2,793
0
2,253
5,631
1,763
47
740
4,891
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
31,476
317
Minions Killed
346
0
Camps Cleared
0
1,138,494
Distance Traveled
1,157,582
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,582
507
42
4
0
227,626
2
L
Sol
5,845
531
71
6
0
228,157
3
W
Nemesis
8,004
728
89
8
0
246,712
3
L
Thanatos
6,618
602
77
7
0
233,046
3
W
Scylla
5,676
516
58
5
0
212,358
1
L
Atlas
5,446
495
18
2
0
247,669
1
W
Neith
6,268
570
96
9
0
227,814
2
L
Cernunnos
5,876
534
87
8
0
218,138
0
L
Set
5,820
529
64
6
0
211,484
2
W
Hachiman
5,946
541
61
6
0
243,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role