Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Bludhunter7522
Mercury
Level 45
God Stats
1W - 2L
1,337 SR
Queue Stats
124W - 117L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
FLY_GAMER_860
Kumbhakarna
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
73W - 77L
1,375 Elo+
Party 3
Chernobog
Chernobog
ItsJust_aGame0
Chernobog
Level 154
God Stats
3W - 8L
1,312 SR
Queue Stats
452W - 480L
1,462 Elo+
Party 3
Tiamat
Tiamat
OvOPedro361
Tiamat
Level 109
God Stats
14W - 22L
1,382 SR
Queue Stats
399W - 450L
1,460 Elo+
Party 3
Team Averages
Level 92
1,406 SR
1,454 Elo+

VS

Team Averages
Level 65
1,567 SR
1,399 Elo+
Freya
Freya
Bryanterra456
Freya
Level 105
God Stats
5W - 9L
1,561 SR
Queue Stats
284W - 323L
1,419 Elo+
Party 1
Bellona
Bellona
Juni3TooN
Bellona
Level 36
God Stats
5W - 5L
1,404 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 2
Zeus
Zeus
LNStrider-
Zeus
Level 104
God Stats
23W - 10L
1,700 SR
Queue Stats
530W - 512L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ro8oTooN
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
TtvIssa_Gamerr31
Sylvanus
Level 49
God Stats
28W - 30L
1,670 SR
Queue Stats
183W - 181L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
3,249
361
0
0
0
10
3 / 1 / 1
5,646
627
3,348
6,607
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
FLY_GAMER_860
Kumbhakarna
6
0 / 3 / 1
4,302
478
1,208
6,573
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ItsJust_aGame0
Chernobog
7
1 / 1 / 0
4,574
508
3,456
3,795
984
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 1 / 1
5,602
622
2,567
3,830
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,431
603
2,179
4,824
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Juni3TooN
Bellona
8
1 / 1 / 0
5,237
582
865
2,920
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 1 / 2
5,313
590
6,052
4,906
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ro8oTooN
Tsukuyomi
8
0 / 2 / 1
4,953
550
1,360
4,749
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 2
5,366
596
1,603
3,810
1,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
3
1
1
3.5
W
1
0
0
1
L
Kumbhakarna
FLY_GAMER_860
Kumbhakarna
0
3
1
0.17
L
Chernobog
ItsJust_aGame0
Chernobog
1
1
0
1
W
Bellona
Juni3TooN
Bellona
1
1
0
1
W
2
1
2
3
L
Tiamat
0
1
1
0.5
W
Tsukuyomi
Ro8oTooN
Tsukuyomi
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,579
Damage
12,059
20,805
Taken
21,209
7,165
Mitigated
7,472
5,674
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
3,348
1,469
0
2,858
6,607
1,841
0
764
5,843
0
28,036
W
2,179
1,080
0
2,530
4,824
1,519
0
1,562
3,078
28,476
0
L
Kumbhakarna
FLY_GAMER_860
Kumbhakarna
1,208
154
0
514
6,573
2,645
0
4,762
1,811
7,377
0
L
Chernobog
ItsJust_aGame0
Chernobog
3,456
1,419
0
125
3,795
984
0
2,224
1,571
0
19,742
W
Bellona
Juni3TooN
Bellona
865
148
0
1,022
2,920
1,890
475
599
2,225
1,469
13,606
W
6,052
2,143
0
2,180
4,906
994
0
510
4,396
28,552
0
L
Tiamat
2,567
0
0
2,177
3,830
1,695
0
2,333
1,497
32,616
0
W
Tsukuyomi
Ro8oTooN
Tsukuyomi
1,360
401
0
1,541
4,749
1,284
577
435
4,264
0
21,009
W
1,603
602
528
1,237
3,810
1,785
0
566
3,244
16,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
26,300
218
Minions Killed
241
0
Camps Cleared
0
722,840
Distance Traveled
888,628
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,249
361
0
0
0
0
0
L
Mercury
5,646
627
69
8
0
219,793
0
W
Freya
5,431
603
59
7
0
180,597
3
L
Kumbhakarna
4,302
478
21
2
0
165,830
3
L
Chernobog
4,574
508
46
5
0
183,602
2
W
Bellona
5,237
582
44
5
0
197,502
2
W
Zeus
5,313
590
53
6
0
156,411
2
L
Tiamat
5,602
622
82
9
0
153,615
2
W
Tsukuyomi
4,953
550
54
6
0
194,534
1
W
Sylvanus
5,366
596
31
3
0
159,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role