Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
emmydog1
Geb
Bronze III
Level 106
God Stats
3W - 0L
1,775 SR
Queue Stats
17W - 4L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
hugthebed2
Bastet
Bronze III
Level 128
God Stats
1W - 0L
1,576 SR
Queue Stats
17W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,617 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,642 SR
1,424 MMR
Ne Zha
Ne Zha
Bronze III
LikingBubbles47
Ne Zha
Bronze III
Level 103
God Stats
0W - 2L
1,681 SR
Queue Stats
15W - 13L
1,454 MMR
Solo
Anubis
Anubis
Gold V
ShadtheSouless
Anubis
Gold V
Level 122
God Stats
19W - 23L
1,516 SR
Queue Stats
372W - 426L
1,395 MMR
Solo
Ymir
Ymir
Bronze III
The Sly Comic
Ymir
Bronze III
Level 76
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 8L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 5
9,604
739
12,604
6,306
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 10
9,191
707
4,090
9,022
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
hugthebed2
Bastet
14
4 / 0 / 7
9,168
705
10,686
10,197
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesFenrirChaacAh Muzen CabGilgamesh

VS

Bans
HelZeusSobekScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,490
576
6,361
10,662
7,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
7,638
588
7,080
7,726
3,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 1
7,112
547
2,547
12,539
8,627
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
5
8.5
L
0
3
1
0.17
L
1
3
0
0.33
L
0
5
1
0.1
W
1
0
10
6
W
Bastet
hugthebed2
Bastet
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
15,988
25,525
Taken
30,927
17,167
Mitigated
19,322
8,136
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,604
4,797
0
2,861
6,306
2,292
1,223
2,572
3,734
44,850
3,909
L
6,361
705
225
835
10,662
7,093
0
4,897
5,503
0
23,214
L
7,080
149
0
2,883
7,726
3,602
0
3,965
3,511
29,270
0
L
2,547
351
678
666
12,539
8,627
0
7,130
5,201
10,512
0
W
4,090
196
0
1,107
9,022
10,243
386
3,822
5,200
14,799
0
W
Bastet
hugthebed2
Bastet
10,686
1,950
0
4,168
10,197
4,632
795
3,488
6,709
0
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
22,240
150
Minions Killed
132
7
Camps Cleared
5
704,328
Distance Traveled
662,814
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,604
739
82
6
4
222,139
1
L
Ne Zha
7,490
576
37
3
2
254,439
5
L
Anubis
7,638
588
68
5
3
203,409
3
L
Ymir
7,112
547
27
2
0
204,966
2
W
Geb
9,191
707
26
2
0
219,562
0
W
Bastet
9,168
705
42
3
3
262,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role