Player Matchup

Atlas
Atlas
BIGxBROxNASTi
Atlas
Level 149
God Stats
34W - 27L
1,658 SR
Queue Stats
322W - 243L
1,639 Elo+
Party 1
Merlin
Merlin
HUNTERking420
Merlin
Level 132
God Stats
17W - 17L
1,553 SR
Queue Stats
298W - 279L
1,534 Elo+
Solo
Artemis
Artemis
KRampus2415
Artemis
Level 137
God Stats
30W - 20L
1,639 SR
Queue Stats
524W - 512L
1,540 Elo+
Solo
Cliodhna
Cliodhna
MizutoTheKing
Cliodhna
Level 34
God Stats
6W - 1L
1,793 SR
Queue Stats
62W - 42L
1,600 Elo+
Party 1
Hercules
Hercules
Zehvix
Hercules
Level 142
God Stats
59W - 52L
1,544 SR
Queue Stats
209W - 198L
1,476 Elo+
Solo
Team Averages
Level 119
1,637 SR
1,558 Elo+

VS

Team Averages
Level 90
1,576 SR
1,553 Elo+
Jing Wei
Jing Wei
FSM_SoleranTV
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrKodiak
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,509 Elo+
Solo
Loki
Loki
Radix-Lekti
Loki
Level 149
God Stats
9W - 9L
1,552 SR
Queue Stats
130W - 124L
1,532 Elo+
Party 2
Achilles
Achilles
ShiftyyJD
Achilles
Level 107
God Stats
0W - 1L
1,720 SR
Queue Stats
65W - 62L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
ShiroSZN
Cthulhu
Level 69
God Stats
4W - 3L
1,606 SR
Queue Stats
128W - 121L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 18
12,784
752
14,647
18,183
21,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 1 / 6
14,135
831
17,263
9,008
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
KRampus2415
Artemis
20
9 / 0 / 5
13,537
796
18,782
16,387
7,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
MizutoTheKing
Cliodhna
18
5 / 1 / 9
12,939
761
13,801
13,718
6,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zehvix
Hercules
18
1 / 0 / 14
11,659
686
6,458
13,905
16,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FSM_SoleranTV
Jing Wei
17
0 / 7 / 1
9,593
564
4,538
16,625
6,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MrKodiak
Morgan Le Fay
17
0 / 5 / 0
9,571
563
8,704
14,240
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 4 / 0
10,324
607
8,887
12,971
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ShiftyyJD
Achilles
16
0 / 4 / 2
9,514
560
10,960
16,181
16,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
ShiroSZN
Cthulhu
17
1 / 4 / 1
10,630
625
14,616
19,628
28,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
24
Kills
2
2
Deaths
24
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
Jing Wei
FSM_SoleranTV
Jing Wei
0
7
1
0.07
W
8
1
6
11
W
Artemis
KRampus2415
Artemis
9
0
5
11.5
W
Cliodhna
MizutoTheKing
Cliodhna
5
1
9
9.5
L
Morgan Le Fay
MrKodiak
Morgan Le Fay
0
5
0
0
L
1
4
0
0.25
L
Achilles
ShiftyyJD
Achilles
0
4
2
0.25
L
Cthulhu
ShiroSZN
Cthulhu
1
4
1
0.38
W
Hercules
Zehvix
Hercules
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,951
Damage
47,705
71,201
Taken
79,645
56,903
Mitigated
61,117
23,115
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,647
3,704
2,628
7,430
18,183
21,534
38
6,445
10,357
28,645
0
L
Jing Wei
FSM_SoleranTV
Jing Wei
4,538
2,136
420
2,497
16,625
6,082
0
7,374
9,192
0
33,760
W
17,263
907
252
2,472
9,008
4,564
3,163
4,203
4,723
77,628
0
W
Artemis
KRampus2415
Artemis
18,782
9,326
0
3,991
16,387
7,822
2,516
6,119
10,226
0
69,950
W
Cliodhna
MizutoTheKing
Cliodhna
13,801
1,556
0
2,387
13,718
6,167
324
3,350
9,942
0
35,258
L
Morgan Le Fay
MrKodiak
Morgan Le Fay
8,704
339
0
895
14,240
5,056
0
8,818
5,341
46,652
0
L
8,887
1,577
0
1,861
12,971
5,814
0
4,992
7,851
0
44,977
L
Achilles
ShiftyyJD
Achilles
10,960
3,655
0
1,669
16,181
16,007
0
5,829
10,196
0
25,124
L
Cthulhu
ShiroSZN
Cthulhu
14,616
85
0
1,886
19,628
28,158
0
5,984
13,327
38,405
0
W
Hercules
Zehvix
Hercules
6,458
1,083
0
3,955
13,905
16,816
211
4,017
9,632
2,705
23,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,054
Gold Earned
49,632
398
Minions Killed
357
9
Camps Cleared
7
1,669,051
Distance Traveled
1,518,721
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,784
752
24
1
0
345,823
3
L
Jing Wei
9,593
564
85
5
1
277,698
0
W
Merlin
14,135
831
163
10
1
296,597
3
W
Artemis
13,537
796
82
5
3
326,941
1
W
Cliodhna
12,939
761
73
4
3
353,765
2
L
Morgan Le Fay
9,571
563
100
6
2
298,983
2
L
Loki
10,324
607
78
5
3
334,190
9
L
Achilles
9,514
560
29
2
0
294,965
3
L
Cthulhu
10,630
625
65
4
1
312,885
0
W
Hercules
11,659
686
56
3
2
345,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role