Player Matchup

Cupid
Cupid
EyeGonorreah
Cupid
Level 44
God Stats
5W - 2L
1,558 SR
Queue Stats
139W - 73L
1,645 Elo+
Party 1
Achilles
Achilles
IchibanDan
Achilles
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 60L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
Nìkko
Nu Wa
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 44L
1,477 Elo+
Solo
Ah Puch
Ah Puch
PEPSlMAN
Ah Puch
Level 101
God Stats
16W - 5L
1,815 SR
Queue Stats
382W - 236L
1,596 Elo+
Party 1
Athena
Athena
Zeltash
Athena
Level 97
God Stats
6W - 3L
1,617 SR
Queue Stats
433W - 254L
1,595 Elo+
Party 1
Team Averages
Level 76
1,598 SR
1,591 Elo+

VS

Team Averages
Level 104
1,525 SR
1,458 Elo+
Fenrir
Fenrir
Garchomp18
Fenrir
Level 139
God Stats
5W - 6L
1,495 SR
Queue Stats
571W - 602L
1,518 Elo+
Solo
Odin
Odin
JoeyPebbles
Odin
Level 17
God Stats
9W - 9L
1,474 SR
Queue Stats
17W - 33L
1,326 Elo+
Party 2
Baba Yaga
Baba Yaga
Nyxxian
Baba Yaga
Level 119
God Stats
9W - 15L
1,517 SR
Queue Stats
41W - 44L
1,531 Elo+
Solo
Artemis
Artemis
Rapscallion420-
Artemis
Level 89
God Stats
39W - 40L
1,492 SR
Queue Stats
85W - 116L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
VooDoooMagic
Nu Wa
Level 157
God Stats
1W - 3L
1,650 SR
Queue Stats
11W - 17L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
11,009
1,101
16,187
8,646
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
IchibanDan
Achilles
17
4 / 0 / 14
9,837
984
6,755
10,590
11,075
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nu Wa
Nìkko
Nu Wa
17
2 / 0 / 20
9,830
983
12,989
6,570
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
PEPSlMAN
Ah Puch
17
7 / 0 / 13
10,774
1,077
14,117
7,025
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Zeltash
Athena
17
5 / 0 / 20
11,113
1,111
8,583
11,160
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

304

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Garchomp18
Fenrir
14
1 / 6 / 0
8,542
854
4,629
9,477
4,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 4 / 1
8,378
838
4,387
15,104
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Nyxxian
Baba Yaga
15
0 / 3 / 0
8,762
876
10,046
8,644
3,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 1
8,138
814
10,472
18,993
7,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 4 / 0
8,589
859
11,335
9,078
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
3
27
Kills
1
1
Deaths
27
81
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
L
Fenrir
Garchomp18
Fenrir
1
6
0
0.17
W
Achilles
IchibanDan
Achilles
4
0
14
11
L
0
4
1
0.13
L
Baba Yaga
Nyxxian
Baba Yaga
0
3
0
0
W
Nu Wa
Nìkko
Nu Wa
2
0
20
12
W
Ah Puch
PEPSlMAN
Ah Puch
7
0
13
13.5
L
0
10
1
0.05
L
0
4
0
0
W
Athena
Zeltash
Athena
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,631
Damage
40,869
43,991
Taken
61,296
33,507
Mitigated
27,362
7,813
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,187
10,614
82
2,005
8,646
3,030
0
2,679
5,830
0
45,041
L
Fenrir
Garchomp18
Fenrir
4,629
735
0
351
9,477
4,410
0
5,362
3,901
0
10,791
W
Achilles
IchibanDan
Achilles
6,755
2,545
941
920
10,590
11,075
0
6,424
3,978
0
11,689
L
4,387
1,493
0
495
15,104
9,995
0
7,577
7,123
0
16,173
L
Baba Yaga
Nyxxian
Baba Yaga
10,046
752
0
929
8,644
3,003
0
4,858
3,662
48,454
0
W
Nu Wa
Nìkko
Nu Wa
12,989
2,640
183
1,024
6,570
2,328
0
3,288
3,243
41,356
0
W
Ah Puch
PEPSlMAN
Ah Puch
14,117
575
0
873
7,025
2,565
0
3,880
3,058
49,391
0
L
10,472
3,857
0
1,541
18,993
7,498
0
10,652
8,047
0
18,427
L
11,335
3,514
81
667
9,078
2,456
0
6,012
2,874
41,931
0
W
Athena
Zeltash
Athena
8,583
2,272
183
1,602
11,160
14,509
0
5,110
5,779
15,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
42,409
245
Minions Killed
203
10
Camps Cleared
7
998,688
Distance Traveled
821,806
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,009
1,101
69
7
5
196,561
1
L
Fenrir
8,542
854
5
1
3
95,513
0
W
Achilles
9,837
984
4
0
0
194,619
0
L
Odin
8,378
838
20
2
1
204,479
0
L
Baba Yaga
8,762
876
108
11
0
208,286
1
W
Nu Wa
9,830
983
75
8
1
183,483
0
W
Ah Puch
10,774
1,077
89
9
2
216,942
4
L
Artemis
8,138
814
12
1
0
153,426
0
L
Nu Wa
8,589
859
58
6
3
160,102
0
W
Athena
11,113
1,111
8
1
2
207,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role