Player Matchup

Hades
Hades
DarkFetusAttack
Hades
Level 148
God Stats
19W - 8L
1,620 SR
Queue Stats
565W - 628L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
PromethaBean
Heimdallr
Level 79
God Stats
7W - 11L
1,389 SR
Queue Stats
267W - 299L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
ShadeyExtremist
Kukulkan
Level 159
God Stats
13W - 18L
1,436 SR
Queue Stats
884W - 931L
1,369 Elo+
Solo
Hera
Hera
pixelmenace
Hera
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
456W - 516L
1,296 Elo+
Solo
Sol
Sol
zeusyjuice
Sol
Level 89
God Stats
9W - 4L
1,635 SR
Queue Stats
172W - 164L
1,406 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,341 Elo+

VS

Team Averages
Level 48
1,496 SR
1,363 Elo+
Ymir
Ymir
JerryDee519
Ymir
Level 116
God Stats
3W - 1L
1,892 SR
Queue Stats
197W - 206L
1,368 Elo+
Solo
Merlin
Merlin
Nierune
Merlin
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
17W - 30L
1,235 Elo+
Solo
Chernobog
Chernobog
Wavy_mh
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Solo
Vamana
Vamana
juicebol
Vamana
Level 41
God Stats
2W - 2L
1,272 SR
Queue Stats
22W - 23L
1,458 Elo+
Solo
Pele
Pele
pascualextr
Pele
Level 38
God Stats
1W - 2L
1,550 SR
Queue Stats
67W - 79L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 15
15,327
807
18,728
19,583
10,752
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PromethaBean
Heimdallr
20
7 / 4 / 20
13,456
708
16,693
14,591
6,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
7 / 1 / 20
13,694
721
17,373
11,353
4,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 24
12,987
684
15,124
11,299
4,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 21
12,353
650
16,166
14,060
5,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 7
11,341
597
5,955
23,210
35,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Nierune
Merlin
20
1 / 3 / 5
11,853
624
9,750
8,303
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Wavy_mh
Chernobog
12
0 / 10 / 2
9,236
486
5,109
13,566
5,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
juicebol
Vamana
20
7 / 8 / 5
12,935
681
17,773
22,954
21,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 9 / 6
13,811
727
22,335
23,780
10,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
40
37
Kills
15
16
Deaths
37
100
Assists
25
Player
Kills
Deaths
Assists
KDA
W
14
5
15
4.3
L
0
7
7
0.5
L
Merlin
Nierune
Merlin
1
3
5
1.17
W
Heimdallr
PromethaBean
Heimdallr
7
4
20
4.25
W
Kukulkan
7
1
20
17
L
Chernobog
Wavy_mh
Chernobog
0
10
2
0.1
L
Vamana
juicebol
Vamana
7
8
5
1.19
L
7
9
6
1.11
W
5
3
24
5.67
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,084
Damage
60,922
70,886
Taken
91,813
31,624
Mitigated
77,742
31,674
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,728
916
1,361
6,488
19,583
10,752
1,164
5,700
13,594
33,264
0
L
5,955
440
812
1,133
23,210
35,260
203
15,164
8,046
18,313
0
L
Merlin
Nierune
Merlin
9,750
81
2,114
1,782
8,303
4,219
282
6,408
1,895
41,727
0
W
Heimdallr
PromethaBean
Heimdallr
16,693
4,511
2,682
1,919
14,591
6,322
1,106
2,770
11,588
0
44,198
W
Kukulkan
17,373
1,217
2,333
4,588
11,353
4,999
607
2,404
8,765
38,397
0
L
Chernobog
Wavy_mh
Chernobog
5,109
1,994
342
797
13,566
5,977
527
9,601
3,965
0
12,274
L
Vamana
juicebol
Vamana
17,773
11,280
0
5,354
22,954
21,467
0
18,745
4,207
872
22,934
L
22,335
2,435
859
6,756
23,780
10,819
442
17,473
6,307
0
57,432
W
15,124
3,486
3,236
2,684
11,299
4,310
870
2,071
9,028
40,248
0
W
16,166
5,566
2,743
3,640
14,060
5,241
2,881
3,527
10,396
31,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,817
Gold Earned
59,176
206
Minions Killed
174
0
Camps Cleared
0
1,644,191
Distance Traveled
1,443,036
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,327
807
26
1
0
284,539
1
L
Ymir
11,341
597
17
1
0
324,114
0
L
Merlin
11,853
624
58
3
0
292,800
0
W
Heimdallr
13,456
708
62
3
0
324,569
1
W
Kukulkan
13,694
721
48
3
0
378,681
1
L
Chernobog
9,236
486
20
1
0
183,282
0
L
Vamana
12,935
681
7
0
0
341,097
1
L
Pele
13,811
727
72
4
0
301,743
0
W
Hera
12,987
684
44
2
0
336,899
0
W
Sol
12,353
650
26
1
0
319,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role