Player Matchup

Ares
Ares
DaddyThiccBoy
Ares
Level 100
God Stats
1W - 1L
1,301 SR
Queue Stats
32W - 27L
1,450 Elo+
Solo
Ah Puch
Ah Puch
DeathsBrat15
Ah Puch
Level 62
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 3L
1,112 Elo+
Party 1
Arachne
Arachne
DracoMeteor996
Arachne
Level 129
God Stats
6W - 4L
1,598 SR
Queue Stats
298W - 312L
1,356 Elo+
Solo
Tyr
Tyr
FranToGifted
Tyr
Level 67
God Stats
8W - 5L
1,690 SR
Queue Stats
187W - 158L
1,555 Elo+
Solo
Izanami
Izanami
PoohDaTang
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,470 SR
1,395 Elo+

VS

Team Averages
Level 70
1,439 SR
1,338 Elo+
Bellona
Bellona
BastyNastard420
Bellona
Level 160
God Stats
22W - 25L
1,444 SR
Queue Stats
918W - 996L
1,344 Elo+
Solo
Geb
Geb
CrzDBlue
Geb
Level 34
God Stats
2W - 7L
1,215 SR
Queue Stats
56W - 80L
1,266 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
Level 66
God Stats
15W - 13L
1,536 SR
Queue Stats
211W - 272L
1,462 Elo+
Party 3
Cupid
Cupid
RockyMarmot9527
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 50L
1,235 Elo+
Party 2
Thor
Thor
Sgt Klepto
Thor
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 234L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,449
573
4,559
8,373
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
DeathsBrat15
Ah Puch
12
2 / 6 / 1
7,358
566
5,558
8,898
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 2 / 1
9,208
708
8,978
13,480
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 3
7,725
594
7,760
12,690
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
PoohDaTang
Izanami
10
2 / 2 / 0
6,839
526
3,444
6,243
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
8,477
652
12,125
13,792
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
4,044
311
0
0
0
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
12
7 / 3 / 2
7,576
583
10,141
10,228
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,218
478
3,393
8,853
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 6 / 2
6,723
517
5,015
11,136
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
16
Kills
17
17
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
L
0
0
0
0
W
2
2
2
1.5
W
Ah Puch
DeathsBrat15
Ah Puch
2
6
1
0.42
W
8
2
1
4.25
W
2
5
3
0.7
L
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
7
3
2
2.67
W
Izanami
PoohDaTang
Izanami
2
2
0
1
L
1
3
0
0.33
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
30,674
49,684
Taken
44,009
22,746
Mitigated
21,837
12,293
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,125
6,388
0
3,919
13,792
12,287
456
185
13,607
0
57,929
L
0
0
0
0
0
0
0
0
0
0
0
W
4,559
415
148
1,955
8,373
7,700
951
579
7,772
36,616
0
W
Ah Puch
DeathsBrat15
Ah Puch
5,558
656
0
1,059
8,898
3,070
1,290
5,746
2,654
36,321
0
W
8,978
6,908
0
5,131
13,480
4,789
0
2,036
11,362
0
51,009
W
7,760
2,469
0
4,000
12,690
5,633
670
0
12,690
2,124
38,673
L
Morgan Le Fay
NJORD IGY6
Morgan Le Fay
10,141
1,484
0
2,217
10,228
3,241
728
4,513
5,399
34,348
0
W
Izanami
PoohDaTang
Izanami
3,444
2,541
0
0
6,243
1,554
4,343
1,120
5,065
0
32,904
L
3,393
1,644
0
3,138
8,853
2,822
0
3,035
5,818
0
32,102
L
5,015
1,775
0
2,780
11,136
3,487
0
2,229
8,883
0
31,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
33,038
386
Minions Killed
312
0
Camps Cleared
0
1,266,994
Distance Traveled
957,452
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,477
652
130
10
0
251,951
0
L
Geb
4,044
311
0
0
0
0
0
W
Ares
7,449
573
59
5
0
218,472
1
W
Ah Puch
7,358
566
72
6
0
227,284
3
W
Arachne
9,208
708
111
9
0
310,521
1
W
Tyr
7,725
594
76
6
0
250,547
1
L
Morgan Le Fay
7,576
583
65
5
0
232,641
2
W
Izanami
6,839
526
68
5
0
260,170
1
L
Cupid
6,218
478
53
4
0
234,254
2
L
Thor
6,723
517
64
5
0
238,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role