Player Matchup

Tiamat
Tiamat
Crummy v3
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,499 Elo+
Solo
Raijin
Raijin
KilluaxSenpai
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 262L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
xMcPherson
Kukulkan
Level 86
God Stats
5W - 11L
1,370 SR
Queue Stats
317W - 324L
1,550 Elo+
Party 2
Team Averages
Level 102
1,457 SR
1,536 Elo+

VS

Team Averages
Level 123
1,639 SR
1,572 Elo+
Ne Zha
Ne Zha
D3FR4GG3D
Ne Zha
Level 157
God Stats
23W - 14L
1,685 SR
Queue Stats
95W - 77L
1,567 Elo+
Party 1
Geb
Geb
Jack Bauer Hart
Geb
Level 147
God Stats
20W - 14L
1,555 SR
Queue Stats
49W - 43L
1,570 Elo+
Party 1
Zeus
Zeus
R U MR EWWW
Zeus
Level 66
God Stats
48W - 23L
1,676 SR
Queue Stats
75W - 66L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crummy v3
Tiamat
14
1 / 5 / 9
10,798
600
6,220
12,966
4,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 6
11,971
665
8,365
18,372
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
xMcPherson
Kukulkan
16
8 / 6 / 5
13,054
725
16,071
12,877
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
D3FR4GG3D
Ne Zha
17
12 / 7 / 4
13,918
773
16,597
13,480
6,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 15
11,934
663
6,073
18,183
21,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 9
13,007
723
15,697
11,772
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
13
Kills
19
19
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Crummy v3
Tiamat
1
5
9
1.1
W
Ne Zha
D3FR4GG3D
Ne Zha
12
7
4
2
W
2
4
15
2.38
L
4
8
6
0.88
W
5
2
9
4.75
L
Kukulkan
xMcPherson
Kukulkan
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,656
Damage
38,367
44,215
Taken
43,435
16,017
Mitigated
32,002
5,640
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Crummy v3
Tiamat
6,220
954
0
2,368
12,966
4,502
0
5,919
6,618
24,652
0
W
Ne Zha
D3FR4GG3D
Ne Zha
16,597
2,597
515
2,440
13,480
6,020
700
10,925
2,438
0
40,785
W
6,073
231
0
1,672
18,183
21,086
613
10,839
7,344
14,690
0
L
8,365
858
0
2,531
18,372
5,503
833
7,370
10,710
34,731
0
W
15,697
595
237
2,146
11,772
4,896
1,586
9,333
2,439
78,123
0
L
Kukulkan
xMcPherson
Kukulkan
16,071
702
0
741
12,877
6,012
31
8,012
4,533
53,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
38,859
190
Minions Killed
218
7
Camps Cleared
10
838,652
Distance Traveled
990,243
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,798
600
33
2
3
282,076
0
W
Ne Zha
13,918
773
60
3
2
313,563
3
W
Geb
11,934
663
14
1
3
344,015
4
L
Raijin
11,971
665
65
4
2
266,773
2
W
Zeus
13,007
723
144
8
5
332,665
5
L
Kukulkan
13,054
725
92
5
2
289,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role