Player Matchup

Chaac
Chaac
DOUEVERLIFT
Chaac
Level 109
God Stats
1W - 2L
1,628 SR
Queue Stats
18W - 22L
1,409 Elo+
Party 2
Vulcan
Vulcan
XD UR SLOW
Vulcan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,395 Elo+
Party 2
Chang'e
Chang'e
XxTxrfyLvcketXx
Chang'e
Level 69
God Stats
2W - 2L
1,581 SR
Queue Stats
41W - 40L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
xenomorph6
Nu Wa
Level 68
God Stats
2W - 1L
1,372 SR
Queue Stats
35W - 26L
1,423 Elo+
Party 2
Neith
Neith
xxdeadlydragon8
Neith
Level 66
God Stats
2W - 1L
1,560 SR
Queue Stats
5W - 7L
1,099 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,353 Elo+

VS

Team Averages
Level 86
1,389 SR
1,308 Elo+
Sobek
Sobek
Flow-don
Sobek
Level 45
God Stats
0W - 2L
1,206 SR
Queue Stats
5W - 17L
1,158 Elo+
Party 1
Horus
Horus
McTwisted211
Horus
Level 69
God Stats
0W - 3L
1,124 SR
Queue Stats
41W - 56L
1,293 Elo+
Party 1
Discordia
Discordia
MikeySiege
Discordia
Level 126
God Stats
4W - 1L
1,666 SR
Queue Stats
160W - 172L
1,327 Elo+
Party 1
Artemis
Artemis
Remicade
Artemis
Level 121
God Stats
3W - 5L
1,452 SR
Queue Stats
156W - 179L
1,339 Elo+
Party 1
Kuzenbo
Kuzenbo
blackgragon
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 14
11,854
912
25,833
25,462
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
XD UR SLOW
Vulcan
18
5 / 1 / 20
10,310
793
18,407
10,904
4,939
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 1 / 18
9,818
755
6,099
7,466
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
2 / 1 / 20
9,740
749
12,883
6,035
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 21
10,199
785
12,433
9,944
4,736
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Flow-don
Sobek
14
0 / 7 / 3
8,307
639
5,314
21,427
23,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 2
7,994
615
4,196
20,629
15,463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
MikeySiege
Discordia
17
2 / 5 / 1
8,864
682
14,788
11,344
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Remicade
Artemis
12
0 / 7 / 1
7,427
571
11,228
12,142
6,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
blackgragon
Kuzenbo
14
0 / 6 / 1
7,413
570
9,080
17,841
19,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
11
31
Kills
3
4
Deaths
31
93
Assists
8
Player
Kills
Deaths
Assists
KDA
W
15
1
14
22
L
Sobek
Flow-don
Sobek
0
7
3
0.21
L
1
6
2
0.33
L
Discordia
MikeySiege
Discordia
2
5
1
0.5
L
Artemis
Remicade
Artemis
0
7
1
0.07
W
Vulcan
XD UR SLOW
Vulcan
5
1
20
15
W
4
1
18
13
L
Kuzenbo
blackgragon
Kuzenbo
0
6
1
0.08
W
Nu Wa
2
1
20
12
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,655
Damage
44,606
59,811
Taken
83,383
37,215
Mitigated
68,936
42,182
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,833
4,221
1,729
12,870
25,462
19,812
1,211
12,414
13,048
0
41,200
L
Sobek
Flow-don
Sobek
5,314
323
305
2,605
21,427
23,122
0
9,469
10,654
19,445
0
L
4,196
2,608
4,428
5,930
20,629
15,463
0
9,629
10,077
0
10,375
L
Discordia
MikeySiege
Discordia
14,788
951
1,455
1,485
11,344
4,553
0
3,228
7,743
39,892
0
L
Artemis
Remicade
Artemis
11,228
4,298
1,442
1,361
12,142
6,006
0
4,856
6,592
0
25,721
W
Vulcan
XD UR SLOW
Vulcan
18,407
7,329
868
1,846
10,904
4,939
1,625
6,897
4,007
35,019
0
W
6,099
474
11,934
3,866
7,466
5,297
702
3,957
3,509
12,879
0
L
Kuzenbo
blackgragon
Kuzenbo
9,080
3,320
1,713
1,152
17,841
19,792
0
7,455
9,452
18,546
0
W
Nu Wa
12,883
1,995
1,508
478
6,035
2,431
953
2,251
3,784
26,018
0
W
12,433
3,098
3,179
3,904
9,944
4,736
1,131
3,663
6,281
0
27,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
40,005
150
Minions Killed
127
0
Camps Cleared
0
1,350,072
Distance Traveled
1,000,744
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,854
912
41
3
0
286,449
1
L
Sobek
8,307
639
16
1
0
211,517
2
L
Horus
7,994
615
7
1
0
202,907
0
L
Discordia
8,864
682
62
5
0
193,146
2
L
Artemis
7,427
571
31
2
0
158,628
0
W
Vulcan
10,310
793
29
2
0
263,431
0
W
Chang'e
9,818
755
15
1
0
270,503
1
L
Kuzenbo
7,413
570
11
1
0
234,546
0
W
Nu Wa
9,740
749
36
3
0
252,763
0
W
Neith
10,199
785
29
2
0
276,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role