Player Matchup

Medusa
Medusa
FullXhad3sX
Medusa
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 18L
1,389 Elo+
Party 2
Bellona
Bellona
NotTrojanman768
Bellona
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 12L
1,430 Elo+
Party 2
Vulcan
Vulcan
Th3StonedOne
Vulcan
Level 148
God Stats
21W - 34L
1,561 SR
Queue Stats
547W - 571L
1,545 Elo+
Party 2
Team Averages
Level 62
1,597 SR
1,454 Elo+

VS

Team Averages
Level 60
1,364 SR
1,239 Elo+
Ymir
Ymir
PrisonMike69820
Ymir
Level 6
God Stats
0W - 7L
1,091 SR
Queue Stats
0W - 8L
1,065 Elo+
Party 1
Achilles
Achilles
Ragingtwoinch1
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,331 Elo+
Party 1
Hera
Hera
thrashingmonks
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 0 / 7
8,946
813
10,439
7,370
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 9
8,226
748
5,125
7,842
7,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
13
8 / 0 / 7
9,137
831
13,167
5,056
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,868
624
1,457
16,099
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
9
0 / 4 / 0
6,651
605
4,405
12,462
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 8 / 0
6,169
561
5,084
7,666
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
17
Kills
0
0
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
7
9.5
W
3
0
9
7.5
L
0
5
0
0
L
Achilles
0
4
0
0
W
Vulcan
8
0
7
11.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
10,946
20,268
Taken
36,227
12,639
Mitigated
22,336
3,728
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,439
3,984
0
797
7,370
2,819
1,612
1,857
5,287
0
39,494
W
5,125
1,317
376
2,358
7,842
7,616
446
2,424
5,060
0
13,895
L
1,457
336
0
625
16,099
10,982
0
4,600
11,288
16,948
0
L
Achilles
4,405
1,026
266
2,135
12,462
9,563
0
5,224
7,094
0
11,766
W
Vulcan
13,167
6,010
0
197
5,056
2,204
688
1,976
2,972
37,366
0
L
5,084
752
57
197
7,666
1,791
0
3,282
4,263
13,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
19,688
132
Minions Killed
71
7
Camps Cleared
1
647,576
Distance Traveled
519,293
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,946
813
62
6
4
215,203
2
W
Bellona
8,226
748
17
2
0
209,699
1
L
Ymir
6,868
624
30
3
0
163,510
0
L
Achilles
6,651
605
16
1
1
192,056
0
W
Vulcan
9,137
831
53
5
3
222,674
4
L
Hera
6,169
561
25
2
0
163,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role