Player Matchup

Loki
Loki
Jellyman906
Loki
Level 53
God Stats
7W - 3L
1,763 SR
Queue Stats
141W - 140L
1,465 Elo+
Party 2
Bacchus
Bacchus
bEaRc1aW98
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tHuNd3rCr4cK3r1
Morgan Le Fay
Level 25
God Stats
5W - 3L
1,688 SR
Queue Stats
42W - 44L
1,388 Elo+
Party 2
Team Averages
Level 35
1,650 SR
1,414 Elo+

VS

Team Averages
Level 65
1,514 SR
1,348 Elo+
Cliodhna
Cliodhna
TsosBADinf
Cliodhna
Level 79
God Stats
7W - 14L
1,464 SR
Queue Stats
124W - 184L
1,264 Elo+
Solo
Cerberus
Cerberus
Zextrus
Cerberus
Level 28
God Stats
2W - 2L
1,434 SR
Queue Stats
36W - 33L
1,419 Elo+
Party 1
Horus
Horus
uhmMvster_J
Horus
Level 88
God Stats
3W - 3L
1,644 SR
Queue Stats
222W - 310L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 6
12,800
753
28,081
19,128
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
bEaRc1aW98
Bacchus
15
0 / 2 / 18
11,740
691
9,312
22,266
30,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
tHuNd3rCr4cK3r1
Morgan Le Fay
16
8 / 3 / 11
12,269
722
30,340
14,017
5,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TsosBADinf
Cliodhna
14
3 / 8 / 1
10,091
594
14,733
18,094
7,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zextrus
Cerberus
12
1 / 5 / 2
10,252
603
13,721
42,374
30,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 5
9,322
548
8,580
21,084
22,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
4
5
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
L
Cliodhna
TsosBADinf
Cliodhna
3
8
1
0.44
L
Cerberus
Zextrus
Cerberus
1
5
2
0.4
W
Bacchus
bEaRc1aW98
Bacchus
0
2
18
4.5
W
Morgan Le Fay
tHuNd3rCr4cK3r1
Morgan Le Fay
8
3
11
4.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,733
Damage
37,034
55,411
Taken
81,552
47,389
Mitigated
60,148
21,298
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,081
8,112
0
6,761
19,128
11,971
1,416
6,936
11,852
0
72,925
L
Cliodhna
TsosBADinf
Cliodhna
14,733
1,084
0
1,296
18,094
7,047
0
7,643
9,999
0
40,551
L
Cerberus
Zextrus
Cerberus
13,721
1,333
0
11,691
42,374
30,274
0
21,071
20,331
38,342
0
W
Bacchus
bEaRc1aW98
Bacchus
9,312
1,779
793
8,071
22,266
30,175
438
4,314
17,392
16,872
0
W
Morgan Le Fay
tHuNd3rCr4cK3r1
Morgan Le Fay
30,340
6,788
947
4,726
14,017
5,243
617
3,331
10,376
63,126
0
L
8,580
4,524
3,787
5,868
21,084
22,827
0
11,352
9,038
0
22,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
29,665
182
Minions Killed
143
12
Camps Cleared
2
946,107
Distance Traveled
844,292
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,800
753
79
5
8
356,928
2
L
Cliodhna
10,091
594
74
4
1
258,134
4
L
Cerberus
10,252
603
57
3
0
297,152
2
W
Bacchus
11,740
691
20
1
1
309,523
1
W
Morgan Le Fay
12,269
722
83
5
3
279,656
0
L
Horus
9,322
548
12
1
1
289,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role