Player Matchup

Tiamat
Tiamat
Brady87
Tiamat
Level 135
God Stats
39W - 26L
1,587 SR
Queue Stats
174W - 161L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
DreadHeadCHIGGA
Xbalanque
Level 24
God Stats
1W - 0L
1,508 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
FilthEKasual
Ganesha
Level 87
God Stats
5W - 4L
1,666 SR
Queue Stats
29W - 21L
1,489 Elo+
Party 1
Nemesis
Nemesis
TDow1820
Nemesis
Level 117
God Stats
7W - 2L
1,658 SR
Queue Stats
23W - 31L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Trytogess
Guan Yu
Level 140
God Stats
3W - 4L
1,474 SR
Queue Stats
223W - 191L
1,508 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,488 Elo+

VS

Team Averages
Level 76
1,503 SR
1,500 Elo+
Anhur
Anhur
Fryguy2003
Anhur
Level 119
God Stats
10W - 14L
1,588 SR
Queue Stats
279W - 251L
1,527 Elo+
Party 3
Achilles
Achilles
LPD1405DUXS
Achilles
Level 114
God Stats
5W - 8L
1,284 SR
Queue Stats
311W - 282L
1,555 Elo+
Party 2
Tyr
Tyr
ProjectDeathlok
Tyr
Level 45
God Stats
6W - 11L
1,503 SR
Queue Stats
133W - 142L
1,493 Elo+
Party 3
Janus
Janus
Shadowwolf89100
Janus
Level 31
God Stats
7W - 9L
1,538 SR
Queue Stats
56W - 58L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Wetburger7057
Cthulhu
Level 69
God Stats
83W - 67L
1,599 SR
Queue Stats
187W - 187L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brady87
Tiamat
20
10 / 1 / 8
13,258
552
27,061
16,191
13,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
DreadHeadCHIGGA
Xbalanque
15
0 / 5 / 3
9,573
399
2,072
9,499
1,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
FilthEKasual
Ganesha
16
0 / 1 / 18
11,277
470
7,879
13,342
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TDow1820
Nemesis
20
9 / 1 / 6
13,644
569
17,713
19,651
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Trytogess
Guan Yu
19
2 / 2 / 7
11,999
500
11,344
21,339
21,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
3 / 4 / 3
11,813
492
12,061
17,395
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
LPD1405DUXS
Achilles
17
4 / 5 / 0
11,161
465
11,014
19,389
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 3
10,896
454
9,201
16,287
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 2
9,697
404
9,371
14,423
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
2 / 5 / 3
9,874
411
12,993
26,588
33,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
21
Kills
10
10
Deaths
21
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Brady87
Tiamat
10
1
8
14
W
Xbalanque
DreadHeadCHIGGA
Xbalanque
0
5
3
0.3
W
Ganesha
FilthEKasual
Ganesha
0
1
18
9
L
Anhur
3
4
3
1.13
L
Achilles
LPD1405DUXS
Achilles
4
5
0
0.8
L
1
1
3
2.5
L
0
6
2
0.17
W
Nemesis
TDow1820
Nemesis
9
1
6
12
W
Guan Yu
Trytogess
Guan Yu
2
2
7
2.75
L
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,069
Damage
54,640
80,022
Taken
94,082
59,269
Mitigated
64,888
29,420
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Brady87
Tiamat
27,061
1,189
0
5,008
16,191
13,802
2,109
7,906
8,068
104,046
0
W
Xbalanque
DreadHeadCHIGGA
Xbalanque
2,072
1,006
0
574
9,499
1,959
977
2,681
6,812
0
30,852
W
Ganesha
FilthEKasual
Ganesha
7,879
128
0
1,888
13,342
13,931
357
4,450
8,762
27,860
0
L
Anhur
12,061
5,120
0
6,407
17,395
6,278
1,320
4,667
12,564
0
112,894
L
Achilles
LPD1405DUXS
Achilles
11,014
3,449
0
6,609
19,389
7,415
0
5,779
13,348
0
74,182
L
9,201
700
0
5,463
16,287
13,376
574
3,181
13,020
5,118
59,216
L
9,371
284
0
2,089
14,423
4,474
192
10,084
3,790
55,479
0
W
Nemesis
TDow1820
Nemesis
17,713
7,833
0
10,491
19,651
8,392
1,486
4,349
15,085
0
125,148
W
Guan Yu
Trytogess
Guan Yu
11,344
1,735
4,561
6,898
21,339
21,185
762
3,458
16,873
7,579
72,804
L
Cthulhu
12,993
436
934
3,772
26,588
33,345
704
12,226
13,955
40,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,751
Gold Earned
53,441
614
Minions Killed
609
0
Camps Cleared
0
2,416,599
Distance Traveled
2,193,249
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,258
552
171
7
0
498,406
9
W
Xbalanque
9,573
399
105
4
0
368,530
0
W
Ganesha
11,277
470
9
0
0
477,750
5
L
Anhur
11,813
492
187
8
0
409,493
8
L
Achilles
11,161
465
117
5
0
473,944
0
L
Tyr
10,896
454
122
5
0
496,783
1
L
Janus
9,697
404
121
5
0
394,136
4
W
Nemesis
13,644
569
175
7
0
567,420
4
W
Guan Yu
11,999
500
154
6
0
504,493
3
L
Cthulhu
9,874
411
62
3
0
418,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role