Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
Apper
Da Ji
Masters
Level 157
God Stats
5W - 5L
1,556 SR
Queue Stats
359W - 318L
2,459 MMR
Party 1
Eset
Eset
Diamond I
IvanVazquezCru1
Eset
Diamond I
Level 153
God Stats
6W - 0L
1,921 SR
Queue Stats
16W - 6L
2,592 MMR
Solo
Sun Wukong
Sun Wukong
Masters
fofojefferson
Sun Wukong
Masters
Level 160
God Stats
6W - 5L
1,657 SR
Queue Stats
20W - 26L
2,505 MMR
Solo
Bacchus
Bacchus
Diamond III
the1v9machine
Bacchus
Diamond III
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
81W - 70L
2,264 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,589 SR
2,264 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,631 SR
2,468 MMR
Susano
Susano
Masters
MoeChetta
Susano
Masters
Level 147
God Stats
43W - 35L
1,702 SR
Queue Stats
323W - 298L
2,625 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Nagatari
Gilgamesh
Masters
Level 160
God Stats
12W - 12L
1,683 SR
Queue Stats
371W - 344L
2,407 MMR
Solo
Agni
Agni
Masters
Scept
Agni
Masters
Level 160
God Stats
10W - 13L
1,542 SR
Queue Stats
90W - 91L
2,630 MMR
Party 2
Sol
Sol
Diamond IV
Veldøra
Sol
Diamond IV
Level 139
God Stats
1W - 1L
1,755 SR
Queue Stats
102W - 76L
2,379 MMR
Solo
Ne Zha
Ne Zha
Diamond III
boxnative
Ne Zha
Diamond III
Level 112
God Stats
4W - 9L
1,473 SR
Queue Stats
188W - 178L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 0 / 6
10,772
718
5,394
10,585
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
Apper
Da Ji
15
10 / 1 / 7
9,490
633
10,516
10,237
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 8
9,446
630
10,828
8,444
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
fofojefferson
Sun Wukong
15
4 / 1 / 3
8,795
586
12,368
14,891
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
13
6 / 1 / 10
8,775
585
5,120
10,486
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KhepriArtioCliodhna

VS

Bans
MulanCamazotzAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MoeChetta
Susano
11
1 / 7 / 1
6,739
449
3,909
13,621
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Nagatari
Gilgamesh
11
1 / 5 / 1
7,070
471
9,963
14,894
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Scept
Agni
11
1 / 6 / 1
7,275
485
6,048
9,015
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 0
7,521
501
3,603
10,109
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
boxnative
Ne Zha
10
0 / 6 / 1
6,398
427
3,577
11,450
3,448
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
29
Kills
3
4
Deaths
29
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
6
5
W
Da Ji
Apper
Da Ji
10
1
7
13.5
W
7
1
8
11
L
Susano
MoeChetta
Susano
1
7
1
0.21
L
Gilgamesh
Nagatari
Gilgamesh
1
5
1
0.3
L
Agni
Scept
Agni
1
6
1
0.25
L
0
5
0
0
L
Ne Zha
boxnative
Ne Zha
0
6
1
0.08
W
Sun Wukong
fofojefferson
Sun Wukong
4
1
3
5.5
W
Bacchus
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
27,100
54,643
Taken
59,089
35,082
Mitigated
20,205
22,133
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,394
3,634
0
5,398
10,585
3,829
0
1,493
9,092
0
125,990
W
Da Ji
Apper
Da Ji
10,516
3,841
0
3,685
10,237
3,984
0
2,836
7,165
0
54,642
W
10,828
1,370
911
2,612
8,444
3,286
863
1,772
6,502
86,940
0
L
Susano
MoeChetta
Susano
3,909
658
0
3,652
13,621
3,963
0
4,220
9,208
0
38,823
L
Gilgamesh
Nagatari
Gilgamesh
9,963
3,211
0
4,097
14,894
8,491
0
1,745
12,100
2,075
34,737
L
Agni
Scept
Agni
6,048
97
0
1,014
9,015
2,682
0
5,266
3,749
43,431
0
L
3,603
1,366
0
2,887
10,109
1,621
990
502
9,607
54,205
0
L
Ne Zha
boxnative
Ne Zha
3,577
869
649
1,417
11,450
3,448
0
4,215
7,097
0
24,759
W
Sun Wukong
fofojefferson
Sun Wukong
12,368
2,920
0
6,957
14,891
11,294
407
1,043
13,024
0
52,655
W
Bacchus
5,120
762
227
2,343
10,486
12,689
39
2,953
7,359
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
35,003
588
Minions Killed
414
0
Camps Cleared
0
1,557,305
Distance Traveled
1,357,971
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,772
718
216
14
0
280,301
5
W
Da Ji
9,490
633
93
6
0
339,337
8
W
Eset
9,446
630
152
10
0
281,609
8
L
Susano
6,739
449
75
5
0
302,286
4
L
Gilgamesh
7,070
471
65
4
0
261,070
0
L
Agni
7,275
485
104
7
0
240,350
1
L
Sol
7,521
501
129
9
0
281,303
4
L
Ne Zha
6,398
427
41
3
0
272,962
1
W
Sun Wukong
8,795
586
107
7
0
328,026
8
W
Bacchus
8,775
585
20
1
0
328,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role