Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hundos4Lyfee
Medusa
Level 151
God Stats
1W - 0L
2,003 SR
Queue Stats
30W - 9L
1,814 Elo+
Party 1
Ra
Ra
Yaboiadrian
Ra
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 9L
1,730 Elo+
Party 1
Team Averages
Level 137
1,668 SR
1,681 Elo+

VS

Team Averages
Level 119
1,740 SR
1,789 Elo+
Eset
Eset
FapperJacks
Eset
Level 86
God Stats
25W - 7L
1,786 SR
Queue Stats
38W - 12L
1,832 Elo+
Party 2
Atlas
Atlas
majormonkey44
Atlas
Level 129
God Stats
7W - 4L
1,764 SR
Queue Stats
51W - 19L
1,797 Elo+
Party 2
Jing Wei
Jing Wei
mickeymind
Jing Wei
Level 143
God Stats
1W - 2L
1,671 SR
Queue Stats
39W - 20L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 2 / 8
7,810
781
6,121
6,623
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
4 / 5 / 8
7,521
752
10,379
9,638
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 7
8,289
829
11,017
4,697
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
8,038
804
9,309
8,748
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 6
7,866
787
4,191
11,503
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
mickeymind
Jing Wei
11
1 / 4 / 7
7,058
706
3,717
10,830
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
9
9
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
8
4
L
6
5
2
1.4
W
Medusa
4
5
8
1.6
W
5
2
7
4.25
L
2
4
6
1.25
L
Jing Wei
mickeymind
Jing Wei
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
17,217
20,958
Taken
31,081
10,210
Mitigated
14,677
5,448
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,121
2,498
0
1,096
6,623
5,260
217
4,009
2,338
0
14,550
L
9,309
629
900
1,811
8,748
2,868
588
2,970
5,549
16,816
0
W
Medusa
10,379
3,867
0
1,891
9,638
3,358
600
6,085
3,138
0
23,440
W
11,017
1,249
1,015
1,446
4,697
1,592
146
3,043
1,508
39,378
0
L
4,191
1,968
0
2,057
11,503
8,276
217
3,996
6,968
10,119
0
L
Jing Wei
mickeymind
Jing Wei
3,717
3,036
0
1,355
10,830
3,533
0
3,437
6,970
0
23,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
22,962
134
Minions Killed
95
7
Camps Cleared
1
471,263
Distance Traveled
561,549
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,810
781
21
2
2
175,770
2
L
Eset
8,038
804
18
2
0
175,779
4
W
Medusa
7,521
752
36
4
2
133,224
1
W
Ra
8,289
829
77
8
3
162,269
0
L
Atlas
7,866
787
6
1
0
180,322
1
L
Jing Wei
7,058
706
71
7
1
205,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role