Player Matchup

Poseidon
Poseidon
Gxd iTachi
Poseidon
Level 108
God Stats
1W - 0L
1,418 SR
Queue Stats
28W - 33L
1,357 Elo+
Party 3
Neith
Neith
ItzaAngelJay
Neith
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 130L
1,376 Elo+
Party 2
Odin
Odin
Lord_Cooler3
Odin
Level 139
God Stats
1W - 1L
1,583 SR
Queue Stats
11W - 8L
1,407 Elo+
Party 3
Kuzenbo
Kuzenbo
SpectreEye320
Kuzenbo
Level 129
God Stats
3W - 4L
1,416 SR
Queue Stats
256W - 269L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sayianprlnce
Tsukuyomi
Level 28
God Stats
2W - 3L
1,469 SR
Queue Stats
22W - 26L
1,345 Elo+
Party 3
Team Averages
Level 97
1,477 SR
1,381 Elo+

VS

Team Averages
Level 80
1,493 SR
1,444 Elo+
Bacchus
Bacchus
Greeny993038
Bacchus
Level 44
God Stats
2W - 6L
1,534 SR
Queue Stats
148W - 201L
1,438 Elo+
Party 1
Olorun
Olorun
Lorgmonster
Olorun
Level 102
God Stats
345W - 359L
1,574 SR
Queue Stats
585W - 635L
1,460 Elo+
Party 1
Skadi
Skadi
Snuggler Bear
Skadi
Level 112
God Stats
583W - 523L
1,584 SR
Queue Stats
745W - 764L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
ThomKzone
Guan Yu
Level 66
God Stats
191W - 220L
1,474 SR
Queue Stats
191W - 223L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungPapiHector
Zhong Kui
Level 74
God Stats
2W - 4L
1,298 SR
Queue Stats
313W - 358L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gxd iTachi
Poseidon
19
12 / 8 / 11
12,469
594
19,639
14,229
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 6
9,813
467
7,786
10,783
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 3 / 8
11,174
532
7,821
12,239
11,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
15
4 / 5 / 13
10,044
478
17,417
20,295
20,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
sayianprlnce
Tsukuyomi
18
15 / 8 / 7
12,366
589
21,384
17,968
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Greeny993038
Bacchus
12
0 / 8 / 6
7,856
374
5,999
19,998
14,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
5 / 8 / 4
10,238
488
10,798
19,477
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 6 / 4
11,657
555
16,875
18,901
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
ThomKzone
Guan Yu
17
7 / 7 / 4
10,595
505
10,091
20,221
13,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
YoungPapiHector
Zhong Kui
17
6 / 11 / 8
10,757
512
12,433
19,244
11,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
40
Kills
27
27
Deaths
40
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Greeny993038
Bacchus
0
8
6
0.38
W
Poseidon
Gxd iTachi
Poseidon
12
8
11
2.19
W
5
3
6
2.67
W
4
3
8
2.67
L
Olorun
5
8
4
0.88
L
9
6
4
1.83
W
Kuzenbo
4
5
13
2.1
L
Guan Yu
ThomKzone
Guan Yu
7
7
4
1.29
L
Zhong Kui
YoungPapiHector
Zhong Kui
6
11
8
0.91
W
Tsukuyomi
sayianprlnce
Tsukuyomi
15
8
7
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,047
Damage
56,196
75,514
Taken
97,841
47,194
Mitigated
56,514
12,572
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Greeny993038
Bacchus
5,999
829
180
2,365
19,998
14,046
0
7,625
12,020
28,725
0
W
Poseidon
Gxd iTachi
Poseidon
19,639
2,572
0
1,214
14,229
4,649
1,042
6,980
6,892
72,155
0
W
7,786
2,545
347
2,944
10,783
3,936
2,289
2,731
7,895
0
51,086
W
7,821
1,120
0
2,751
12,239
11,046
1,596
2,639
9,009
0
49,763
L
Olorun
10,798
5,096
891
7,616
19,477
10,032
0
9,483
9,619
50,262
8,521
L
16,875
6,333
0
2,461
18,901
7,829
1,138
6,299
12,546
0
73,080
W
Kuzenbo
17,417
3,464
54
1,917
20,295
20,478
224
11,182
8,960
50,694
0
L
Guan Yu
ThomKzone
Guan Yu
10,091
1,647
996
5,400
20,221
13,002
0
6,672
13,467
8,496
56,704
L
Zhong Kui
YoungPapiHector
Zhong Kui
12,433
1,025
155
3,377
19,244
11,605
608
6,067
13,133
58,584
0
W
Tsukuyomi
sayianprlnce
Tsukuyomi
21,384
5,550
0
3,345
17,968
7,085
333
5,838
11,565
0
72,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,866
Gold Earned
51,103
458
Minions Killed
465
0
Camps Cleared
0
1,843,423
Distance Traveled
1,734,483
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,856
374
38
2
0
357,043
3
W
Poseidon
12,469
594
108
5
0
363,890
0
W
Neith
9,813
467
78
4
0
344,639
6
W
Odin
11,174
532
93
4
0
387,741
0
L
Olorun
10,238
488
96
5
0
322,412
0
L
Skadi
11,657
555
123
6
0
358,824
1
W
Kuzenbo
10,044
478
73
3
0
365,176
1
L
Guan Yu
10,595
505
107
5
0
394,912
4
L
Zhong Kui
10,757
512
101
5
0
301,292
2
W
Tsukuyomi
12,366
589
106
5
0
381,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role