Player Matchup

Zhong Kui
Zhong Kui
Angel0593
Zhong Kui
Level 11
God Stats
3W - 9L
1,287 SR
Queue Stats
33W - 29L
1,335 Elo+
Party 2
Atlas
Atlas
Gamaliel1008
Atlas
Level 119
God Stats
1W - 5L
1,221 SR
Queue Stats
409W - 520L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
Huachalkito
Danzaburou
Level 103
God Stats
7W - 16L
1,345 SR
Queue Stats
183W - 301L
1,376 Elo+
Party 2
Nox
Nox
jurgenyoudad
Nox
Level 108
God Stats
6W - 18L
1,421 SR
Queue Stats
207W - 329L
1,383 Elo+
Party 2
Nike
Nike
kiivin sky 10z
Nike
Level 89
God Stats
4W - 4L
1,550 SR
Queue Stats
131W - 217L
1,432 Elo+
Party 2
Team Averages
Level 86
1,365 SR
1,393 Elo+

VS

Team Averages
Level 79
1,494 SR
1,617 Elo+
Mulan
Mulan
Erzenger
Mulan
Level 119
God Stats
3W - 3L
1,381 SR
Queue Stats
264W - 236L
1,675 Elo+
Party 1
Scylla
Scylla
FrankenSteinke2
Scylla
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 61L
1,677 Elo+
Party 1
Pele
Pele
Kriipitonix
Pele
Level 89
God Stats
3W - 2L
1,306 SR
Queue Stats
83W - 76L
1,606 Elo+
Party 1
Charybdis
Charybdis
Lifetker
Charybdis
Level 120
God Stats
19W - 18L
1,567 SR
Queue Stats
480W - 432L
1,606 Elo+
Party 1
Ares
Ares
TallGuy53
Ares
Level 43
God Stats
16W - 8L
1,717 SR
Queue Stats
167W - 158L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angel0593
Zhong Kui
11
2 / 7 / 3
7,243
517
8,732
17,127
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 1
6,684
477
6,358
12,990
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Huachalkito
Danzaburou
13
2 / 2 / 2
7,585
542
4,731
6,183
1,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 9 / 1
6,962
497
3,474
11,296
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,213
515
6,045
14,623
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Erzenger
Mulan
14
6 / 3 / 8
9,325
666
18,270
15,543
9,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
9 / 3 / 8
9,152
654
13,670
6,698
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 9
8,787
628
7,827
11,665
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Lifetker
Charybdis
13
4 / 1 / 1
7,885
563
6,985
7,574
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
2 / 0 / 6
7,876
563
2,963
7,875
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
9
Kills
28
28
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Angel0593
Zhong Kui
2
7
3
0.5
W
Mulan
Erzenger
Mulan
6
3
8
3.33
W
9
3
8
4.33
L
1
5
1
0.3
L
Danzaburou
Huachalkito
Danzaburou
2
2
2
1.5
W
7
2
9
5.75
W
Charybdis
Lifetker
Charybdis
4
1
1
4.5
W
Ares
2
0
6
5
L
2
9
1
0.28
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
49,715
62,219
Taken
49,355
31,655
Mitigated
25,903
13,894
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Angel0593
Zhong Kui
8,732
1,278
559
6,475
17,127
8,942
0
6,556
10,249
28,953
6,803
W
Mulan
Erzenger
Mulan
18,270
3,230
0
5,576
15,543
9,735
684
6,242
8,714
13,468
51,825
W
13,670
1,481
0
1,250
6,698
2,616
0
4,500
1,924
56,198
0
L
6,358
2,487
0
2,750
12,990
10,434
0
4,970
7,898
25,307
0
L
Danzaburou
Huachalkito
Danzaburou
4,731
1,368
0
1,384
6,183
1,163
762
431
5,752
0
45,507
W
7,827
2,298
0
3,856
11,665
4,054
274
2,948
8,527
0
46,392
W
Charybdis
Lifetker
Charybdis
6,985
3,252
0
3,920
7,574
2,406
0
2,009
5,453
0
58,075
W
Ares
2,963
347
0
2,090
7,875
7,092
0
2,768
5,069
19,483
0
L
3,474
235
0
1,346
11,296
3,039
0
4,944
5,983
25,444
0
L
6,045
714
0
1,380
14,623
8,077
0
2,924
11,659
2,490
40,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
43,025
341
Minions Killed
471
0
Camps Cleared
0
1,271,195
Distance Traveled
1,423,022
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,243
517
61
4
0
242,185
4
W
Mulan
9,325
666
126
9
0
241,369
4
W
Scylla
9,152
654
106
8
0
277,305
4
L
Atlas
6,684
477
33
2
0
226,012
2
L
Danzaburou
7,585
542
99
7
0
269,710
7
W
Pele
8,787
628
86
6
0
327,817
1
W
Charybdis
7,885
563
122
9
0
265,870
2
W
Ares
7,876
563
31
2
0
310,661
2
L
Nox
6,962
497
58
4
0
248,955
2
L
Nike
7,213
515
90
6
0
284,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role