Player Matchup

Gilgamesh
Gilgamesh
ExoQuack
Gilgamesh
Level 26
God Stats
34W - 28L
1,560 SR
Queue Stats
73W - 89L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
F-BuIic
Ah Puch
Level 23
God Stats
19W - 20L
1,476 SR
Queue Stats
47W - 63L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
killin_spree678
Ne Zha
Level 84
God Stats
6W - 5L
1,604 SR
Queue Stats
250W - 320L
1,437 Elo+
Party 1
Team Averages
Level 44
1,546 SR
1,398 Elo+

VS

Team Averages
Level 80
1,586 SR
1,444 Elo+
Gilgamesh
Gilgamesh
CalvinKQ
Gilgamesh
Level 49
God Stats
4W - 3L
1,765 SR
Queue Stats
26W - 33L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
Damp Chips
Ah Puch
Level 129
God Stats
3W - 3L
1,394 SR
Queue Stats
16W - 21L
1,510 Elo+
Party 2
Chang'e
Chang'e
MCLOLF
Chang'e
Level 62
God Stats
1W - 3L
1,598 SR
Queue Stats
21W - 49L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExoQuack
Gilgamesh
18
5 / 6 / 16
15,355
698
21,171
24,663
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
F-BuIic
Ah Puch
17
6 / 10 / 7
14,413
655
21,820
17,617
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 8 / 8
16,225
738
22,625
16,982
6,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalvinKQ
Gilgamesh
19
11 / 5 / 8
15,097
686
19,671
37,521
17,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Damp Chips
Ah Puch
16
7 / 9 / 9
13,704
623
16,776
21,976
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
MCLOLF
Chang'e
17
5 / 7 / 9
13,582
617
13,825
19,724
10,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
21
Kills
23
24
Deaths
21
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CalvinKQ
Gilgamesh
11
5
8
3
L
Ah Puch
Damp Chips
Ah Puch
7
9
9
1.28
W
Gilgamesh
ExoQuack
Gilgamesh
5
6
16
2.17
W
Ah Puch
F-BuIic
Ah Puch
6
10
7
0.95
L
Chang'e
MCLOLF
Chang'e
5
7
9
1.36
W
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,616
Damage
50,272
59,262
Taken
79,221
32,904
Mitigated
34,562
7,882
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CalvinKQ
Gilgamesh
19,671
7,530
0
10,194
37,521
17,801
310
8,990
27,185
222
49,425
L
Ah Puch
Damp Chips
Ah Puch
16,776
891
205
4,026
21,976
5,849
130
5,461
15,868
72,910
0
W
Gilgamesh
ExoQuack
Gilgamesh
21,171
3,500
0
1,920
24,663
19,303
498
11,669
12,994
0
40,038
W
Ah Puch
F-BuIic
Ah Puch
21,820
323
126
2,300
17,617
6,724
55
8,804
8,813
45,080
0
L
Chang'e
MCLOLF
Chang'e
13,825
2,631
4,362
6,467
19,724
10,912
680
6,867
12,163
46,548
0
W
22,625
2,204
0
3,536
16,982
6,877
2,314
10,857
6,125
0
77,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
42,383
200
Minions Killed
242
4
Camps Cleared
11
1,147,318
Distance Traveled
1,052,570
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,097
686
56
3
2
390,675
2
L
Ah Puch
13,704
623
111
5
4
351,138
3
W
Gilgamesh
15,355
698
42
2
1
400,330
2
W
Ah Puch
14,413
655
72
3
1
341,118
1
L
Chang'e
13,582
617
75
3
5
310,757
1
W
Ne Zha
16,225
738
86
4
2
405,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role