Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lockmydotbud
Thanatos
Level 40
God Stats
20W - 13L
1,427 SR
Queue Stats
157W - 151L
1,542 Elo+
Party 1
Chang'e
Chang'e
Paranoiá
Chang'e
Level 27
God Stats
1W - 3L
1,180 SR
Queue Stats
17W - 27L
1,383 Elo+
Party 1
Chaac
Chaac
Sharps32
Chaac
Level 67
God Stats
67W - 51L
1,560 SR
Queue Stats
301W - 302L
1,520 Elo+
Party 1
Izanami
Izanami
tagurazz
Izanami
Level 86
God Stats
25W - 18L
1,567 SR
Queue Stats
425W - 445L
1,521 Elo+
Party 1
Team Averages
Level 69
1,447 SR
1,493 Elo+

VS

Team Averages
Level 84
1,532 SR
1,479 Elo+
Artio
Artio
ABSTRC_WOLF
Artio
Level 28
God Stats
29W - 29L
1,554 SR
Queue Stats
91W - 100L
1,438 Elo+
Party 3
Izanami
Izanami
BigIslandBuilt
Izanami
Level 81
God Stats
9W - 8L
1,558 SR
Queue Stats
431W - 469L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Khalercues
Amaterasu
Level 69
God Stats
8W - 6L
1,598 SR
Queue Stats
284W - 304L
1,462 Elo+
Solo
Set
Set
oBubblezz
Set
Level 106
God Stats
0W - 1L
1,404 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xAssassinBlueXx
Morgan Le Fay
Level 138
God Stats
4W - 6L
1,546 SR
Queue Stats
166W - 178L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 0 / 1
6,289
699
3,631
4,303
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lockmydotbud
Thanatos
8
2 / 2 / 4
5,253
584
3,125
7,257
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Paranoiá
Chang'e
8
1 / 1 / 2
4,715
524
1,618
2,816
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Sharps32
Chaac
11
1 / 0 / 2
5,914
657
3,479
4,716
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
tagurazz
Izanami
8
2 / 2 / 1
5,243
583
4,827
5,001
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,010
557
2,190
6,925
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 2
4,672
519
2,453
4,938
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
Khalercues
Amaterasu
4
0 / 1 / 0
3,567
396
1,152
2,387
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 2 / 0
4,525
503
3,025
7,124
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xAssassinBlueXx
Morgan Le Fay
7
0 / 2 / 2
4,367
485
4,009
3,529
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
L
3
3
0
1
L
0
2
2
0.5
L
Amaterasu
Khalercues
Amaterasu
0
1
0
0
W
Thanatos
Lockmydotbud
Thanatos
2
2
4
2
W
Chang'e
Paranoiá
Chang'e
1
1
2
2
W
Chaac
Sharps32
Chaac
1
0
2
2
L
2
2
0
1
W
Izanami
tagurazz
Izanami
2
2
1
1.25
L
Morgan Le Fay
xAssassinBlueXx
Morgan Le Fay
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
12,829
24,093
Taken
24,903
7,463
Mitigated
9,853
14,364
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,631
1,174
0
2,601
4,303
1,504
826
1,757
2,546
29,813
3,862
L
2,190
158
678
2,654
6,925
5,125
0
1,263
5,374
9,764
0
L
2,453
1,659
0
1,396
4,938
975
0
388
4,468
0
32,411
L
Amaterasu
Khalercues
Amaterasu
1,152
621
0
1,246
2,387
786
0
0
2,217
0
4,567
W
Thanatos
Lockmydotbud
Thanatos
3,125
990
0
6,606
7,257
1,872
0
1,878
5,379
0
21,282
W
Chang'e
Paranoiá
Chang'e
1,618
142
289
865
2,816
583
0
585
2,231
8,197
0
W
Chaac
Sharps32
Chaac
3,479
1,221
0
2,535
4,716
2,440
0
932
3,784
0
34,439
L
3,025
1,119
0
2,279
7,124
1,920
0
1,439
5,603
0
16,713
W
Izanami
tagurazz
Izanami
4,827
3,076
0
1,468
5,001
1,064
0
1,047
3,954
0
34,374
L
Morgan Le Fay
xAssassinBlueXx
Morgan Le Fay
4,009
128
0
428
3,529
1,047
0
1,580
1,865
20,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
22,141
317
Minions Killed
171
0
Camps Cleared
0
861,858
Distance Traveled
762,306
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,289
699
73
8
0
167,065
1
L
Artio
5,010
557
17
2
0
179,756
1
L
Izanami
4,672
519
67
7
0
164,109
3
L
Amaterasu
3,567
396
14
2
0
63,844
1
W
Thanatos
5,253
584
51
6
0
194,862
1
W
Chang'e
4,715
524
24
3
0
173,116
1
W
Chaac
5,914
657
94
10
0
175,441
0
L
Set
4,525
503
40
4
0
185,767
2
W
Izanami
5,243
583
75
8
0
151,374
2
L
Morgan Le Fay
4,367
485
33
4
0
168,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role