Player Matchup

Neith
Neith
Cpt AntiSlMP
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,423 Elo+
Party 2
Cerberus
Cerberus
Khajiit Plays 7
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,582 Elo+
Party 2
Raijin
Raijin
PeriheIion
Raijin
Level 97
God Stats
3W - 0L
1,534 SR
Queue Stats
21W - 17L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ll LilStorm ll
Cu Chulainn
Level 109
God Stats
1W - 0L
1,157 SR
Queue Stats
26W - 21L
1,451 Elo+
Party 2
Hades
Hades
uwu Shyxity
Hades
Level 49
God Stats
1W - 0L
1,537 SR
Queue Stats
23W - 21L
1,476 Elo+
Party 2
Team Averages
Level 74
1,446 SR
1,475 Elo+

VS

Team Averages
Level 124
1,537 SR
1,351 Elo+
Ares
Ares
Batuzaii
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,276 Elo+
Party 1
Rama
Rama
BeserkerGuts
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,414 Elo+
Party 1
Medusa
Medusa
DominicanSwag8
Medusa
Level 122
God Stats
1W - 1L
1,492 SR
Queue Stats
16W - 22L
1,392 Elo+
Party 1
Sol
Sol
IrishStoner127
Sol
Level 128
God Stats
1W - 2L
1,692 SR
Queue Stats
113W - 114L
1,437 Elo+
Solo
Bellona
Bellona
LaPamparaaa
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 22
11,506
959
20,710
10,417
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
2 / 4 / 21
10,107
842
9,747
14,976
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
PeriheIion
Raijin
16
6 / 5 / 18
10,088
841
15,220
9,445
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
ll LilStorm ll
Cu Chulainn
18
8 / 3 / 19
10,716
893
16,343
16,484
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
13 / 3 / 10
11,434
953
15,312
12,342
10,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 7 / 10
8,075
673
5,657
19,614
12,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 8 / 6
8,780
732
8,853
16,244
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 9 / 6
9,928
827
12,708
14,652
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 6
8,203
684
10,295
12,411
6,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
LaPamparaaa
Bellona
15
5 / 9 / 3
8,964
747
7,970
19,239
21,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
40
Kills
16
16
Deaths
40
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
10
0.71
L
3
8
6
0.75
W
11
1
22
22
L
5
9
6
0.89
L
3
7
6
0.86
W
Cerberus
2
4
21
3.13
L
Bellona
LaPamparaaa
Bellona
5
9
3
0.72
W
Raijin
PeriheIion
Raijin
6
5
18
3
W
Cu Chulainn
ll LilStorm ll
Cu Chulainn
8
3
19
5.83
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,332
Damage
45,483
63,664
Taken
82,160
48,998
Mitigated
54,152
29,692
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,657
240
91
3,613
19,614
12,846
0
11,845
7,273
8,181
0
L
8,853
6,015
0
4,706
16,244
6,527
114
8,849
6,978
0
19,982
W
20,710
10,216
1,304
6,143
10,417
4,436
3,318
2,279
8,051
0
35,018
L
12,708
4,835
532
2,390
14,652
6,400
0
6,080
8,331
0
23,715
L
10,295
3,497
764
1,994
12,411
6,839
170
4,696
7,408
21,283
0
W
Cerberus
9,747
246
236
3,243
14,976
15,812
121
6,320
8,419
22,477
0
L
Bellona
LaPamparaaa
Bellona
7,970
757
318
1,457
19,239
21,540
20
7,875
10,604
4,396
10,098
W
Raijin
PeriheIion
Raijin
15,220
886
3,145
1,470
9,445
3,452
866
2,536
6,834
25,254
0
W
Cu Chulainn
ll LilStorm ll
Cu Chulainn
16,343
2,447
1,379
4,905
16,484
15,125
189
3,743
12,332
148
31,905
W
15,312
656
2,692
5,175
12,342
10,173
543
3,234
9,001
24,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
43,950
141
Minions Killed
88
0
Camps Cleared
0
1,045,691
Distance Traveled
822,615
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,075
673
3
0
0
166,948
0
L
Rama
8,780
732
19
2
0
149,720
0
W
Neith
11,506
959
29
2
0
193,605
0
L
Medusa
9,928
827
29
2
0
163,611
0
L
Sol
8,203
684
25
2
0
172,078
0
W
Cerberus
10,107
842
27
2
0
221,083
0
L
Bellona
8,964
747
12
1
0
170,258
2
W
Raijin
10,088
841
28
2
0
184,497
0
W
Cu Chulainn
10,716
893
36
3
0
216,726
0
W
Hades
11,434
953
21
2
0
229,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role