Player Matchup

Anubis
Anubis
Blazin-_-Panther
Anubis
Level 35
God Stats
0W - 1L
1,664 SR
Queue Stats
10W - 9L
1,398 Elo+
Solo
Yemoja
Yemoja
l3luel3erryy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
tsukuyomll-
Danzaburou
Level 49
God Stats
2W - 1L
1,381 SR
Queue Stats
10W - 6L
1,373 Elo+
Party 2
Team Averages
Level 29
1,515 SR
1,424 Elo+

VS

Team Averages
Level 66
1,537 SR
1,397 Elo+
Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DNAlien99
Cthulhu
Level 65
God Stats
49W - 44L
1,453 SR
Queue Stats
96W - 113L
1,303 Elo+
Solo
Olorun
Olorun
ThatOneLynkz
Olorun
Level 19
God Stats
14W - 6L
1,657 SR
Queue Stats
19W - 20L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
8,679
668
9,890
9,570
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
12
1 / 6 / 6
8,403
646
4,108
13,591
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
tsukuyomll-
Danzaburou
12
4 / 8 / 5
9,495
730
7,817
13,809
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
12 / 1 / 4
11,172
859
15,021
9,721
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DNAlien99
Cthulhu
14
3 / 4 / 9
9,511
732
10,180
14,165
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
13
3 / 5 / 9
9,618
740
7,294
11,970
5,255
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
18
18
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
1
4
14
L
5
4
3
1.63
W
Cthulhu
DNAlien99
Cthulhu
3
4
9
1.88
W
Olorun
3
5
9
1.5
L
Yemoja
1
6
6
0.67
L
Danzaburou
tsukuyomll-
Danzaburou
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
32,495
36,970
Taken
35,856
24,361
Mitigated
21,413
6,186
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,021
5,800
0
1,126
9,721
3,598
1,096
4,190
5,307
0
50,609
L
9,890
85
0
2,478
9,570
4,683
0
3,686
5,773
29,420
0
W
Cthulhu
DNAlien99
Cthulhu
10,180
411
182
1,708
14,165
12,560
193
5,244
8,921
27,035
0
W
Olorun
7,294
3,320
177
1,797
11,970
5,255
1,143
4,902
7,068
32,347
0
L
Yemoja
4,108
2,078
659
1,668
13,591
14,500
0
6,299
6,815
12,043
0
L
Danzaburou
tsukuyomll-
Danzaburou
7,817
3,461
0
1,381
13,809
5,178
0
6,748
6,830
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
30,301
93
Minions Killed
150
1
Camps Cleared
7
549,225
Distance Traveled
735,149
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,172
859
58
4
6
258,176
1
L
Anubis
8,679
668
47
4
1
189,288
3
W
Cthulhu
9,511
732
36
3
0
260,270
1
W
Olorun
9,618
740
56
4
1
216,703
3
L
Yemoja
8,403
646
17
1
0
171,942
0
L
Danzaburou
9,495
730
29
2
0
187,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role