Player Matchup

Janus
Janus
BleuCheeser
Janus
Level 29
God Stats
3W - 1L
1,892 SR
Queue Stats
103W - 88L
1,533 Elo+
Party 3
Bacchus
Bacchus
GottaWee
Bacchus
Level 44
God Stats
52W - 51L
1,508 SR
Queue Stats
153W - 145L
1,477 Elo+
Party 3
Mulan
Mulan
TubsRx
Mulan
Level 38
God Stats
2W - 3L
1,515 SR
Queue Stats
119W - 123L
1,434 Elo+
Party 4
Pele
Pele
WakeXXI
Pele
Level 35
God Stats
8W - 5L
1,651 SR
Queue Stats
126W - 103L
1,521 Elo+
Party 3
Izanami
Izanami
munchlady420
Izanami
Level 24
God Stats
27W - 38L
1,537 SR
Queue Stats
38W - 56L
1,423 Elo+
Party 4
Team Averages
Level 34
1,621 SR
1,478 Elo+

VS

Team Averages
Level 52
1,404 SR
1,471 Elo+
Hel
Hel
DesiredSupport
Hel
Level 44
God Stats
1W - 2L
1,202 SR
Queue Stats
97W - 76L
1,526 Elo+
Party 2
Izanami
Izanami
Jarlcreampuf
Izanami
Level 29
God Stats
35W - 26L
1,568 SR
Queue Stats
100W - 104L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
MyNamesDad
Sylvanus
Level 87
God Stats
5W - 5L
1,518 SR
Queue Stats
326W - 283L
1,523 Elo+
Party 1
Geb
Geb
Nonco
Geb
Level 89
God Stats
28W - 23L
1,551 SR
Queue Stats
432W - 402L
1,514 Elo+
Party 1
Thanatos
Thanatos
Thero FPS
Thanatos
Level 12
God Stats
1W - 3L
1,180 SR
Queue Stats
36W - 28L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,470
447
1,558
4,766
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
GottaWee
Bacchus
7
1 / 2 / 3
4,802
480
881
7,140
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
TubsRx
Mulan
9
0 / 2 / 1
5,110
511
2,765
7,098
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
WakeXXI
Pele
9
4 / 3 / 1
5,671
567
3,451
7,626
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
munchlady420
Izanami
7
0 / 3 / 0
4,613
461
1,819
5,543
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,270
527
4,566
4,119
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Jarlcreampuf
Izanami
9
2 / 1 / 3
5,515
552
5,048
3,987
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
MyNamesDad
Sylvanus
12
9 / 0 / 1
7,060
706
6,547
4,206
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Nonco
Geb
10
0 / 1 / 3
5,772
577
4,779
4,771
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
Thero FPS
Thanatos
9
2 / 1 / 2
5,553
555
1,166
4,732
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
2
4
2
L
Bacchus
GottaWee
Bacchus
1
2
3
1.25
W
Izanami
Jarlcreampuf
Izanami
2
1
3
3.5
W
Sylvanus
MyNamesDad
Sylvanus
9
0
1
9.5
W
Geb
Nonco
Geb
0
1
3
1.5
W
Thanatos
Thero FPS
Thanatos
2
1
2
3
L
Mulan
TubsRx
Mulan
0
2
1
0.25
L
Pele
WakeXXI
Pele
4
3
1
1.5
L
Izanami
munchlady420
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
22,106
32,173
Taken
21,815
11,218
Mitigated
8,738
9,099
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,558
273
0
626
4,766
1,070
152
3,570
1,196
17,946
0
W
4,566
116
706
1,228
4,119
1,309
346
534
3,585
19,370
0
L
Bacchus
GottaWee
Bacchus
881
0
0
1,992
7,140
4,431
0
1,657
5,273
7,917
0
W
Izanami
Jarlcreampuf
Izanami
5,048
3,722
0
1,276
3,987
941
374
256
3,731
0
35,897
W
Sylvanus
MyNamesDad
Sylvanus
6,547
1,717
140
2,217
4,206
1,915
177
1,370
2,648
28,318
8,286
W
Geb
Nonco
Geb
4,779
813
0
1,267
4,771
3,385
45
0
4,351
23,386
0
W
Thanatos
Thero FPS
Thanatos
1,166
331
0
4,221
4,732
1,188
416
91
4,641
0
22,044
L
Mulan
TubsRx
Mulan
2,765
389
0
2,215
7,098
2,996
0
3,553
2,993
0
21,666
L
Pele
WakeXXI
Pele
3,451
874
0
3,036
7,626
1,581
0
3,324
4,266
0
22,634
L
Izanami
munchlady420
Izanami
1,819
1,345
0
1,230
5,543
1,140
0
2,196
3,085
0
21,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,666
Gold Earned
29,170
221
Minions Killed
294
0
Camps Cleared
0
891,967
Distance Traveled
964,069
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,470
447
41
4
0
175,673
2
W
Hel
5,270
527
39
4
0
188,663
3
L
Bacchus
4,802
480
13
1
0
175,118
1
W
Izanami
5,515
552
75
8
0
183,145
1
W
Sylvanus
7,060
706
52
5
0
181,273
3
W
Geb
5,772
577
70
7
0
195,577
2
W
Thanatos
5,553
555
58
6
0
215,411
0
L
Mulan
5,110
511
55
6
0
176,456
1
L
Pele
5,671
567
51
5
0
196,100
3
L
Izanami
4,613
461
61
6
0
168,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role