Player Matchup

Cliodhna
Cliodhna
Karasu I Nox
Cliodhna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,338 Elo+
Solo
Skadi
Skadi
KingLouie1189
Skadi
Level 89
God Stats
20W - 19L
1,433 SR
Queue Stats
219W - 264L
1,280 Elo+
Party 3
Bellona
Bellona
Papa_Jew659
Bellona
Level 94
God Stats
1W - 3L
1,572 SR
Queue Stats
86W - 108L
1,313 Elo+
Party 1
Artio
Artio
Reaper0416
Artio
Level 85
God Stats
18W - 28L
1,390 SR
Queue Stats
290W - 342L
1,303 Elo+
Party 3
Anubis
Anubis
goodie_googz4
Anubis
Level 29
God Stats
30W - 27L
1,396 SR
Queue Stats
39W - 48L
1,342 Elo+
Party 1
Team Averages
Level 80
1,458 SR
1,315 Elo+

VS

Team Averages
Level 89
1,474 SR
1,359 Elo+
Tiamat
Tiamat
Big Deebus
Tiamat
Level 86
God Stats
9W - 9L
1,509 SR
Queue Stats
32W - 46L
1,333 Elo+
Party 2
Kali
Kali
PreadultKnave79
Kali
Level 80
God Stats
47W - 41L
1,437 SR
Queue Stats
81W - 80L
1,285 Elo+
Solo
Hades
Hades
SM0K3Y LUNGS420
Hades
Level 71
God Stats
7W - 4L
1,528 SR
Queue Stats
106W - 100L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
Stonymahomie896
Sun Wukong
Level 83
God Stats
20W - 17L
1,482 SR
Queue Stats
100W - 109L
1,422 Elo+
Party 2
Neith
Neith
TheOldWolfMAster
Neith
Level 125
God Stats
15W - 16L
1,416 SR
Queue Stats
444W - 524L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Karasu I Nox
Cliodhna
10
0 / 3 / 0
7,209
379
4,452
7,796
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 4
8,204
432
12,480
15,243
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Papa_Jew659
Bellona
18
6 / 5 / 1
11,274
593
13,350
19,839
18,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
11
0 / 4 / 2
6,811
358
2,428
17,883
9,768
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 8 / 2
8,528
449
13,736
19,019
8,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Big Deebus
Tiamat
16
6 / 3 / 8
10,181
536
16,570
10,664
6,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 3
10,513
553
4,411
17,893
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 7
9,580
504
13,500
25,344
14,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Stonymahomie896
Sun Wukong
18
5 / 1 / 3
11,452
603
13,331
15,558
10,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 2 / 4
9,914
522
14,126
11,346
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
25
25
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Big Deebus
Tiamat
6
3
8
3.33
L
Cliodhna
Karasu I Nox
Cliodhna
0
3
0
0
L
0
5
4
0.4
L
Bellona
Papa_Jew659
Bellona
6
5
1
1.3
W
2
1
3
3.5
L
Artio
0
4
2
0.25
W
5
1
7
8.5
W
Sun Wukong
Stonymahomie896
Sun Wukong
5
1
3
6.5
W
7
2
4
4.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
61,938
79,780
Taken
80,805
43,688
Mitigated
42,388
21,710
Healing
37,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Big Deebus
Tiamat
16,570
778
0
1,593
10,664
6,913
363
3,937
6,727
53,017
0
L
Cliodhna
Karasu I Nox
Cliodhna
4,452
757
0
2,503
7,796
2,140
0
1,995
5,645
0
34,245
L
12,480
6,271
350
3,555
15,243
4,533
0
6,729
8,442
0
56,844
L
Bellona
Papa_Jew659
Bellona
13,350
3,607
18
4,452
19,839
18,854
0
5,011
14,768
0
73,483
W
4,411
2,043
0
8,433
17,893
6,516
1,683
1,949
15,944
0
74,122
L
Artio
2,428
365
604
3,142
17,883
9,768
0
6,339
11,334
18,890
0
W
13,500
2,064
961
14,055
25,344
14,214
414
5,535
19,809
65,716
0
W
Sun Wukong
Stonymahomie896
Sun Wukong
13,331
1,747
0
7,527
15,558
10,590
32
2,853
12,705
9,735
68,390
W
14,126
6,357
0
4,564
11,346
4,155
3,964
1,890
9,456
0
60,741
L
13,736
196
310
6,776
19,019
8,393
826
11,954
6,509
55,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
51,640
425
Minions Killed
588
0
Camps Cleared
0
1,560,342
Distance Traveled
1,769,836
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,181
536
100
5
0
351,744
0
L
Cliodhna
7,209
379
79
4
0
224,408
2
L
Skadi
8,204
432
92
5
0
323,321
1
L
Bellona
11,274
593
146
8
0
370,753
2
W
Kali
10,513
553
139
7
0
385,342
3
L
Artio
6,811
358
33
2
0
355,882
2
W
Hades
9,580
504
78
4
0
341,827
1
W
Sun Wukong
11,452
603
171
9
0
396,020
7
W
Neith
9,914
522
100
5
0
294,903
2
L
Anubis
8,528
449
75
4
0
285,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role