Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Harlem2kBoss
Pele
Level 109
God Stats
5W - 13L
1,316 SR
Queue Stats
543W - 594L
1,410 Elo+
Party 1
Janus
Janus
IzanagiHD
Janus
Level 109
God Stats
0W - 3L
1,180 SR
Queue Stats
192W - 225L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
JustCameToSayHi
Heimdallr
Level 105
God Stats
0W - 1L
1,533 SR
Queue Stats
37W - 42L
1,447 Elo+
Solo
Artio
Artio
Paranoidslayer9
Artio
Level 114
God Stats
9W - 18L
1,376 SR
Queue Stats
194W - 228L
1,346 Elo+
Party 1
Team Averages
Level 113
1,381 SR
1,427 Elo+

VS

Team Averages
Level 103
1,464 SR
1,464 Elo+
Gilgamesh
Gilgamesh
JeffSoto_Arm
Gilgamesh
Level 104
God Stats
4W - 5L
1,130 SR
Queue Stats
83W - 86L
1,460 Elo+
Party 2
Charybdis
Charybdis
Ov3r MoNsTeR
Charybdis
Level 69
God Stats
11W - 7L
1,442 SR
Queue Stats
87W - 75L
1,369 Elo+
Party 3
Bellona
Bellona
Saske_MIK7
Bellona
Level 88
God Stats
5W - 4L
1,518 SR
Queue Stats
103W - 122L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
iSluxs
Baron Samedi
Level 113
God Stats
6W - 6L
1,511 SR
Queue Stats
213W - 168L
1,515 Elo+
Party 3
Serqet
Serqet
vIDeMoNz
Serqet
Level 140
God Stats
2W - 0L
1,717 SR
Queue Stats
52W - 35L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 2 / 3
7,576
474
4,211
11,519
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 1
7,748
484
4,299
11,732
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
IzanagiHD
Janus
11
1 / 7 / 0
7,096
444
4,788
10,751
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
JustCameToSayHi
Heimdallr
11
2 / 3 / 1
6,471
404
6,618
7,762
2,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 0
7,706
482
4,718
11,440
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JeffSoto_Arm
Gilgamesh
11
0 / 3 / 3
7,403
463
5,173
10,544
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Ov3r MoNsTeR
Charybdis
13
1 / 1 / 2
7,624
477
4,174
6,688
1,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Saske_MIK7
Bellona
13
0 / 0 / 1
8,309
519
5,328
8,306
4,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
iSluxs
Baron Samedi
17
8 / 1 / 5
10,153
635
15,681
7,865
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
vIDeMoNz
Serqet
17
7 / 0 / 0
9,933
621
6,592
13,453
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
16
16
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
3
1.25
L
1
3
1
0.5
L
Janus
IzanagiHD
Janus
1
7
0
0.14
W
Gilgamesh
JeffSoto_Arm
Gilgamesh
0
3
3
0.5
L
Heimdallr
JustCameToSayHi
Heimdallr
2
3
1
0.83
W
Charybdis
Ov3r MoNsTeR
Charybdis
1
1
2
2
L
0
1
0
0
W
Bellona
Saske_MIK7
Bellona
0
0
1
0.5
W
Baron Samedi
iSluxs
Baron Samedi
8
1
5
10.5
W
Serqet
vIDeMoNz
Serqet
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
36,948
53,204
Taken
46,856
25,471
Mitigated
21,915
18,219
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,211
570
1,407
5,392
11,519
6,091
0
3,116
8,305
29,913
0
L
4,299
1,331
0
4,406
11,732
4,534
568
3,876
7,559
0
55,395
L
Janus
IzanagiHD
Janus
4,788
476
51
1,236
10,751
3,018
0
5,849
4,592
37,249
0
W
Gilgamesh
JeffSoto_Arm
Gilgamesh
5,173
942
412
3,419
10,544
7,579
0
1,903
8,591
0
32,626
L
Heimdallr
JustCameToSayHi
Heimdallr
6,618
2,921
0
587
7,762
2,443
0
2,130
5,506
0
31,792
W
Charybdis
Ov3r MoNsTeR
Charybdis
4,174
3,283
0
2,038
6,688
1,763
0
1,304
5,384
0
45,194
L
4,718
546
0
5,140
11,440
9,385
0
0
10,706
43,700
0
W
Bellona
Saske_MIK7
Bellona
5,328
2,297
0
1,902
8,306
4,548
522
4,622
2,768
0
49,520
W
Baron Samedi
iSluxs
Baron Samedi
15,681
1,109
73
3,756
7,865
3,229
638
2,558
5,161
65,175
0
W
Serqet
vIDeMoNz
Serqet
6,592
1,667
0
8,341
13,453
4,796
0
2,128
11,166
0
77,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
43,422
426
Minions Killed
494
0
Camps Cleared
0
1,434,654
Distance Traveled
1,631,083
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,576
474
55
3
0
248,722
6
L
Pele
7,748
484
111
7
0
337,033
5
L
Janus
7,096
444
78
5
0
252,261
2
W
Gilgamesh
7,403
463
51
3
0
332,349
3
L
Heimdallr
6,471
404
70
4
0
311,103
6
W
Charybdis
7,624
477
90
6
0
305,987
1
L
Artio
7,706
482
112
7
0
285,535
0
W
Bellona
8,309
519
116
7
0
293,438
4
W
Baron Samedi
10,153
635
112
7
0
318,902
3
W
Serqet
9,933
621
125
8
0
380,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role