Player Matchup

Gilgamesh
Gilgamesh
Silliies
Gilgamesh
Level 146
God Stats
15W - 7L
1,658 SR
Queue Stats
137W - 100L
1,614 Elo+
Party 1
Bacchus
Bacchus
StabUrKidsThroat
Bacchus
Level 27
God Stats
4W - 4L
1,449 SR
Queue Stats
49W - 22L
1,661 Elo+
Party 1
He Bo
He Bo
bigpapamemer
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,889 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,721 Elo+

VS

Team Averages
Level 89
1,441 SR
1,468 Elo+
Bastet
Bastet
BR L3GEND4RY
Bastet
Level 66
God Stats
76W - 52L
1,529 SR
Queue Stats
113W - 119L
1,456 Elo+
Solo
Mulan
Mulan
hellhydra666777
Mulan
Level 56
God Stats
6W - 9L
1,294 SR
Queue Stats
44W - 48L
1,432 Elo+
Party 2
Chang'e
Chang'e
m1gz12
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 141L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Silliies
Gilgamesh
12
6 / 1 / 6
8,026
803
9,916
12,258
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 8
7,901
790
8,522
8,358
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 9
7,631
763
6,501
5,057
1,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 5 / 1
6,474
647
5,574
8,762
2,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 5 / 2
6,724
672
4,553
11,094
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
m1gz12
Chang'e
10
2 / 4 / 1
7,377
738
7,243
8,891
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
1
0.3
W
Gilgamesh
Silliies
Gilgamesh
6
1
6
9
W
5
1
8
9
W
3
1
9
7.5
L
0
5
2
0.2
L
Chang'e
m1gz12
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
17,370
25,673
Taken
28,747
16,924
Mitigated
17,294
5,599
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,574
793
0
906
8,762
2,972
0
4,544
3,553
0
16,040
W
Gilgamesh
Silliies
Gilgamesh
9,916
3,258
0
2,781
12,258
6,464
641
2,948
9,310
0
22,584
W
8,522
947
0
2,321
8,358
9,087
261
2,649
5,709
16,392
0
W
6,501
600
0
497
5,057
1,373
380
2,195
2,862
21,941
0
L
4,553
779
0
1,663
11,094
11,127
0
5,269
5,121
0
7,243
L
Chang'e
m1gz12
Chang'e
7,243
425
998
2,499
8,891
3,195
0
4,535
3,949
28,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
20,575
99
Minions Killed
84
5
Camps Cleared
4
575,997
Distance Traveled
561,817
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,474
647
16
2
0
205,577
0
W
Gilgamesh
8,026
803
34
3
1
190,750
1
W
Bacchus
7,901
790
14
1
2
199,482
0
W
He Bo
7,631
763
51
5
2
185,765
1
L
Mulan
6,724
672
11
1
1
179,984
0
L
Chang'e
7,377
738
57
6
3
176,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role