Player Matchup

Neith
Neith
LucasBrown
Neith
Level 141
God Stats
22W - 37L
1,423 SR
Queue Stats
278W - 403L
1,304 Elo+
Party 1
Bellona
Bellona
TonypzBrown
Bellona
Level 89
God Stats
6W - 9L
1,311 SR
Queue Stats
79W - 126L
1,286 Elo+
Party 1
Vulcan
Vulcan
bLaDi 1995
Vulcan
Level 98
God Stats
1W - 1L
1,327 SR
Queue Stats
6W - 11L
1,280 Elo+
Solo
Team Averages
Level 109
1,354 SR
1,290 Elo+

VS

Team Averages
Level 68
1,463 SR
1,297 Elo+
Aphrodite
Aphrodite
FabledBowman
Aphrodite
Level 107
God Stats
9W - 5L
1,537 SR
Queue Stats
82W - 88L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
RansydSalt1
Cthulhu
Level 41
God Stats
3W - 4L
1,541 SR
Queue Stats
25W - 34L
1,278 Elo+
Party 2
Medusa
Medusa
VultureDylan
Medusa
Level 56
God Stats
2W - 7L
1,309 SR
Queue Stats
48W - 82L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 2 / 10
15,304
729
20,387
16,087
6,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TonypzBrown
Bellona
15
3 / 5 / 8
12,691
604
7,936
13,928
7,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
bLaDi 1995
Vulcan
18
7 / 4 / 11
15,055
717
37,605
19,099
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FabledBowman
Aphrodite
17
7 / 5 / 2
13,468
641
8,486
24,824
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RansydSalt1
Cthulhu
15
0 / 9 / 8
11,539
549
12,831
27,036
20,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
16
3 / 5 / 3
12,813
610
11,582
23,952
8,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
10
11
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FabledBowman
Aphrodite
7
5
2
1.6
W
Neith
9
2
10
7
L
Cthulhu
RansydSalt1
Cthulhu
0
9
8
0.44
W
Bellona
TonypzBrown
Bellona
3
5
8
1.4
L
Medusa
3
5
3
0.9
W
Vulcan
bLaDi 1995
Vulcan
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,928
Damage
32,899
49,114
Taken
75,812
21,947
Mitigated
38,101
15,853
Healing
25,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FabledBowman
Aphrodite
8,486
1,282
8,744
13,368
24,824
9,619
0
14,111
10,713
54,070
0
W
Neith
20,387
6,889
822
7,213
16,087
6,416
2,048
6,761
8,932
0
84,604
L
Cthulhu
RansydSalt1
Cthulhu
12,831
693
142
0
27,036
20,452
0
14,063
12,973
42,802
0
W
Bellona
TonypzBrown
Bellona
7,936
999
174
2,066
13,928
7,741
871
6,389
7,330
0
24,793
L
Medusa
11,582
5,575
0
3,113
23,952
8,030
708
9,842
14,110
0
46,109
W
Vulcan
bLaDi 1995
Vulcan
37,605
14,309
330
5,248
19,099
7,790
861
8,047
10,568
88,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
37,820
233
Minions Killed
223
11
Camps Cleared
6
1,062,589
Distance Traveled
1,050,787
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,468
641
96
5
2
339,982
5
W
Neith
15,304
729
95
5
5
351,130
1
L
Cthulhu
11,539
549
53
3
1
352,294
4
W
Bellona
12,691
604
27
1
3
336,543
5
L
Medusa
12,813
610
74
4
3
358,511
0
W
Vulcan
15,055
717
111
5
3
374,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role