Player Matchup

Agni
Agni
Bargoz_Arthur
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Charybdis
Charybdis
MistressofDark13
Charybdis
Level 59
God Stats
15W - 14L
1,492 SR
Queue Stats
41W - 63L
1,334 Elo+
Solo
King Arthur
King Arthur
Mj235835
King Arthur
Level 126
God Stats
50W - 35L
1,594 SR
Queue Stats
187W - 189L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
its-jturner34
Baron Samedi
Level 103
God Stats
0W - 1L
1,934 SR
Queue Stats
44W - 30L
1,470 Elo+
Solo
Merlin
Merlin
itsdrbg12
Merlin
Level 102
God Stats
0W - 2L
1,323 SR
Queue Stats
67W - 74L
1,380 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,363 Elo+

VS

Team Averages
Level 100
1,562 SR
1,391 Elo+
Ne Zha
Ne Zha
SHO RO HEAR
Ne Zha
Level 142
God Stats
4W - 3L
1,682 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Apollo
Apollo
SIDArisa
Apollo
Level 88
God Stats
4W - 1L
1,467 SR
Queue Stats
78W - 102L
1,365 Elo+
Solo
Kukulkan
Kukulkan
SirTouchMe420
Kukulkan
Level 102
God Stats
4W - 2L
1,469 SR
Queue Stats
70W - 82L
1,366 Elo+
Solo
Xing Tian
Xing Tian
just a big nut
Xing Tian
Level 105
God Stats
3W - 1L
1,690 SR
Queue Stats
67W - 78L
1,373 Elo+
Solo
Mulan
Mulan
rocket_330
Mulan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
7,861
786
4,785
8,368
2,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
13
1 / 4 / 1
6,955
696
2,135
8,404
2,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Mj235835
King Arthur
11
1 / 2 / 2
6,383
638
4,285
5,894
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
its-jturner34
Baron Samedi
13
2 / 8 / 3
7,853
785
7,755
9,739
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
itsdrbg12
Merlin
10
0 / 2 / 0
5,649
565
2,520
2,990
742
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 2 / 9
8,683
868
6,622
8,609
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
SIDArisa
Apollo
16
3 / 0 / 9
9,122
912
2,550
2,585
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SirTouchMe420
Kukulkan
14
4 / 2 / 4
8,330
833
4,998
5,358
1,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
just a big nut
Xing Tian
13
2 / 2 / 13
8,111
811
6,077
14,039
11,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
16
9 / 1 / 8
10,074
1,007
9,848
8,754
6,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
22
22
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Charybdis
1
4
1
0.38
L
King Arthur
Mj235835
King Arthur
1
2
2
1
W
Ne Zha
4
2
9
4.25
W
Apollo
SIDArisa
Apollo
3
0
9
7.5
W
Kukulkan
SirTouchMe420
Kukulkan
4
2
4
3
L
Baron Samedi
its-jturner34
Baron Samedi
2
8
3
0.44
L
Merlin
itsdrbg12
Merlin
0
2
0
0
W
Xing Tian
just a big nut
Xing Tian
2
2
13
4.25
W
Mulan
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
30,095
35,395
Taken
39,345
13,280
Mitigated
23,276
3,488
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,785
790
191
662
8,368
2,709
0
3,845
4,523
19,637
0
L
Charybdis
2,135
922
0
401
8,404
2,903
0
2,348
6,056
0
18,531
L
King Arthur
Mj235835
King Arthur
4,285
457
0
322
5,894
3,130
1
2,540
3,354
0
8,551
W
Ne Zha
6,622
1,291
354
3,476
8,609
3,122
908
1,918
6,436
0
28,985
W
Apollo
SIDArisa
Apollo
2,550
741
325
99
2,585
880
1,267
1,176
1,306
0
38,087
W
Kukulkan
SirTouchMe420
Kukulkan
4,998
325
77
375
5,358
1,774
472
3,673
1,523
20,078
0
L
Baron Samedi
its-jturner34
Baron Samedi
7,755
745
308
1,081
9,739
3,796
24
2,012
7,727
24,472
0
L
Merlin
itsdrbg12
Merlin
2,520
419
0
523
2,990
742
0
330
2,660
9,639
0
W
Xing Tian
just a big nut
Xing Tian
6,077
625
0
1,998
14,039
11,253
392
5,016
8,683
15,378
0
W
Mulan
9,848
1,745
244
1,076
8,754
6,247
1,744
3,422
5,106
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
44,320
162
Minions Killed
232
3
Camps Cleared
13
710,860
Distance Traveled
996,337
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,861
786
43
4
0
160,712
1
L
Charybdis
6,955
696
47
5
2
160,623
2
L
King Arthur
6,383
638
15
2
0
161,971
0
W
Ne Zha
8,683
868
46
5
3
203,545
6
W
Apollo
9,122
912
93
9
8
207,511
1
W
Kukulkan
8,330
833
41
4
0
188,821
0
L
Baron Samedi
7,853
785
39
4
1
144,299
0
L
Merlin
5,649
565
18
2
0
83,255
0
W
Xing Tian
8,111
811
19
2
1
197,818
4
W
Mulan
10,074
1,007
33
3
1
198,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role