Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Nukemm1221
Zhong Kui
Level 137
God Stats
6W - 2L
1,606 SR
Queue Stats
34W - 27L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
jRFancyPant
Xing Tian
Level 16
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
no7spícy
Hachiman
Level 112
God Stats
2W - 3L
1,485 SR
Queue Stats
24W - 18L
1,630 Elo+
Party 1
Team Averages
Level 93
1,568 SR
1,561 Elo+

VS

Team Averages
Level 73
1,593 SR
1,596 Elo+
Bacchus
Bacchus
Akoq
Bacchus
Level 123
God Stats
3W - 2L
1,620 SR
Queue Stats
8W - 2L
1,556 Elo+
Party 2
Bastet
Bastet
BlackWinterLily
Bastet
Level 23
God Stats
1W - 0L
1,684 SR
Queue Stats
6W - 5L
1,291 Elo+
Party 2
Neith
Neith
Vudb
Neith
Level 121
God Stats
2W - 0L
1,798 SR
Queue Stats
12W - 0L
1,991 Elo+
Party 2
Raijin
Raijin
the420blazeitup
Raijin
Level 25
God Stats
1W - 0L
1,268 SR
Queue Stats
16W - 18L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 4 / 2
8,638
720
8,730
15,108
11,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Nukemm1221
Zhong Kui
14
1 / 4 / 2
8,662
722
8,462
14,880
16,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
jRFancyPant
Xing Tian
12
0 / 6 / 1
7,440
620
2,269
13,941
13,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
no7spícy
Hachiman
14
1 / 2 / 1
8,518
710
7,893
12,429
4,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akoq
Bacchus
14
1 / 1 / 11
9,349
779
6,008
15,118
23,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 1 / 6
10,186
849
12,227
10,480
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Vudb
Neith
16
7 / 1 / 5
10,412
868
19,733
10,469
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 10
10,013
834
10,872
7,739
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
16
16
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
2
0.75
W
Bacchus
Akoq
Bacchus
1
1
11
6.5
W
5
1
6
8
L
Zhong Kui
Nukemm1221
Zhong Kui
1
4
2
0.5
W
Neith
Vudb
Neith
7
1
5
9.5
L
Xing Tian
jRFancyPant
Xing Tian
0
6
1
0.08
L
Hachiman
no7spícy
Hachiman
1
2
1
0.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,354
Damage
48,840
56,358
Taken
43,806
45,207
Mitigated
36,558
6,770
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,730
893
0
0
15,108
11,309
0
4,198
10,648
2,634
18,387
W
Bacchus
Akoq
Bacchus
6,008
189
1,131
3,898
15,118
23,119
234
3,545
11,239
15,407
0
W
12,227
2,368
0
3,779
10,480
4,675
1,403
2,285
8,195
0
34,586
L
Zhong Kui
Nukemm1221
Zhong Kui
8,462
424
67
3,928
14,880
16,017
0
4,713
9,915
31,621
0
W
Neith
Vudb
Neith
19,733
9,122
0
3,235
10,469
5,215
3,397
3,890
6,579
0
51,751
L
Xing Tian
jRFancyPant
Xing Tian
2,269
210
0
392
13,941
13,168
0
4,491
9,258
8,063
0
L
Hachiman
no7spícy
Hachiman
7,893
4,466
406
1,977
12,429
4,713
0
3,109
9,254
0
31,805
W
10,872
881
288
1,826
7,739
3,549
1,093
2,285
5,454
37,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
39,960
157
Minions Killed
192
8
Camps Cleared
7
841,468
Distance Traveled
1,046,348
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,638
720
40
3
3
226,272
1
W
Bacchus
9,349
779
10
1
1
278,159
2
W
Bastet
10,186
849
46
4
2
267,287
2
L
Zhong Kui
8,662
722
52
4
2
206,941
2
W
Neith
10,412
868
73
6
2
252,906
1
L
Xing Tian
7,440
620
8
1
1
191,685
3
L
Hachiman
8,518
710
57
5
2
216,570
2
W
Raijin
10,013
834
63
5
2
247,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role