Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DadSenpal
Atlas
Level 82
God Stats
7W - 2L
1,529 SR
Queue Stats
210W - 218L
1,510 Elo+
Party 2
Thanatos
Thanatos
Diogger
Thanatos
Level 101
God Stats
29W - 20L
1,610 SR
Queue Stats
560W - 552L
1,502 Elo+
Party 2
Chang'e
Chang'e
Leoyescribo
Chang'e
Level 115
God Stats
18W - 25L
1,595 SR
Queue Stats
635W - 702L
1,403 Elo+
Solo
Rama
Rama
papanick
Rama
Level 103
God Stats
26W - 21L
1,630 SR
Queue Stats
562W - 508L
1,469 Elo+
Party 2
Team Averages
Level 94
1,573 SR
1,477 Elo+

VS

Team Averages
Level 105
1,507 SR
1,392 Elo+
Odin
Odin
Dfury3
Odin
Level 85
God Stats
12W - 27L
1,456 SR
Queue Stats
102W - 143L
1,359 Elo+
Party 1
Hades
Hades
LuckyCloud
Hades
Level 104
God Stats
4W - 1L
1,607 SR
Queue Stats
104W - 139L
1,366 Elo+
Party 1
Izanami
Izanami
RemiFreyo
Izanami
Level 143
God Stats
22W - 35L
1,505 SR
Queue Stats
447W - 479L
1,393 Elo+
Solo
Skadi
Skadi
TRUMP20206090
Skadi
Level 88
God Stats
10W - 14L
1,466 SR
Queue Stats
203W - 205L
1,465 Elo+
Solo
Merlin
Merlin
david41893
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 1 / 5
10,297
515
7,581
12,684
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
DadSenpal
Atlas
15
3 / 1 / 8
9,814
491
6,459
15,738
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Diogger
Thanatos
18
9 / 2 / 4
11,349
567
12,578
13,482
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Leoyescribo
Chang'e
17
4 / 3 / 8
10,712
536
12,924
16,922
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
18
7 / 2 / 5
11,459
573
11,512
12,086
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dfury3
Odin
15
0 / 2 / 4
9,009
450
5,209
11,477
12,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
13
3 / 6 / 4
8,183
409
10,856
15,117
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RemiFreyo
Izanami
16
2 / 4 / 0
9,657
483
6,363
16,019
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 3
8,867
443
7,317
12,700
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
david41893
Merlin
13
2 / 6 / 0
8,284
414
7,237
11,009
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
9
9
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
5
3.5
W
Atlas
DadSenpal
Atlas
3
1
8
7
L
Odin
Dfury3
Odin
0
2
4
1
W
Thanatos
Diogger
Thanatos
9
2
4
5.5
W
Chang'e
Leoyescribo
Chang'e
4
3
8
2.67
L
Hades
3
6
4
0.83
L
Izanami
RemiFreyo
Izanami
2
4
0
0.5
L
2
6
3
0.58
L
Merlin
david41893
Merlin
2
6
0
0.33
W
Rama
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
36,982
70,912
Taken
66,322
41,339
Mitigated
31,022
42,507
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,581
2,466
1,130
5,322
12,684
10,298
708
2,224
10,384
10,249
40,062
W
Atlas
DadSenpal
Atlas
6,459
2,202
650
4,649
15,738
14,089
279
3,420
12,045
23,571
0
L
Odin
Dfury3
Odin
5,209
773
0
2,345
11,477
12,395
790
2,278
8,520
0
48,476
W
Thanatos
Diogger
Thanatos
12,578
3,310
0
10,685
13,482
5,339
0
2,592
10,791
0
81,265
W
Chang'e
Leoyescribo
Chang'e
12,924
616
3,153
9,699
16,922
7,066
702
7,368
9,321
75,065
0
L
Hades
10,856
925
267
5,004
15,117
7,880
0
7,320
7,364
37,287
0
L
Izanami
RemiFreyo
Izanami
6,363
3,603
0
6,395
16,019
4,476
0
3,484
12,300
0
65,290
L
7,317
3,560
0
2,333
12,700
3,066
0
1,613
11,041
0
48,260
L
Merlin
david41893
Merlin
7,237
431
0
1,546
11,009
3,205
0
5,372
5,145
43,860
0
W
Rama
11,512
8,340
0
7,219
12,086
4,547
1,541
1,641
10,278
0
104,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
44,000
531
Minions Killed
458
0
Camps Cleared
0
1,935,401
Distance Traveled
1,766,722
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,297
515
102
5
0
395,401
6
W
Atlas
9,814
491
35
2
0
389,460
4
L
Odin
9,009
450
101
5
0
366,660
3
W
Thanatos
11,349
567
113
6
0
409,064
7
W
Chang'e
10,712
536
129
6
0
378,795
1
L
Hades
8,183
409
55
3
0
372,658
3
L
Izanami
9,657
483
128
6
0
405,825
4
L
Skadi
8,867
443
88
4
0
300,999
4
L
Merlin
8,284
414
86
4
0
320,580
1
W
Rama
11,459
573
152
8
0
362,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role