Player Matchup

Atlas
Atlas
DreadDreck
Atlas
Level 68
God Stats
7W - 11L
1,149 SR
Queue Stats
40W - 43L
1,519 Elo+
Solo
Discordia
Discordia
Guathox
Discordia
Level 121
God Stats
23W - 24L
1,540 SR
Queue Stats
801W - 951L
1,531 Elo+
Party 1
Bellona
Bellona
S4M1R
Bellona
Level 21
God Stats
8W - 8L
1,565 SR
Queue Stats
27W - 28L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
TheChevo
Cernunnos
Level 69
God Stats
9W - 8L
1,476 SR
Queue Stats
228W - 351L
1,440 Elo+
Party 1
Arachne
Arachne
fernandiuski73
Arachne
Level 102
God Stats
52W - 60L
1,497 SR
Queue Stats
414W - 494L
1,522 Elo+
Party 1
Team Averages
Level 76
1,446 SR
1,508 Elo+

VS

Team Averages
Level 65
1,462 SR
1,462 Elo+
Hun Batz
Hun Batz
Marinesi
Hun Batz
Level 42
God Stats
1W - 2L
1,441 SR
Queue Stats
108W - 128L
1,449 Elo+
Party 3
Janus
Janus
OVERONX1
Janus
Level 159
God Stats
90W - 85L
1,550 SR
Queue Stats
364W - 353L
1,512 Elo+
Solo
Izanami
Izanami
TubsRx
Izanami
Level 37
God Stats
5W - 4L
1,568 SR
Queue Stats
119W - 123L
1,443 Elo+
Party 2
Sol
Sol
munchlady420
Sol
Level 24
God Stats
4W - 12L
1,252 SR
Queue Stats
38W - 56L
1,432 Elo+
Party 2
Atlas
Atlas
percoseht
Atlas
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 146L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
1 / 1 / 5
5,651
565
1,140
3,761
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Guathox
Discordia
11
2 / 0 / 2
6,372
637
3,010
2,560
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
S4M1R
Bellona
9
1 / 2 / 1
5,255
526
2,302
5,843
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
TheChevo
Cernunnos
9
0 / 1 / 4
5,303
530
1,120
3,056
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 0 / 0
7,306
731
2,677
4,582
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Marinesi
Hun Batz
5
0 / 2 / 0
4,062
406
260
3,325
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
OVERONX1
Janus
9
0 / 1 / 0
5,144
514
1,311
4,936
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TubsRx
Izanami
11
3 / 3 / 0
6,343
634
5,315
5,599
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 0
5,099
510
1,176
4,346
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
percoseht
Atlas
2
0 / 2 / 0
3,501
350
460
1,961
727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
3
4
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
5
3.5
W
Discordia
Guathox
Discordia
2
0
2
3
L
Hun Batz
Marinesi
Hun Batz
0
2
0
0
L
Janus
OVERONX1
Janus
0
1
0
0
W
Bellona
S4M1R
Bellona
1
2
1
0.75
W
Cernunnos
TheChevo
Cernunnos
0
1
4
2
L
Izanami
TubsRx
Izanami
3
3
0
1
W
7
0
0
7
L
0
3
0
0
L
Atlas
percoseht
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
8,522
19,802
Taken
20,167
11,323
Mitigated
5,347
6,825
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
1,140
660
1,066
558
3,761
2,482
120
740
3,021
6,707
0
W
Discordia
Guathox
Discordia
3,010
108
0
619
2,560
762
0
939
1,621
34,521
0
L
Hun Batz
Marinesi
Hun Batz
260
53
0
1,411
3,325
731
0
481
2,764
0
9,726
L
Janus
OVERONX1
Janus
1,311
159
0
2,911
4,936
1,376
0
1,519
3,205
31,508
0
W
Bellona
S4M1R
Bellona
2,302
619
0
1,312
5,843
4,165
117
0
5,843
0
17,596
W
Cernunnos
TheChevo
Cernunnos
1,120
519
0
428
3,056
990
1,432
779
2,277
0
25,398
L
Izanami
TubsRx
Izanami
5,315
4,187
0
1,270
5,599
1,580
0
865
4,443
0
34,373
W
2,677
1,884
0
2,842
4,582
2,924
0
489
4,093
0
45,544
L
1,176
397
0
869
4,346
933
0
406
3,940
24,994
0
L
Atlas
percoseht
Atlas
460
326
0
432
1,961
727
0
567
1,394
2,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
24,149
259
Minions Killed
243
0
Camps Cleared
0
1,009,150
Distance Traveled
694,364
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,651
565
10
1
0
189,272
3
W
Discordia
6,372
637
68
7
0
206,043
3
L
Hun Batz
4,062
406
29
3
0
99,330
1
L
Janus
5,144
514
71
7
0
200,659
8
W
Bellona
5,255
526
40
4
0
202,591
0
W
Cernunnos
5,303
530
52
5
0
171,037
0
L
Izanami
6,343
634
85
9
0
162,224
0
W
Arachne
7,306
731
89
9
0
240,207
2
L
Sol
5,099
510
55
6
0
181,502
0
L
Atlas
3,501
350
3
0
0
50,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role