Player Matchup

Artemis
Artemis
Gold I
BlueBerryPie206
Artemis
Gold I
Level 149
God Stats
7W - 2L
1,777 SR
Queue Stats
12W - 3L
1,890 MMR
Party 1
Cerberus
Cerberus
Gold I
MrBojangles147
Cerberus
Gold I
Level 129
God Stats
9W - 1L
1,629 SR
Queue Stats
17W - 6L
1,903 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
XxMcNabb49xX
Morgan Le Fay
Gold I
Level 156
God Stats
2W - 0L
1,750 SR
Queue Stats
12W - 3L
1,884 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,719 SR
1,892 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,767 SR
1,488 MMR
Cabrakan
Cabrakan
Gold IV
EmberedSoul
Cabrakan
Gold IV
Level 100
God Stats
1W - 1L
1,774 SR
Queue Stats
20W - 15L
1,712 MMR
Party 2
Thoth
Thoth
Silver I
GERFENCR
Thoth
Silver I
Level 160
God Stats
17W - 1L
1,900 SR
Queue Stats
27W - 30L
1,234 MMR
Party 2
Ravana
Ravana
Gold IV
Jungyr
Ravana
Gold IV
Level 127
God Stats
7W - 4L
1,625 SR
Queue Stats
22W - 23L
1,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
10,781
674
12,276
11,568
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
5 / 0 / 12
11,742
734
6,564
17,849
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
XxMcNabb49xX
Morgan Le Fay
16
7 / 2 / 10
11,419
714
16,615
12,935
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusBastetGebFreyaMedusa

VS

Bans
GilgameshZeusSolBaron SamediHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EmberedSoul
Cabrakan
12
2 / 5 / 3
9,255
578
8,813
18,278
26,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
GERFENCR
Thoth
13
2 / 6 / 1
9,671
604
18,083
10,442
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Jungyr
Ravana
12
1 / 6 / 3
9,101
569
9,119
12,034
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Cabrakan
EmberedSoul
Cabrakan
2
5
3
0.7
L
Thoth
GERFENCR
Thoth
2
6
1
0.42
L
Ravana
Jungyr
Ravana
1
6
3
0.42
W
Cerberus
5
0
12
11
W
Morgan Le Fay
XxMcNabb49xX
Morgan Le Fay
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
36,015
42,352
Taken
40,754
30,179
Mitigated
35,130
12,018
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,276
3,847
0
2,713
11,568
4,538
1,209
9,146
2,422
0
37,370
L
Cabrakan
EmberedSoul
Cabrakan
8,813
1,013
0
711
18,278
26,191
0
10,550
7,334
17,365
0
L
Thoth
GERFENCR
Thoth
18,083
77
0
498
10,442
3,526
0
4,899
5,132
53,564
0
L
Ravana
Jungyr
Ravana
9,119
3,015
0
1,280
12,034
5,413
0
6,897
4,857
0
26,204
W
Cerberus
6,564
361
0
4,949
17,849
19,862
323
7,562
10,287
21,995
0
W
Morgan Le Fay
XxMcNabb49xX
Morgan Le Fay
16,615
1,767
194
4,162
12,935
5,779
928
10,507
2,428
54,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
28,027
214
Minions Killed
153
7
Camps Cleared
6
904,130
Distance Traveled
865,535
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,781
674
67
4
5
288,835
8
L
Cabrakan
9,255
578
20
1
0
276,596
2
L
Thoth
9,671
604
94
6
2
290,094
1
L
Ravana
9,101
569
39
2
4
298,845
7
W
Cerberus
11,742
734
62
4
0
309,986
4
W
Morgan Le Fay
11,419
714
85
5
2
305,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role