Player Matchup

Morgan Le Fay
Morgan Le Fay
DNIGHTMARE34219
Morgan Le Fay
Level 142
God Stats
10W - 6L
1,686 SR
Queue Stats
120W - 103L
1,564 Elo+
Party 1
Bellona
Bellona
Jeszilla
Bellona
Level 45
God Stats
15W - 9L
1,608 SR
Queue Stats
202W - 179L
1,523 Elo+
Party 2
Sobek
Sobek
Raj112
Sobek
Level 143
God Stats
7W - 7L
1,444 SR
Queue Stats
112W - 97L
1,579 Elo+
Party 1
Loki
Loki
ScorpionStorm53
Loki
Level 117
God Stats
27W - 15L
1,640 SR
Queue Stats
918W - 863L
1,492 Elo+
Party 2
Skadi
Skadi
VolantRanger175
Skadi
Level 38
God Stats
3W - 1L
1,674 SR
Queue Stats
67W - 50L
1,627 Elo+
Party 1
Team Averages
Level 97
1,610 SR
1,557 Elo+

VS

Team Averages
Level 63
1,574 SR
1,459 Elo+
Cthulhu
Cthulhu
DomBam-
Cthulhu
Level 62
God Stats
43W - 41L
1,562 SR
Queue Stats
73W - 66L
1,539 Elo+
Party 3
Izanami
Izanami
EL_Mago_305
Izanami
Level 85
God Stats
64W - 33L
1,676 SR
Queue Stats
145W - 123L
1,556 Elo+
Party 3
Vulcan
Vulcan
IMightBeShell
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,167 Elo+
Solo
Ymir
Ymir
LeakyGBrando-
Ymir
Level 59
God Stats
1W - 3L
1,525 SR
Queue Stats
47W - 49L
1,483 Elo+
Party 3
Loki
Loki
pol717
Loki
Level 63
God Stats
49W - 42L
1,608 SR
Queue Stats
157W - 162L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DNIGHTMARE34219
Morgan Le Fay
15
4 / 4 / 1
9,326
583
8,639
9,633
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jeszilla
Bellona
15
1 / 1 / 0
8,906
557
5,498
8,851
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Raj112
Sobek
14
1 / 0 / 15
8,790
549
6,099
11,553
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 2 / 5
9,996
625
10,989
9,514
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 3 / 3
10,291
643
14,880
9,763
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DomBam-
Cthulhu
14
2 / 2 / 1
7,969
498
4,651
11,248
11,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
EL_Mago_305
Izanami
12
1 / 6 / 1
7,453
466
3,029
10,875
2,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 5
8,159
510
7,650
7,950
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 2
6,605
413
4,744
15,312
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
pol717
Loki
14
6 / 5 / 2
8,800
550
9,047
13,031
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
10
10
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DNIGHTMARE34219
Morgan Le Fay
4
4
1
1.13
L
Cthulhu
DomBam-
Cthulhu
2
2
1
1.25
L
Izanami
EL_Mago_305
Izanami
1
6
1
0.25
L
1
5
5
0.7
W
Bellona
Jeszilla
Bellona
1
1
0
1
L
0
7
2
0.14
W
Sobek
Raj112
Sobek
1
0
15
8.5
W
8
2
5
5.25
W
11
3
3
4.17
L
Loki
pol717
Loki
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,105
Damage
29,121
49,314
Taken
58,416
31,547
Mitigated
29,315
15,582
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DNIGHTMARE34219
Morgan Le Fay
8,639
973
0
2,135
9,633
4,237
225
4,610
4,597
66,089
0
L
Cthulhu
DomBam-
Cthulhu
4,651
409
284
2,027
11,248
11,119
608
1,097
9,469
39,543
0
L
Izanami
EL_Mago_305
Izanami
3,029
2,698
12
1,697
10,875
2,003
0
1,013
9,862
0
48,579
L
7,650
3,300
0
605
7,950
2,391
270
3,496
4,234
40,146
0
W
Bellona
Jeszilla
Bellona
5,498
1,717
0
1,554
8,851
7,310
1,005
2,514
6,337
0
53,977
L
4,744
642
317
2,893
15,312
9,835
56
4,292
10,963
20,860
0
W
Sobek
Raj112
Sobek
6,099
490
0
3,420
11,553
13,119
166
4,643
6,852
20,225
0
W
10,989
4,030
0
4,664
9,514
3,691
0
1,876
7,606
0
67,875
W
14,880
8,885
0
3,809
9,763
3,190
619
2,846
6,877
0
77,055
L
Loki
pol717
Loki
9,047
3,097
0
2,342
13,031
3,967
0
4,430
8,341
0
48,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
38,986
495
Minions Killed
378
0
Camps Cleared
0
1,551,874
Distance Traveled
1,522,996
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,326
583
121
8
0
296,199
3
L
Cthulhu
7,969
498
75
5
0
320,156
0
L
Izanami
7,453
466
106
7
0
279,640
1
L
Vulcan
8,159
510
80
5
0
296,016
1
W
Bellona
8,906
557
111
7
0
308,634
3
L
Ymir
6,605
413
28
2
0
297,034
1
W
Sobek
8,790
549
22
1
0
326,140
6
W
Loki
9,996
625
123
8
0
327,052
2
W
Skadi
10,291
643
118
7
0
293,849
4
L
Loki
8,800
550
89
6
0
330,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role