Player Matchup

Olorun
Olorun
CalmCarnage
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Party 2
Apollo
Apollo
CamoCheeeriiose
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Kilamonjara
Nu Wa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 2
Osiris
Osiris
ROBOT RY4N
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,634 Elo+
Party 2
Discordia
Discordia
ToastedBread974
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,478 Elo+

VS

Team Averages
Level 66
1,458 SR
1,358 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BigPeenGreen
Ganesha
Level 69
God Stats
1W - 1L
1,548 SR
Queue Stats
17W - 21L
1,404 Elo+
Party 1
Olorun
Olorun
ScrubGeneral IV
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,111 Elo+
Party 1
Ullr
Ullr
Trainque
Ullr
Level 94
God Stats
0W - 2L
1,241 SR
Queue Stats
214W - 229L
1,402 Elo+
Solo
Achilles
Achilles
seamorebuttzz
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
10 / 2 / 17
11,285
940
25,075
15,277
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 2 / 18
10,418
868
15,567
11,068
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 18
9,687
807
12,510
8,760
2,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ROBOT RY4N
Osiris
15
5 / 2 / 15
9,755
813
4,256
14,257
15,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ToastedBread974
Discordia
15
2 / 4 / 17
9,069
756
13,121
8,564
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 4 / 5
10,397
866
16,972
12,376
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
BigPeenGreen
Ganesha
17
1 / 4 / 7
9,287
774
10,712
19,375
26,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 4
8,335
695
7,290
10,011
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
12
0 / 10 / 4
7,672
639
5,681
15,110
6,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
seamorebuttzz
Achilles
13
4 / 5 / 2
8,413
701
7,150
20,228
27,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
28
Kills
13
13
Deaths
28
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
4
5
2.13
L
Ganesha
BigPeenGreen
Ganesha
1
4
7
1.13
W
Olorun
10
2
17
9.25
W
6
2
18
7.5
W
5
3
18
4.67
W
Osiris
ROBOT RY4N
Osiris
5
2
15
6.25
L
2
5
4
0.8
W
Discordia
ToastedBread974
Discordia
2
4
17
2.63
L
Ullr
0
10
4
0.2
L
Achilles
seamorebuttzz
Achilles
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,529
Damage
47,805
57,926
Taken
77,100
29,642
Mitigated
71,256
30,513
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,972
1,941
806
2,587
12,376
6,775
143
9,341
3,035
0
36,238
L
Ganesha
BigPeenGreen
Ganesha
10,712
174
2,424
3,945
19,375
26,659
202
9,552
9,823
18,072
0
W
Olorun
25,075
14,267
3,564
7,942
15,277
5,806
2,587
4,371
10,906
46,503
0
W
15,567
11,003
637
3,682
11,068
3,661
2,003
4,317
6,751
0
28,372
W
12,510
3,623
2,206
2,024
8,760
2,313
715
2,424
6,336
24,858
0
W
Osiris
ROBOT RY4N
Osiris
4,256
1,346
3,511
5,173
14,257
15,190
134
4,115
10,142
0
6,512
L
7,290
2,550
1,886
1,411
10,011
4,646
551
6,628
3,383
20,109
0
W
Discordia
ToastedBread974
Discordia
13,121
1,005
1,188
586
8,564
2,672
265
3,068
5,496
21,323
0
L
Ullr
5,681
2,037
1,336
1,636
15,110
6,116
192
11,049
4,061
0
19,408
L
Achilles
seamorebuttzz
Achilles
7,150
865
293
3,462
20,228
27,060
0
14,136
6,092
877
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
44,104
114
Minions Killed
108
0
Camps Cleared
0
1,206,880
Distance Traveled
1,008,553
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,397
866
45
4
0
217,634
2
L
Ganesha
9,287
774
0
0
0
205,859
0
W
Olorun
11,285
940
46
4
0
216,115
0
W
Apollo
10,418
868
36
3
0
226,563
0
W
Nu Wa
9,687
807
10
1
0
231,676
0
W
Osiris
9,755
813
4
0
0
335,874
0
L
Olorun
8,335
695
24
2
0
200,636
0
W
Discordia
9,069
756
18
2
0
196,652
1
L
Ullr
7,672
639
27
2
0
180,982
0
L
Achilles
8,413
701
12
1
0
203,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role