Player Matchup

Loki
Loki
CodenameCarrot
Loki
Level 29
God Stats
15W - 20L
1,481 SR
Queue Stats
20W - 23L
1,373 Elo+
Party 2
Sol
Sol
JankeyDank
Sol
Level 65
God Stats
83W - 87L
1,476 SR
Queue Stats
153W - 168L
1,324 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JimothyBobbins
Ah Muzen Cab
Level 69
God Stats
58W - 62L
1,507 SR
Queue Stats
165W - 176L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
PupinTheTurd420
Gilgamesh
Level 79
God Stats
38W - 42L
1,526 SR
Queue Stats
116W - 130L
1,353 Elo+
Party 2
Geb
Geb
VamosIndeed
Geb
Level 87
God Stats
42W - 45L
1,444 SR
Queue Stats
234W - 230L
1,364 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,356 Elo+

VS

Team Averages
Level 105
1,394 SR
1,416 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SPARTAN ABG
Ra
Level 66
God Stats
1W - 5L
1,431 SR
Queue Stats
41W - 68L
1,363 Elo+
Party 1
Aphrodite
Aphrodite
SoggyWafflezx
Aphrodite
Level 146
God Stats
1W - 2L
1,627 SR
Queue Stats
102W - 91L
1,402 Elo+
Solo
Mercury
Mercury
TEAMKILLA188
Mercury
Level 101
God Stats
0W - 1L
1,158 SR
Queue Stats
177W - 195L
1,437 Elo+
Party 1
Chernobog
Chernobog
msSnipes
Chernobog
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
14W - 18L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
10,326
861
9,182
9,989
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 10
9,081
757
13,816
10,485
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
JimothyBobbins
Ah Muzen Cab
17
7 / 3 / 10
11,158
930
12,657
10,818
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PupinTheTurd420
Gilgamesh
16
5 / 2 / 9
9,847
821
6,307
10,750
8,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 0 / 12
9,621
802
8,898
11,492
11,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 2 / 2
8,644
720
7,889
7,657
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 4 / 2
8,216
685
8,311
11,706
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SoggyWafflezx
Aphrodite
15
1 / 5 / 8
8,393
699
8,474
15,225
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TEAMKILLA188
Mercury
13
1 / 8 / 3
7,773
648
3,389
9,691
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
msSnipes
Chernobog
15
7 / 3 / 2
9,799
817
12,478
14,056
5,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
22
Kills
12
12
Deaths
22
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
2
1.5
W
6
3
9
3.5
W
1
4
10
1.5
W
Ah Muzen Cab
JimothyBobbins
Ah Muzen Cab
7
3
10
4
W
Gilgamesh
PupinTheTurd420
Gilgamesh
5
2
9
4.75
L
1
4
2
0.5
L
Aphrodite
SoggyWafflezx
Aphrodite
1
5
8
1
L
Mercury
TEAMKILLA188
Mercury
1
8
3
0.31
W
3
0
12
9
L
Chernobog
msSnipes
Chernobog
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,860
Damage
40,541
53,534
Taken
58,335
34,465
Mitigated
25,812
7,028
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,889
1,211
963
2,174
7,657
3,888
0
1,346
6,208
29,079
0
W
9,182
982
303
1,470
9,989
7,690
331
3,502
6,306
0
19,784
W
13,816
5,036
0
2,048
10,485
3,159
2,786
2,514
7,767
37,621
0
W
Ah Muzen Cab
JimothyBobbins
Ah Muzen Cab
12,657
7,208
0
3,008
10,818
4,101
2,584
6,962
3,608
0
41,467
W
Gilgamesh
PupinTheTurd420
Gilgamesh
6,307
1,355
0
163
10,750
8,100
504
5,102
5,315
3,078
21,366
L
8,311
994
1,085
2,225
11,706
5,181
0
4,472
7,151
37,012
0
L
Aphrodite
SoggyWafflezx
Aphrodite
8,474
701
5,043
7,491
15,225
7,272
0
6,815
8,040
18,837
0
L
Mercury
TEAMKILLA188
Mercury
3,389
1,058
0
267
9,691
3,986
0
4,574
4,992
0
14,551
W
8,898
543
0
36
11,492
11,415
531
5,390
5,820
35,806
0
L
Chernobog
msSnipes
Chernobog
12,478
7,753
359
3,099
14,056
5,485
0
6,754
6,919
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
42,825
272
Minions Killed
252
8
Camps Cleared
6
1,136,778
Distance Traveled
1,101,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,644
720
58
5
0
234,232
2
W
Loki
10,326
861
21
2
1
254,104
0
W
Sol
9,081
757
65
5
1
203,005
1
W
Ah Muzen Cab
11,158
930
88
7
4
203,887
2
W
Gilgamesh
9,847
821
38
3
2
210,260
0
L
Ra
8,216
685
84
7
0
217,415
2
L
Aphrodite
8,393
699
37
3
1
219,303
0
L
Mercury
7,773
648
32
3
4
210,101
2
W
Geb
9,621
802
60
5
0
265,522
1
L
Chernobog
9,799
817
41
3
1
220,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role