Player Matchup

Xing Tian
Xing Tian
DKnightKM
Xing Tian
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 247L
1,473 Elo+
Party 2
Odin
Odin
IKYKPotter
Odin
Level 39
God Stats
1W - 1L
1,738 SR
Queue Stats
76W - 71L
1,475 Elo+
Party 2
Serqet
Serqet
IcyRift
Serqet
Level 148
God Stats
4W - 1L
1,936 SR
Queue Stats
396W - 409L
1,462 Elo+
Party 2
Hel
Hel
Jahtoro
Hel
Level 129
God Stats
9W - 14L
1,391 SR
Queue Stats
530W - 571L
1,444 Elo+
Party 2
Neith
Neith
LoganRoark23
Neith
Level 85
God Stats
18W - 28L
1,399 SR
Queue Stats
323W - 334L
1,447 Elo+
Party 2
Team Averages
Level 96
1,593 SR
1,460 Elo+

VS

Team Averages
Level 93
1,517 SR
1,488 Elo+
Nike
Nike
BABY_FUE_FUE
Nike
Level 121
God Stats
5W - 3L
1,447 SR
Queue Stats
284W - 262L
1,555 Elo+
Party 1
Hel
Hel
Bunzzz101
Hel
Level 125
God Stats
5W - 6L
1,638 SR
Queue Stats
316W - 340L
1,495 Elo+
Party 1
Bastet
Bastet
Jerrybear24
Bastet
Level 102
God Stats
30W - 16L
1,620 SR
Queue Stats
300W - 270L
1,553 Elo+
Party 1
Chaac
Chaac
Sweaty 4 Vc
Chaac
Level 88
God Stats
7W - 8L
1,419 SR
Queue Stats
61W - 70L
1,376 Elo+
Solo
Skadi
Skadi
midnitegolfclub
Skadi
Level 29
God Stats
11W - 8L
1,461 SR
Queue Stats
78W - 70L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DKnightKM
Xing Tian
8
2 / 3 / 3
5,426
543
2,131
8,599
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,614
561
2,125
6,949
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
IcyRift
Serqet
8
0 / 4 / 4
5,137
514
3,875
7,748
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
8
0 / 4 / 0
4,810
481
1,567
5,825
1,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 2 / 2
5,690
569
4,716
7,589
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,122
712
5,035
6,280
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 1 / 4
5,689
569
5,687
5,702
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
12
3 / 0 / 5
6,713
671
4,250
4,924
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 1
6,647
665
5,447
4,531
2,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 5
5,710
571
6,201
9,082
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
16
16
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
3
1
4
5
L
Xing Tian
DKnightKM
Xing Tian
2
3
3
1.17
L
1
3
0
0.33
L
Serqet
IcyRift
Serqet
0
4
4
0.5
L
Hel
0
4
0
0
W
Bastet
3
0
5
5.5
L
3
2
2
2
W
4
0
1
4.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
26,620
36,710
Taken
30,519
12,614
Mitigated
13,182
10,353
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,035
749
0
2,156
6,280
3,944
450
0
5,868
8,808
32,531
W
5,687
427
1,837
2,886
5,702
3,640
203
717
4,841
21,120
0
L
Xing Tian
DKnightKM
Xing Tian
2,131
409
574
2,241
8,599
4,380
0
1,921
6,393
10,675
0
L
2,125
620
0
1,157
6,949
2,865
298
1,009
5,516
0
24,947
L
Serqet
IcyRift
Serqet
3,875
885
0
1,935
7,748
1,813
0
770
6,899
0
25,456
L
Hel
1,567
105
358
1,704
5,825
1,916
0
0
5,825
25,675
0
W
Bastet
4,250
1,041
0
3,298
4,924
1,298
0
387
4,537
0
35,485
L
4,716
1,996
0
2,384
7,589
1,640
0
2,623
4,593
0
31,919
W
5,447
355
0
3,241
4,531
2,150
0
1,618
2,703
0
31,929
W
6,201
3,438
0
1,450
9,082
2,150
791
1,042
7,968
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
31,881
260
Minions Killed
309
0
Camps Cleared
0
985,578
Distance Traveled
1,055,019
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,122
712
96
10
0
203,265
2
W
Hel
5,689
569
32
3
0
204,551
1
L
Xing Tian
5,426
543
16
2
0
193,935
4
L
Odin
5,614
561
66
7
0
208,272
2
L
Serqet
5,137
514
56
6
0
228,345
1
L
Hel
4,810
481
53
5
0
177,521
4
W
Bastet
6,713
671
74
7
0
244,778
3
L
Neith
5,690
569
69
7
0
177,505
3
W
Chaac
6,647
665
66
7
0
227,752
0
W
Skadi
5,710
571
41
4
0
174,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role