Player Matchup

Thanatos
Thanatos
HnR Cha0s
Thanatos
Level 120
God Stats
0W - 1L
1,341 SR
Queue Stats
37W - 25L
1,587 Elo+
Party 1
Khepri
Khepri
Megalodonald
Khepri
Level 123
God Stats
4W - 3L
1,594 SR
Queue Stats
156W - 150L
1,496 Elo+
Party 4
Hou Yi
Hou Yi
StepBruh
Hou Yi
Level 17
God Stats
1W - 1L
1,632 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 4
Sol
Sol
bohnte
Sol
Level 82
God Stats
3W - 2L
1,540 SR
Queue Stats
46W - 30L
1,601 Elo+
Party 1
Chang'e
Chang'e
kanken
Chang'e
Level 49
God Stats
4W - 2L
1,640 SR
Queue Stats
37W - 27L
1,583 Elo+
Party 1
Team Averages
Level 78
1,549 SR
1,565 Elo+

VS

Team Averages
Level 44
1,577 SR
1,575 Elo+
Hercules
Hercules
ChadŚmith
Hercules
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Ullr
Ullr
LARRYLICKY
Ullr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bacchus
Bacchus
RtrdSmtPlyr
Bacchus
Level 21
God Stats
1W - 0L
1,895 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 2
Olorun
Olorun
StickToBots
Olorun
Level 18
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 2
Freya
Freya
Warío
Freya
Level 144
God Stats
1W - 0L
1,310 SR
Queue Stats
30W - 15L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HnR Cha0s
Thanatos
15
2 / 7 / 5
8,779
732
7,469
11,981
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
13
0 / 4 / 7
8,293
691
6,288
13,405
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
StepBruh
Hou Yi
16
5 / 3 / 5
10,184
849
13,954
14,343
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
bohnte
Sol
14
2 / 5 / 4
8,711
726
12,245
13,041
6,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
kanken
Chang'e
14
1 / 4 / 3
8,215
685
10,245
10,270
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChadŚmith
Hercules
15
2 / 3 / 13
9,062
755
6,935
15,398
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 9
11,260
938
14,034
11,681
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
RtrdSmtPlyr
Bacchus
15
1 / 1 / 16
9,285
774
3,736
14,873
17,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
17
7 / 2 / 8
11,019
918
17,010
12,176
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Warío
Freya
18
6 / 2 / 8
10,900
908
13,606
13,857
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
10
Kills
23
23
Deaths
11
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChadŚmith
Hercules
2
3
13
2.83
L
Thanatos
HnR Cha0s
Thanatos
2
7
5
0.64
W
7
3
9
3.83
L
Khepri
0
4
7
0.88
W
Bacchus
RtrdSmtPlyr
Bacchus
1
1
16
9
L
Hou Yi
StepBruh
Hou Yi
5
3
5
2.5
W
Olorun
7
2
8
5.5
W
Freya
Warío
Freya
6
2
8
5
L
Sol
bohnte
Sol
2
5
4
0.8
L
Chang'e
kanken
Chang'e
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,201
Damage
55,321
63,040
Taken
67,985
37,809
Mitigated
43,224
13,890
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChadŚmith
Hercules
6,935
793
0
3,796
15,398
13,423
55
7,071
6,816
6,727
13,126
L
Thanatos
HnR Cha0s
Thanatos
7,469
1,710
0
4,381
11,981
5,559
473
4,469
7,396
0
18,453
W
14,034
6,828
0
1,064
11,681
3,645
1,060
3,786
7,804
0
41,232
L
Khepri
6,288
847
0
923
13,405
15,055
254
7,870
5,302
14,647
0
W
Bacchus
RtrdSmtPlyr
Bacchus
3,736
358
0
3,441
14,873
17,243
482
5,171
9,430
9,766
0
L
Hou Yi
StepBruh
Hou Yi
13,954
5,694
0
2,040
14,343
6,588
1,075
8,410
5,699
0
39,927
W
Olorun
17,010
7,582
1,144
6,153
12,176
4,496
2,775
5,935
6,053
55,309
0
W
Freya
Warío
Freya
13,606
5,019
0
8,264
13,857
4,417
268
6,331
5,832
45,948
0
L
Sol
bohnte
Sol
12,245
3,591
0
1,813
13,041
6,008
1,011
8,943
3,974
30,396
0
L
Chang'e
kanken
Chang'e
10,245
762
2,654
2,079
10,270
4,599
270
6,310
3,820
31,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
51,526
251
Minions Killed
282
5
Camps Cleared
10
1,108,296
Distance Traveled
1,254,896
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,062
755
40
3
0
277,079
2
L
Thanatos
8,779
732
35
3
0
219,776
3
W
Ullr
11,260
938
60
5
4
241,569
1
L
Khepri
8,293
691
22
2
0
222,420
5
W
Bacchus
9,285
774
14
1
0
260,330
1
L
Hou Yi
10,184
849
75
6
4
222,915
0
W
Olorun
11,019
918
94
8
1
232,054
2
W
Freya
10,900
908
74
6
5
243,864
0
L
Sol
8,711
726
60
5
1
206,549
0
L
Chang'e
8,215
685
59
5
0
236,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role