Player Matchup

Cthulhu
Cthulhu
DadsOfDeath
Cthulhu
Level 26
God Stats
18W - 7L
1,671 SR
Queue Stats
92W - 59L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Nailnut
Gilgamesh
Level 136
God Stats
44W - 14L
1,694 SR
Queue Stats
267W - 176L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
Wirenut220
Jormungandr
Level 27
God Stats
28W - 9L
1,727 SR
Queue Stats
88W - 68L
1,496 Elo+
Party 1
Team Averages
Level 63
1,697 SR
1,534 Elo+

VS

Team Averages
Level 42
1,261 SR
1,317 Elo+
Fenrir
Fenrir
ChefryDahmer768
Fenrir
Level 84
God Stats
0W - 1L
1,238 SR
Queue Stats
6W - 21L
1,229 Elo+
Party 2
Tiamat
Tiamat
Pleased Nut1327
Tiamat
Level 17
God Stats
0W - 2L
1,044 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
SkullTaker7199
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DadsOfDeath
Cthulhu
8
1 / 0 / 7
5,044
841
2,383
5,359
2,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Nailnut
Gilgamesh
9
7 / 2 / 2
6,061
1,010
3,989
4,077
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Wirenut220
Jormungandr
8
1 / 1 / 7
5,052
842
3,703
4,126
1,648
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,299
717
686
3,835
1,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 3 / 2
4,711
785
1,814
3,633
1,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
7
0 / 3 / 2
4,336
723
1,064
4,876
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
1
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cthulhu
DadsOfDeath
Cthulhu
1
0
7
4.5
W
Gilgamesh
Nailnut
Gilgamesh
7
2
2
4
L
1
3
2
0.67
L
Cerberus
0
3
2
0.33
W
Jormungandr
Wirenut220
Jormungandr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,075
Damage
3,564
13,562
Taken
12,344
7,539
Mitigated
6,165
2,808
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
686
200
0
477
3,835
1,760
0
1,894
1,908
0
3,067
W
Cthulhu
DadsOfDeath
Cthulhu
2,383
397
232
1,099
5,359
2,728
298
804
4,555
14,286
0
W
Gilgamesh
Nailnut
Gilgamesh
3,989
1,530
0
780
4,077
3,163
471
1,407
2,670
0
10,821
L
1,814
299
212
851
3,633
1,675
0
1,763
1,728
6,251
0
L
Cerberus
1,064
51
49
914
4,876
2,730
0
2,747
2,027
4,315
0
W
Jormungandr
Wirenut220
Jormungandr
3,703
725
0
697
4,126
1,648
504
998
3,128
14,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,157
Gold Earned
13,346
65
Minions Killed
20
4
Camps Cleared
1
349,544
Distance Traveled
210,153
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,299
717
6
1
0
65,706
0
W
Cthulhu
5,044
841
22
4
2
119,073
1
W
Gilgamesh
6,061
1,010
10
2
2
110,898
1
L
Tiamat
4,711
785
4
1
1
68,489
0
L
Cerberus
4,336
723
10
2
0
75,958
0
W
Jormungandr
5,052
842
33
6
0
119,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role