Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bulletpool
Bastet
Level 11
God Stats
0W - 3L
1,274 SR
Queue Stats
36W - 75L
1,192 Elo+
Party 1
Xbalanque
Xbalanque
Detmed313
Xbalanque
Level 39
God Stats
21W - 33L
1,412 SR
Queue Stats
76W - 139L
1,287 Elo+
Party 1
Cernunnos
Cernunnos
NexsCathal
Cernunnos
Level 34
God Stats
40W - 40L
1,487 SR
Queue Stats
144W - 193L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
Octane93
Baron Samedi
Level 16
God Stats
0W - 6L
1,299 SR
Queue Stats
10W - 47L
1,127 Elo+
Party 1
Team Averages
Level 45
1,394 SR
1,284 Elo+

VS

Team Averages
Level 52
1,470 SR
1,427 Elo+
Sol
Sol
GrumpySpaghetti
Sol
Level 62
God Stats
232W - 337L
1,341 SR
Queue Stats
394W - 539L
1,415 Elo+
Party 2
Thanatos
Thanatos
Its Me Pelon
Thanatos
Level 44
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 3
Tiamat
Tiamat
Marktwain006
Tiamat
Level 46
God Stats
7W - 10L
1,364 SR
Queue Stats
134W - 123L
1,458 Elo+
Solo
Neith
Neith
Timid0
Neith
Level 84
God Stats
70W - 65L
1,493 SR
Queue Stats
741W - 899L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
i rojas ii
Sun Wukong
Level 26
God Stats
3W - 2L
1,437 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 7 / 5
10,930
911
7,191
14,280
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Bulletpool
Bastet
18
1 / 12 / 6
11,263
939
11,587
21,944
7,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Detmed313
Xbalanque
18
0 / 8 / 8
11,172
931
9,348
24,367
8,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
NexsCathal
Cernunnos
19
5 / 8 / 5
13,341
1,112
20,123
23,315
8,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Octane93
Baron Samedi
18
4 / 9 / 3
12,244
1,020
13,951
18,693
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
13,002
1,084
14,336
15,571
6,272
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Its Me Pelon
Thanatos
19
4 / 2 / 15
11,855
988
9,590
8,023
3,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
20
8 / 3 / 23
13,719
1,143
25,342
13,447
11,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Timid0
Neith
20
19 / 4 / 15
15,244
1,270
31,998
15,578
7,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
i rojas ii
Sun Wukong
20
8 / 0 / 21
13,774
1,148
15,785
15,551
14,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
138
11
Kills
44
44
Deaths
11
27
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
5
0.5
L
Bastet
Bulletpool
Bastet
1
12
6
0.33
L
Xbalanque
Detmed313
Xbalanque
0
8
8
0.5
W
5
2
20
7.5
W
Thanatos
Its Me Pelon
Thanatos
4
2
15
5.75
W
Tiamat
8
3
23
6.5
L
Cernunnos
NexsCathal
Cernunnos
5
8
5
0.94
L
Baron Samedi
Octane93
Baron Samedi
4
9
3
0.61
W
Neith
Timid0
Neith
19
4
15
6.63
W
Sun Wukong
i rojas ii
Sun Wukong
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
97,051
102,599
Taken
68,170
36,953
Mitigated
43,311
11,710
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,191
292
2,381
2,118
14,280
5,168
0
5,092
9,098
24,449
0
L
Bastet
Bulletpool
Bastet
11,587
2,704
0
1,174
21,944
7,583
0
6,635
15,101
0
26,997
L
Xbalanque
Detmed313
Xbalanque
9,348
4,257
366
1,654
24,367
8,638
0
10,389
13,710
0
20,668
W
14,336
3,762
89
2,748
15,571
6,272
0
4,175
11,396
38,207
0
W
Thanatos
Its Me Pelon
Thanatos
9,590
2,298
373
4,513
8,023
3,775
0
2,217
5,806
0
17,314
W
Tiamat
25,342
1,020
0
1,977
13,447
11,512
0
4,574
8,873
36,098
0
L
Cernunnos
NexsCathal
Cernunnos
20,123
13,503
0
904
23,315
8,582
0
9,059
13,832
0
56,355
L
Baron Samedi
Octane93
Baron Samedi
13,951
1,227
2,063
1,050
18,693
6,982
0
7,197
11,180
47,702
0
W
Neith
Timid0
Neith
31,998
22,600
0
5,886
15,578
7,610
0
4,294
11,284
0
52,530
W
Sun Wukong
i rojas ii
Sun Wukong
15,785
3,108
0
5,549
15,551
14,142
0
5,882
9,669
0
52,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,950
Gold Earned
67,594
249
Minions Killed
247
7
Camps Cleared
7
1,031,236
Distance Traveled
1,160,023
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,930
911
42
4
1
182,093
0
L
Bastet
11,263
939
32
3
0
241,676
0
L
Xbalanque
11,172
931
30
3
0
179,801
0
W
Sol
13,002
1,084
61
5
2
221,747
1
W
Thanatos
11,855
988
23
2
1
224,365
0
W
Tiamat
13,719
1,143
34
3
1
234,059
0
L
Cernunnos
13,341
1,112
64
5
4
201,270
0
L
Baron Samedi
12,244
1,020
81
7
2
226,396
0
W
Neith
15,244
1,270
35
3
2
221,700
0
W
Sun Wukong
13,774
1,148
94
8
1
258,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role