Player Matchup

Ra
Ra
Jellyman906
Ra
Level 53
God Stats
4W - 6L
1,662 SR
Queue Stats
141W - 140L
1,474 Elo+
Party 2
Izanami
Izanami
bEaRc1aW98
Izanami
Level 26
God Stats
3W - 2L
1,400 SR
Queue Stats
29W - 32L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
Level 25
God Stats
12W - 12L
1,580 SR
Queue Stats
42W - 44L
1,392 Elo+
Party 2
Team Averages
Level 35
1,547 SR
1,421 Elo+

VS

Team Averages
Level 55
1,538 SR
1,370 Elo+
Cernunnos
Cernunnos
ComplexAssault
Cernunnos
Level 22
God Stats
3W - 0L
1,498 SR
Queue Stats
7W - 8L
1,306 Elo+
Party 1
Bastet
Bastet
SGC illest
Bastet
Level 108
God Stats
20W - 10L
1,619 SR
Queue Stats
82W - 92L
1,494 Elo+
Solo
Cthulhu
Cthulhu
TurtleInvader
Cthulhu
Level 35
God Stats
2W - 1L
1,498 SR
Queue Stats
27W - 43L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 0
11,932
568
9,996
20,019
7,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
bEaRc1aW98
Izanami
13
0 / 11 / 2
10,804
514
7,242
19,391
4,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
16
0 / 1 / 2
11,084
528
11,345
24,749
25,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ComplexAssault
Cernunnos
16
0 / 0 / 5
12,033
573
9,966
7,103
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
SGC illest
Bastet
18
11 / 0 / 3
14,568
694
34,161
16,146
6,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
16
3 / 2 / 7
13,921
663
14,109
21,576
26,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
14
14
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ComplexAssault
Cernunnos
0
0
5
2.5
L
2
2
0
1
W
Bastet
SGC illest
Bastet
11
0
3
12.5
W
Cthulhu
3
2
7
3.25
L
Izanami
bEaRc1aW98
Izanami
0
11
2
0.09
L
Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
58,236
64,159
Taken
44,825
37,328
Mitigated
34,888
17,329
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ComplexAssault
Cernunnos
9,966
2,516
0
1,517
7,103
2,453
2,212
3,118
3,867
0
62,400
L
9,996
731
3,988
6,728
20,019
7,338
0
4,459
15,560
77,362
0
W
Bastet
SGC illest
Bastet
34,161
5,121
88
7,273
16,146
6,283
554
3,686
11,696
0
75,549
W
Cthulhu
14,109
516
372
5,955
21,576
26,152
363
4,295
16,601
46,775
0
L
Izanami
bEaRc1aW98
Izanami
7,242
4,773
276
875
19,391
4,241
0
3,458
15,933
0
30,910
L
Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
11,345
1,092
1,251
4,211
24,749
25,749
0
7,033
17,716
0
30,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
40,522
273
Minions Killed
254
8
Camps Cleared
11
1,195,560
Distance Traveled
1,230,970
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,033
573
103
5
2
350,346
6
L
Ra
11,932
568
158
8
4
431,373
4
W
Bastet
14,568
694
81
4
8
488,944
3
W
Cthulhu
13,921
663
70
3
1
391,680
4
L
Izanami
10,804
514
77
4
3
310,856
5
L
Gilgamesh
11,084
528
38
2
1
453,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role