Player Matchup

Ymir
Ymir
ArchaicDaemon
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Kpayne228
Poseidon
Level 108
God Stats
5W - 4L
1,602 SR
Queue Stats
79W - 76L
1,503 Elo+
Party 2
Mulan
Mulan
Littleswaga
Mulan
Level 60
God Stats
16W - 12L
1,469 SR
Queue Stats
116W - 103L
1,539 Elo+
Party 2
Izanami
Izanami
NoSRosFate17
Izanami
Level 67
God Stats
1W - 1L
1,711 SR
Queue Stats
59W - 65L
1,446 Elo+
Party 2
Kali
Kali
RAMGODYOSHii
Kali
Level 109
God Stats
8W - 5L
1,523 SR
Queue Stats
188W - 194L
1,494 Elo+
Party 2
Team Averages
Level 72
1,561 SR
1,496 Elo+

VS

Team Averages
Level 63
1,649 SR
1,599 Elo+
Sylvanus
Sylvanus
B34NZSauce
Sylvanus
Level 43
God Stats
1W - 5L
1,308 SR
Queue Stats
81W - 71L
1,582 Elo+
Solo
Bellona
Bellona
Dinomilkk
Bellona
Level 26
God Stats
20W - 15L
1,601 SR
Queue Stats
95W - 71L
1,574 Elo+
Party 1
Kali
Kali
King0125
Kali
Level 107
God Stats
48W - 23L
1,682 SR
Queue Stats
461W - 420L
1,603 Elo+
Party 1
Cernunnos
Cernunnos
OzzyPawsbourne
Cernunnos
Level 29
God Stats
5W - 0L
1,908 SR
Queue Stats
119W - 75L
1,619 Elo+
Party 1
Sol
Sol
Weterpup
Sol
Level 109
God Stats
29W - 16L
1,745 SR
Queue Stats
133W - 83L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,376
455
3,296
12,092
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Kpayne228
Poseidon
13
3 / 3 / 4
7,842
560
3,994
7,078
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 3
7,261
519
10,543
11,925
8,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
NoSRosFate17
Izanami
10
1 / 4 / 1
6,481
463
6,009
10,605
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 3 / 4
7,587
542
5,725
10,648
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B34NZSauce
Sylvanus
12
2 / 3 / 5
7,463
533
5,542
11,621
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Dinomilkk
Bellona
14
2 / 1 / 2
8,237
588
7,873
9,900
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
15
2 / 3 / 3
8,595
614
3,501
12,128
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
OzzyPawsbourne
Cernunnos
15
7 / 3 / 1
8,595
614
13,348
10,201
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 2
8,715
623
11,473
10,393
4,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
18
18
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sylvanus
B34NZSauce
Sylvanus
2
3
5
1.5
W
Bellona
Dinomilkk
Bellona
2
1
2
3
W
Kali
2
3
3
1.17
L
Poseidon
Kpayne228
Poseidon
3
3
4
1.67
L
2
3
3
1.17
L
Izanami
NoSRosFate17
Izanami
1
4
1
0.38
W
Cernunnos
OzzyPawsbourne
Cernunnos
7
3
1
2.5
L
4
3
4
2
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
41,737
52,348
Taken
54,243
22,395
Mitigated
33,114
8,273
Healing
26,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,296
866
0
563
12,092
6,425
0
4,517
7,575
10,317
0
W
Sylvanus
B34NZSauce
Sylvanus
5,542
2,083
1,060
3,225
11,621
11,868
329
3,530
7,953
22,935
0
W
Bellona
Dinomilkk
Bellona
7,873
1,566
0
3,788
9,900
9,436
302
598
9,294
7,178
38,295
W
Kali
3,501
1,879
0
7,082
12,128
4,512
272
515
11,521
0
59,480
L
Poseidon
Kpayne228
Poseidon
3,994
368
0
790
7,078
1,990
0
4,727
2,351
37,798
0
L
10,543
817
0
1,953
11,925
8,602
483
3,342
8,583
2,604
38,043
L
Izanami
NoSRosFate17
Izanami
6,009
4,128
0
2,086
10,605
1,860
0
2,804
7,801
0
42,088
W
Cernunnos
OzzyPawsbourne
Cernunnos
13,348
6,981
0
4,345
10,201
3,078
850
1,265
8,852
0
66,288
L
5,725
2,163
0
2,881
10,648
3,518
0
2,892
7,756
0
30,938
W
11,473
5,814
0
6,695
10,393
4,220
3,580
1,889
8,320
67,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
41,605
320
Minions Killed
485
0
Camps Cleared
0
1,400,438
Distance Traveled
1,346,325
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,376
455
16
1
0
260,248
1
W
Sylvanus
7,463
533
30
2
0
231,350
0
W
Bellona
8,237
588
101
7
0
287,497
2
W
Kali
8,595
614
122
9
0
327,004
1
L
Poseidon
7,842
560
78
6
0
285,691
2
L
Mulan
7,261
519
93
7
0
291,660
3
L
Izanami
6,481
463
77
6
0
262,421
4
W
Cernunnos
8,595
614
113
8
0
245,992
0
L
Kali
7,587
542
56
4
0
300,418
3
W
Sol
8,715
623
119
9
0
254,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role