Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ritdly
Yemoja
Level 127
God Stats
1W - 1L
1,604 SR
Queue Stats
85W - 74L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
Takuino
Sun Wukong
Level 154
God Stats
0W - 1L
1,354 SR
Queue Stats
87W - 84L
1,469 Elo+
Party 1
Chronos
Chronos
anto1395
Chronos
Level 127
God Stats
1W - 1L
1,686 SR
Queue Stats
20W - 19L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
piter074
Tsukuyomi
Level 153
God Stats
0W - 1L
1,714 SR
Queue Stats
52W - 61L
1,452 Elo+
Party 1
Team Averages
Level 144
1,572 SR
1,475 Elo+

VS

Team Averages
Level 146
1,576 SR
1,543 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ASGBootyMeat
Cerberus
Level 129
God Stats
10W - 4L
1,701 SR
Queue Stats
216W - 206L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Brain Sneeze
Danzaburou
Level 160
God Stats
2W - 1L
1,552 SR
Queue Stats
89W - 84L
1,563 Elo+
Party 2
Poseidon
Poseidon
Philupia
Poseidon
Level 140
God Stats
1W - 0L
1,642 SR
Queue Stats
30W - 18L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pardonmylife
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,485 SR
Queue Stats
222W - 182L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 9 / 5
9,069
756
9,092
13,876
4,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ritdly
Yemoja
15
1 / 4 / 13
9,562
797
4,614
14,805
15,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Takuino
Sun Wukong
17
4 / 4 / 11
10,451
871
10,373
21,011
27,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
anto1395
Chronos
17
6 / 2 / 6
10,203
850
14,695
14,891
4,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
piter074
Tsukuyomi
17
5 / 5 / 10
10,465
872
12,622
17,225
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 3 / 10
9,202
767
8,813
13,616
16,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ASGBootyMeat
Cerberus
17
4 / 4 / 18
10,607
884
12,722
18,916
26,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Brain Sneeze
Danzaburou
17
8 / 4 / 11
10,549
879
16,011
8,888
4,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Philupia
Poseidon
17
6 / 5 / 15
10,559
880
15,793
12,074
4,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
pardonmylife
Morgan Le Fay
17
4 / 4 / 16
10,264
855
16,981
11,653
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
20
Kills
24
24
Deaths
20
45
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
5
0.72
W
Aphrodite
 
Aphrodite
2
3
10
2.33
W
Cerberus
ASGBootyMeat
Cerberus
4
4
18
3.25
W
Danzaburou
Brain Sneeze
Danzaburou
8
4
11
3.38
W
Poseidon
Philupia
Poseidon
6
5
15
2.7
L
Yemoja
Ritdly
Yemoja
1
4
13
1.88
L
Sun Wukong
Takuino
Sun Wukong
4
4
11
2.38
L
Chronos
anto1395
Chronos
6
2
6
4.5
W
Morgan Le Fay
pardonmylife
Morgan Le Fay
4
4
16
3
L
Tsukuyomi
piter074
Tsukuyomi
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
70,320
81,808
Taken
65,147
65,440
Mitigated
57,103
30,135
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,092
2,382
1,436
1,964
13,876
4,355
0
9,669
4,207
0
17,200
W
Aphrodite
 
Aphrodite
8,813
1,295
8,101
8,188
13,616
16,051
467
3,538
9,561
21,810
0
W
Cerberus
ASGBootyMeat
Cerberus
12,722
701
256
4,005
18,916
26,540
289
7,348
11,223
27,275
0
W
Danzaburou
Brain Sneeze
Danzaburou
16,011
7,387
158
1,045
8,888
4,251
2,794
3,380
5,306
0
27,205
W
Poseidon
Philupia
Poseidon
15,793
1,928
722
3,144
12,074
4,677
857
2,929
8,900
32,882
0
L
Yemoja
Ritdly
Yemoja
4,614
1,215
5,131
1,964
14,805
15,012
510
9,829
4,976
11,122
0
L
Sun Wukong
Takuino
Sun Wukong
10,373
1,142
2,849
5,423
21,011
27,315
554
12,501
8,510
1,648
20,498
L
Chronos
anto1395
Chronos
14,695
5,604
1,222
5,766
14,891
4,933
2,355
9,772
5,119
30,129
0
W
Morgan Le Fay
pardonmylife
Morgan Le Fay
16,981
2,546
1,437
1,597
11,653
5,584
1,784
2,670
8,947
29,408
0
L
Tsukuyomi
piter074
Tsukuyomi
12,622
2,640
1,498
2,882
17,225
13,825
444
12,538
4,687
0
19,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
51,181
113
Minions Killed
160
0
Camps Cleared
0
1,103,397
Distance Traveled
1,159,504
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,069
756
15
1
0
205,158
0
W
Aphrodite
9,202
767
25
2
0
228,899
0
W
Cerberus
10,607
884
55
5
0
240,640
1
W
Danzaburou
10,549
879
23
2
0
213,271
0
W
Poseidon
10,559
880
38
3
0
236,031
1
L
Yemoja
9,562
797
19
2
0
197,580
1
L
Sun Wukong
10,451
871
27
2
0
243,265
0
L
Chronos
10,203
850
30
3
0
250,624
0
W
Morgan Le Fay
10,264
855
19
2
0
240,663
1
L
Tsukuyomi
10,465
872
22
2
0
206,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role